Rocket Featured Projects
Game CPPCord
Native Discord client
Built in pure C++ using Discord API and WebSockets. Features encrypted voice chat, real-time messaging, and platform-native credential storage.
Package Mosaic
Package manager for Polytoria
Production-ready package manager with CLI, registry, and web interface. Dependency resolution, SHA256 verification, and centralized package distribution.
Lightning Lithium
Hytale server reimplementation
C# port of the Hytale server runtime. Zero-cost abstractions, high-speed packet handling, and scalable architecture.
Laptop Tech Stack
Next.js Astro React TypeScript
Chart GitHub Stats
Developer About Me
const arthur = { age: "coding_since_12", currentFocus: ["Lithium", "Backend Systems", "Infrastructure"], approach: "Perfectionist • Choosing the right tool for each job • Shipping production code", philosophy: "Build systems that scale, architecture that lasts", learning: ["C#", ".NET", "Game Server Architecture"], background: "Started with Roblox → Now building native applications, backend infrastructure & systems programming" };
Search What drives me: I'm focused on building high-performance, production-grade systems. From implementing encrypted voice chat in raw C++ to designing scalable package registries → I prioritize shipping real, working products with clean architecture and zero compromise on quality.
Briefcase Open to Opportunities
Grad Cap Actively seeking internship opportunities
Backend Engineering • Systems Programming • Infrastructure Development
Lightning Building systems that work, one commit at a time.