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gabywald/ParselyGame

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Parsely Game

Some idea to do a "rétro 1980's" textual video game inspired from "Parsely Game (see credits below and in [resources/1506997968929.pdf] ), a basic scenario is present.

One of the idea was to make a distant server to play (i.e. some socket implementation available), REST could be an idea too !

It could be a start for a MOO (Multi-User-Dungeon Object-Oriented) with multiple users on same play !

Feel Free ("Open Code") to do a better game and gives Advices and / or Improvements.

And yes, it is some pre-SCUMM retro challenge ! (SCUMM was an idea from LucasArt / LucasFilm Games ;-) : https://en.wikipedia.org/wiki/SCUMM )

Some resources and ideas here :

Some credits :

Parsely design and production: Jared A. Sorensen
User interface and production: Luke Crane
Action Castle scripting: Jared A. Sorensen
Logo Graphics: Manning L. Krull
Cartography: Tony Dowler
Quality Assurance: Thor Olavsrud
Parsely and Action Castle © 2010 
Jared A. Sorensen / Memento Mori Theatricks
Visit Memento Mori Theatricks for more Parsely!
http://www.memento-mori.com
ISBN: 978-0-9822421-4-8

AltStyle によって変換されたページ (->オリジナル) /