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artoolkitX API overview
pandayu edited this page Nov 13, 2018
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artoolkitX has a number of application programming interfaces (APIs). This page gives an overview of the APIs available and their high-level layout and struture.
The main APIs are:
- The primary high-level API in artoolkitX is a C++ exposed by the ARX library. Add
#include <ARX/ARController.h>to your C++ source. - A full-featured simplified C API is also available to the ARX library. Add
#include <ARX/ARX_c.h>to your C/C++ source. - A Java API is exposed in the ARXJ project. It is implemented via a JNI interface to libARX.
- A C# API is exposed in artoolkitX for Unity. It is implemented via a P/Invoke interface to libARX.
The ARX API deals in a number of key abstractions:
- controller
- videosource
- tracker
- trackable
- videoview
#include <ARX/ARController.h> ARController *c = new ARController(); c->initialiseBase(); ARTrackable *t = findTrackable(c->addTrackable("single;hiro.patt;80.0")); c->startRunning(); while (!done) { if (c->capture()) { c->update(); if (t->visible) { draw(t->transformationMatrix()); } } } } c->stopRunning(); c->shutdown();