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Hexforged

hexforged.com

Contributor Covenant Conventional Commits License Gitleaks

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A gritty, online action RPG about hunted world travelers whose living grimoires unlock masteries and passage between imperiled worlds. Built with custom Blender assets, procedural wilderness, persistent bases, and four-player cooperative combat.

Status: development foundation (0.0.1). No gameplay prototype is implemented yet. All game-facing art and UI are prototypes. See release notes.

Development

  • Unity 600060f1, Universal Render Pipeline.
  • Open this repository root as the Unity project.
  • Windows desktop client; Linux dedicated server support installed on the development workstation.
  • Git LFS is required. Run git lfs install before fetching binary assets.
  • Use MSYS2 fish and the maintainer's existing Git/SSH/YubiKey signing configuration. Do not disable signing to bypass a failed commit.
  • Unity Pipeline 0.6.0-exp.1 supports local editor automation. Developer MCP registration stays outside Git.

Project map

  • Assets/: Unity scenes, scripts, and imported game assets.
  • Packages/ and ProjectSettings/: reproducible Unity configuration.
  • ArtSource/: original Blender and other source artwork.
  • PLAN.md: entry point to the authoritative Project board and milestones.
  • CONTEXT.md: current domain and architectural boundaries.
  • Documentation map: permanent ADRs/specs and temporary plans.
  • Game design document: design reference.
  • Infrastructure assessment: initial hosting inventory.
  • Archived discovery: historical notes; current GDD decisions take precedence.

Feature branches and pull requests target develop, following CONTRIBUTING.md. main is reserved for reviewed releases. Do not commit Library, build output, credentials, local tool installations, or machine-specific MCP configuration.

Existing repository license and community policies are retained.

About

A gritty online action RPG with evolving masteries, realm travel, procedural wilderness, and destructible player-built bases. Built with Unity, C#, and custom Blender assets.

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