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@@ -3096,7 +3096,7 @@ def WriteDelItemTextFunction(f):
#写入更新到文字
def WriteSetImageFunction(f,exportMode = False,usePME = False):
f.write('def LoadImageFromPMEFile(imagePath):\n')
if usePME == False :
if not usePME :
f.write(' return None\n')
else:
f.write(' global PMEPassword\n')
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@@ -3148,7 +3148,7 @@ def WriteSetImageFunction(f,exportMode = False,usePME = False):
f.write(' if imagePath_Lower in G_ResourcesFileList:\n')
f.write(' imagePath = G_ResourcesFileList[imagePath_Lower]\n')
f.write(' if os.path.exists(imagePath) == False:\n')
if exportMode == False :
if not exportMode :
f.write(" Control.configure(image = '')\n")
f.write(' return\n')
f.write(' image = Image.open(imagePath).convert(format)\n')
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@@ -3222,7 +3222,7 @@ def WriteSetImageFunction(f,exportMode = False,usePME = False):
f.write(' if imagePath_Lower in G_ResourcesFileList:\n')
f.write(' imagePath = G_ResourcesFileList[imagePath_Lower]\n')
f.write(' if os.path.exists(imagePath) == False:\n')
if exportMode == False :
if not exportMode :
f.write(' return\n')
f.write(' image = Image.open(imagePath).convert(format)\n')
else:
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@@ -3265,7 +3265,7 @@ def WriteSetImageFunction(f,exportMode = False,usePME = False):
f.write(' if imagePath_Lower in G_ResourcesFileList:\n')
f.write(' imagePath = G_ResourcesFileList[imagePath_Lower]\n')
f.write(' if os.path.exists(imagePath) == False:\n')
if exportMode == False :
if not exportMode :
f.write(' return\n')
f.write(' newImage = Image.open(imagePath).convert(\'RGBA\')\n')
else:
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@@ -3536,7 +3536,7 @@ def WriteGetImageFunction(f):
#写入更新到文字
def WriteSetImageFunction_Mobile(f,exportMode = False,usePME = False):
f.write('def LoadImageFromPMEFile(imagePath):\n')
if usePME == False :
if not usePME :
f.write(' return None\n')
else:
f.write(' global PMEPassword\n')
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@@ -4137,13 +4137,13 @@ def WriteInitFunction(f,HasCanvas,UseDataBase):
f.write(' if EBData[3] == 1:\n')
f.write(' SetText(uiName,elementName,EBData[2],False)\n')
if HasCanvas == True :
if HasCanvas:
f.write(' UIScale = G_UIScale\n')
f.write(' if uiName in G_UIRootSizeDictionary.keys():\n')
f.write(' if "scale" in G_UIRootSizeDictionary[uiName].keys():\n')
f.write(' UIScale = G_UIRootSizeDictionary[uiName]["scale"]\n')
f.write(' LoadCanvasRecord(uiName,UIScale)\n')
if UseDataBase == True :
if UseDataBase:
f.write(' for elementName in G_UIElementDictionary[uiName]:\n')
f.write(' if elementName.find("ListView_") >= 0 and elementName.find("Scroll") < 0:\n')
f.write(' LoadDynamicColumn(uiName,elementName)\n')
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@@ -4261,9 +4261,9 @@ def WriteInitFunction_Mobile(f,HasCanvas,UseDataBase):
f.write(' for EBData in G_UIElementUserDataArray[uiName][elementName]:\n')
f.write(' if EBData[3] == 1:\n')
f.write(' SetText(uiName,elementName,EBData[2],False)\n')
if HasCanvas == True :
if HasCanvas:
f.write(' LoadCanvasRecord(uiName)\n')
if UseDataBase == True :
if UseDataBase:
f.write(' for elementName in G_UIElementDictionary[uiName]:\n')
f.write(' if elementName.find("ListView_") >= 0:\n')
f.write(' LoadDynamicColumn(uiName,elementName)\n')
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@@ -6665,7 +6665,7 @@ def WriteDoCanvasRecordFunction(f,useAggdraw = True):
f.write(' """'+Language.G_Language[1234]+'"""\n')
