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dnbsammie/trinity

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Trinity

A FPS Game πŸ”«

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Table of Contents
  1. About The Project
  2. Usage
  3. License
  4. Contact

About The Project

Trinity is a FPS Game made in unity with c#. It is nothing complex, but it seeks to replicate real physics and behaviors ...

  • Goal: Replicate real and game mechanics such as: Shadowgun, CSGO, COD, Gears, etc
  • Technologies: C# (C-Sharp), Unity and Blender
  • Problem: Currently it's only a student project

Usage

This code is available for educational purposes. Use it to learn, practice, or reference specific techniques or concepts.

Note: Redistribution or use in production systems without proper attribution is discouraged.

License

This project is licensed under the MIT License. See the LICENSE file for details.

Contact

Author: Samuel Rivera
GitHub: https://github.com/dnbsammie

About

A FPS Game Project

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