Logo #OpenHosting
OpenHosting is a major modification of the official GHost++ source.
######We spent a lot of time writing this code, so show some respect:
- Do not remove this copyright notice anywhere (bot, website etc.)
- We do not provide support to those who removed copyright notice
OHSystem is free software: You can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Build Status Build Status Project Status
We do not support OS X
- ####Live games
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Show current games via Ajax and join them directly
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View current running games live and keep track of them with the help of a fancy ajax refresh
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Manage settings via remote control
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Or simple chat with friends or players on in the current game
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- ####Statistical recording:
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Optimized update statistics which does not overload the server
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Be able to compare yourself with other people Everything is sortable, including countries!
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Detailed statistics of each players for the current month (and previous)
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- ####Easy manage and control able:
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Simple control of ban list, with lots of options and fitters
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Easy setup role
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Manage different types of games, where they will each generate separated statistics
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We support multiply layers and templates to offer a complete hosting system
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Review the entire game log, including lobby:
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For users who are not administrators, and who have the ban option there is a special Moderator panel
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Easily check for abusive usage by review the admin log
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- Full integration of temporary bans
- Full integration of autobans, individual for leaving and disconnecting
- Full integration for IPRange bans, Country Bans and Hostname bans
- Full integration for broadcasting games to other platforms, WC3Connect or Garena
- Detailed parsing for dota statistics
- Full fixed balance system
- Multiple options to handle join events and restriction
- Integration of virtual lobbies to inform users before kicking them
- Message system, contact people from all over the Realms
- and a lot more featurs.
We have been working on the development process since over a year now and started the last months to include a full hosting platform which is constantly growing each day.
To cross-compile the Windows binary on macOS or Linux you can use the included Dockerfile. Build the image and mount a host directory to extract the result:
docker build -t ghost-builder . mkdir out docker run --rm -v "$(pwd)/out":/dist ghost-builder
The compiled ghost.exe will be placed inside the out directory on your host.