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Geargrafx is a very accurate cross-platform TurboGrafx-16 / PC Engine / SuperGrafx / PCE CD-ROM2 emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for debugging and tooling.
This is an open source project with its ongoing development made possible thanks to the support by these awesome backers. If you find it useful, please consider sponsoring.
Don't hesitate to report bugs or ask for new features by opening an issue.
| Platform | Architecture | Download Link |
|---|---|---|
| Windows | Desktop x64 | Geargrafx-1.6.15-desktop-windows-x64.zip |
| Desktop ARM64 | Geargrafx-1.6.15-desktop-windows-arm64.zip | |
| MCPB x64 | Geargrafx-1.6.15-mcpb-windows-x64.mcpb | |
| MCPB ARM64 | Geargrafx-1.6.15-mcpb-windows-arm64.mcpb | |
| macOS | Homebrew | brew install --cask drhelius/geardome/geargrafx |
| Desktop Apple Silicon | Geargrafx-1.6.15-desktop-macos-arm64.zip | |
| Desktop Intel | Geargrafx-1.6.15-desktop-macos-intel.zip | |
| MCPB x64 | Geargrafx-1.6.15-mcpb-macos-x64.mcpb | |
| MCPB ARM64 | Geargrafx-1.6.15-mcpb-macos-arm64.mcpb | |
| Linux | Desktop Ubuntu 24.04 x64 | Geargrafx-1.6.15-desktop-ubuntu24.04-x64.zip |
| Desktop Ubuntu 22.04 x64 | Geargrafx-1.6.15-desktop-ubuntu22.04-x64.zip | |
| Desktop Ubuntu 24.04 ARM64 | Geargrafx-1.6.15-desktop-ubuntu24.04-arm64.zip | |
| MCPB x64 | Geargrafx-1.6.15-mcpb-linux-x64.mcpb | |
| MCPB ARM64 | Geargrafx-1.6.15-mcpb-linux-arm64.mcpb | |
| RetroArch | All platforms | Libretro core documentation |
| Dev Builds | All platforms | GitHub Actions |
Notes:
- Windows: May need Visual C++ Redistributable and OpenGL Compatibility Pack
- Linux: May need
libsdl3
- Accurate emulation supporting the entire HuCard PCE / SGX catalog.
- Support for CD-ROM2, Super CD-ROM2 and Arcade CD-ROM2 systems.
- Save states with preview.
- Backup RAM and Memory Base 128 support.
- Multi Tap (up to 5 players).
- Standard Gamepad (2 buttons), Avenue Pad 3 (3 buttons, auto-configured based on game), Avenue Pad 6 (6 buttons).
- Adjustable scanline count (224p, 240p or manual).
- RGB or Composite color output.
- Compressed rom and CD images support (pce, sgx, cue, zip and chd).
- Music rom support: HES.
- VGM recorder.
- Internal database for automatic rom detection and hardware selection if
Autooptions are selected. - Supported platforms (standalone): Windows, Linux, BSD and macOS.
- Supported platforms (libretro): Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, PlayStation Vita, PlayStation 3, Nintendo 3DS, Nintendo GameCube, Nintendo Wii, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX.
- Full debugger with just-in-time disassembler, CPU breakpoints, memory access breakpoints, code navigation (goto address, JP JR and JSR double clicking), debug symbols, automatic labels, memory editor, PSG inspector and video viewer including registers, tiles, sprites, backgrounds, CD-ROM sub-systems and both VDCs in SuperGrafx mode.
- MCP server for AI-assisted debugging with GitHub Copilot, Claude, ChatGPT and similar, exposing tools for execution control, memory inspection, hardware status, and more.
- Windows and Linux Portable Mode.
- ROM loading from the command line by adding the ROM path as an argument.
- ROM loading using drag & drop.
- Support for modern game controllers through gamecontrollerdb.txt file located in the same directory as the application binary.
