Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

ethteck/bdiff

Repository files navigation

bdiff

A(nother) binary diff tool, targeted toward decompilation and modding projects.

bdiff icon

image of bdiff UI

Features

  • Automatic reload of opened files on change
  • Pairwise byte diff display (vbindiff style)
  • String, data viewer for various formats and encodings
  • Support for displaying symbol information from binaries by parsing .map files via mapfile_parser

bdiff is currently in the very early stages of development. See the issues for planned features.

Why?

There's a million other hex viewers out there. Most people in the game decompilation scene use vbindiff, a very dependable but somewhat feature-sparse tool. Over the years, I've started wishing for little things here and there that I wish it could do, and I've also been looking to learn Rust.

Configuration

To provide a more convenient experience, projects can specify a "bdiff.json" configuration file which defines a workspace configuration for the program. An example config follows:

{
 "files": [
 {
 "path": "C:\\somethin.z64",
 "map": "C:\\somethin.map",
 },
 {
 "path": "C:\\another.z64",
 "map": "C:\\another.map",
 }
 ]
}

So far, the configuration format simply consists of a list of files to open (files).

For each file, there are two fields:

  • path: The path to the file
  • map (optional): The path to a GNU ld or Clang lld .map file, to be parsed so symbol information is displayed in the viewer

About

A binary diffing tool

Resources

License

Stars

Watchers

Forks

Contributors

Languages

AltStyle によって変換されたページ (->オリジナル) /