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Releases: emptygamer/flower
Releases · emptygamer/flower
v2.2.0
⭐️Feature : Add auto mode.
⭐️Feature : Add UI-Stage features (ui image command and effects).
⭐️Feature : Add wait_audio command.
⭐️Feature : Add default text splitting logic.
🛠Change : Add "wait" parameter for audio command.
Assets 3
1 person reacted
v2.1.0
🌺Flower : v2.1.0
Changed
- 🐛Bug : Fix the l, lr and w, will execute even you stop the system in the waiting mode.
- 📖Update: Update README and Scripts info.
Assets 3
v2.0.0
🌺Flower : v2.0
Changed
- ✨Improve : Allow textspeed less than the framerate.
- 🛠Change : Change SetText to SetTextList, isCompleted will return the status of text list.
- ✨Improve : Fast-forward the text when parsing the command text.
- ⭐️Feature : Apply unity RichText detecting in the typing effect.
- ⭐️Feature : Allow properties for customized command-functions.
- ⭐️Feature : Add image system.
- ⭐️Feature : Scene objects management.
- ⭐️Feature : Add effect system.
- ⭐️Feature : Allow properties for effect-functions.
- ⭐️Feature : Allow customized effects.
- ⭐️Feature : Add particle system.
- 🛠Change : Change namespace to Flower.
- ⭐️Feature : Allow customized Logging and Text Updating events.
- ⭐️Feature : Add audio system.
- 🛠Change : Renaming functions.
- ⭐️Feature : Support async commands.
- ⭐️Feature : Allow variables as the parameters of commands and effects.
Assets 3
v1.0.0
🌺Flower : v1.0