- BIOS: Geargrafx requires a BIOS to run CD-ROM games. It is possible to load any BIOS but the System Card 3.0 with md5
38179df8f4ac870017db21ebcbf53114is recommended. - CD-ROM Images: Geargrafx supports
chd, zipped and unzippedcue/bin,cue/imgandcue/isoimages.cue/iso + wavis also supported when audio track format is 44100Hz, 16 bit, stereo. It does not support MP3 or OGG audio tracks. - Mouse Cursor: Automatically hides when hovering over the main output window or when Main Menu is disabled.
- Portable Mode: Create an empty file named
portable.iniin the same directory as the application binary to enable portable mode.
- Docking Windows: In debug mode, you can dock windows together by pressing SHIFT and dragging a window onto another.
- Multi-viewport: In Windows or macOS, you can enable "multi-viewport" in the debug menu. You must restart the emulator for the change to take effect. Once enabled, you can drag debugger windows outside the main window.
- Debug Symbols: The emulator automatically tries to load a symbol file when loading a ROM. For example, for
path_to_rom_file.romit tries to loadpath_to_rom_file.sym. You can also load symbol files using the GUI or the CLI. It supports PCEAS (old and new format), wla-dx and vasm file formats.
geargrafx [options] [game_file] [symbol_file]
Arguments:
[game_file] Game file: accepts ROMs (.pce, .sgx, .hes), CUE (.cue) or ZIP (.zip)
[symbol_file] Optional symbol file for debugging
Options:
-f, --fullscreen Start in fullscreen mode
-w, --windowed Start in windowed mode with menu visible
--mcp-stdio Auto-start MCP server with stdio transport
--mcp-http Auto-start MCP server with HTTP transport
--mcp-http-port N HTTP port for MCP server (default: 7777)
-v, --version Display version information
-h, --help Display this help message
Geargrafx includes a Model Context Protocol (MCP) server that enables AI-assisted debugging through AI agents like GitHub Copilot, Claude, ChatGPT and similar. The server provides tools for execution control, memory inspection, breakpoints, disassembly, hardware status, sprite viewing, and more.
For complete setup instructions and tool documentation, see MCP_README.md.
- Install Microsoft Visual Studio Community 2022 or later.
- Open the Geargrafx Visual Studio solution
platforms/windows/Geargrafx.slnand build.
- Install Xcode and run
xcode-select --installin the terminal for the compiler to be available on the command line. - Run these commands to generate a Mac app bundle:
brew install sdl3
cd platforms/macos
make dist- Ubuntu / Debian / Raspberry Pi (Raspbian):
If you are using Ubuntu 25.04 or later, you can install SDL3 directly. Use the following commands to build:
sudo apt install build-essential libsdl3-dev libgtk-3-dev
cd platforms/linux
makeFor older Ubuntu versions (22.04, 24.04), you need to build SDL3 from source first. Use the following commands to build both SDL3 and Geargrafx:
sudo apt install build-essential cmake libgtk-3-dev git clone --depth 1 --branch release-3.4.x https://github.com/libsdl-org/SDL.git /tmp/SDL3 cmake -S /tmp/SDL3 -B /tmp/SDL3/build -DCMAKE_INSTALL_PREFIX=/usr -DSDL_TESTS=OFF -DSDL_EXAMPLES=OFF cmake --build /tmp/SDL3/build -j$(nproc) sudo cmake --install /tmp/SDL3/build cd platforms/linux make
- Fedora:
sudo dnf install @development-tools gcc-c++ SDL3-devel gtk3-devel
cd platforms/linux
make- Arch Linux:
sudo pacman -S base-devel sdl3 gtk3
cd platforms/linux
make- FreeBSD:
su root -c "pkg install -y git gmake pkgconf SDL3 lang/gcc gtk3" cd platforms/bsd gmake
- NetBSD:
su root -c "pkgin install gmake pkgconf SDL3 lang/gcc gtk3" cd platforms/bsd gmake
- Ubuntu / Debian / Raspberry Pi (Raspbian):
sudo apt install build-essential
cd platforms/libretro
make- Fedora:
sudo dnf install @development-tools gcc-c++
cd platforms/libretro
makeThank you to all the people who have already contributed to Geargrafx!
Geargrafx is licensed under the GNU General Public License v3.0 License, see LICENSE for more information.