f.write(' if drawCanvas != None:\n')
f.write(" if shapeType == 'line' or shapeType == 'pen' :\n")
if useAggdraw == True :
if useAggdraw:
f.write(' if dash1 > 0 :\n')
f.write(' drawCanvas.create_line(x, y, x2, y2, fill=fillcolor,dash=(dash1,dash2),width = fillwidth,tag=shapeTag)\n')
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@@ -6892,7 +6892,7 @@ def WriteDoCanvasRecordFunction(f,useAggdraw = True):
f.write(' drawCanvas.create_arc(x+width-2*roundRadius,y+height-2*roundRadius,x+width,y+height,extent=-90,outline=outlinecolor,width=fillwidth, style=\'arc\',tag=OutArcTag)\n')
f.write(' drawCanvas.create_arc(x,y+height-2*roundRadius,x+2*roundRadius,y+height,start=180,extent=90,outline=outlinecolor,width=fillwidth, style=\'arc\',tag=OutArcTag)\n')
f.write(" elif shapeType == 'circle':\n")
if useAggdraw == True :
if useAggdraw:
f.write(' if fillcolor == \'None\':\n')
f.write(' if dash1 > 0 :\n')
f.write(' drawCanvas.create_oval(x, y, x2, y2, outline=outlinecolor,dash=(dash1,dash2),width = fillwidth,tag=shapeTag)\n')
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@@ -10284,7 +10284,7 @@ def WriteLoadCanvasRecordFunctions_Mobile(f,exportMode,androidTTFFile):
f.write(' g = int(hex[3:5],16)\n')
f.write(' b = int(hex[5:7], 16)\n')
f.write(' return (r,g,b)\n')
if exportMode == False :
if not exportMode :
f.write(' canvasFile = GameLib.APKResDir + "\\\\res\\\\" + uiName + ".cav"\n')
else:
f.write(' resdir = os.path.join(GameLib.APKResDir,"res")\n')
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@@ -11839,7 +11839,7 @@ def WriteNativeCallBackFunction_Mobile(f):
#写入读取样式表数据
def WriteReadStyleFileFunction(f,exportMode=False,StyleArray=None):
#f.write(Language.G_Language[1230]+'\n')
if exportMode == True and StyleArray != None:
if exportMode and StyleArray is not None:
f.write('def ReadStyleFile(filePath):\n')
f.write(' """'+Language.G_Language[1230]+'"""\n')
f.write(' StyleArray = {}\n')
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@@ -12398,7 +12398,7 @@ def WriteFileReader_ReadTXT(f,runMode,exportMode):
f.write(' global G_ResDir\n')
f.write(' if filename is None:\n')
f.write(" return ['TXT','No File']\n")
if exportMode == True :
if exportMode:
if runMode == 'android':
f.write(' realpath = GameLib.Res.GetResPath(filename)\n')
f.write(' if realpath is not None:\n')
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@@ -12433,7 +12433,7 @@ def WriteFileReader_ReadCSV(f,runMode,exportMode):
f.write(' global G_ResDir\n')
f.write(' if filename is None:\n')
f.write(" return ['CSV','No File']\n")
if exportMode == True :
if exportMode:
if runMode == 'android':
f.write(' realpath = GameLib.Res.GetResPath(filename)\n')
f.write(' if realpath is not None:\n')
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@@ -12473,7 +12473,7 @@ def WriteFileReader_ReadJSON(f,runMode,exportMode):
f.write(' if uiName and elementName:\n')
f.write(' SetText(uiName,elementName,content)\n')
f.write(' return [\'JSON\',content]\n')
if exportMode == True :
if exportMode:
if runMode == 'android':
f.write(' realpath = GameLib.Res.GetResPath(fileorurl)\n')
f.write(' if realpath is not None:\n')
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@@ -12508,7 +12508,7 @@ def WriteFileReader_ReadXML(f,runMode,exportMode):
f.write(' global G_ResDir\n')
f.write(' if filename is None:\n')
f.write(" return ['XML','No File']\n")
if exportMode == True :
if exportMode:
if runMode == 'android':
f.write(' realpath = GameLib.Res.GetResPath(filename)\n')
f.write(' if realpath is not None:\n')
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