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@bioglaze
bioglaze
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Working on Theseus engine on my free time

Timo Wiren bioglaze

πŸ’­
Working on Theseus engine on my free time
Senior Engine Programmer working in the games industry, focusing on graphics.

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Mesh optimization library that makes meshes smaller and faster to render

C++ 7,161 600 Updated Dec 20, 2025

This is the source code for the MacOS X port of Quake. It is based on the Quake source code that was released on December 21, 1999. The port was originally released on MacOS X 10.0. The goal was to...

C 34 6 Updated Sep 22, 2013

A single-header ANSI C gui library

C 14,148 1,110 Updated Jan 3, 2020

Swiss-army knife for D source code

D 249 83 Updated Dec 27, 2025

DirectX 12 light culling technique featured in GPU Pro 7

C++ 98 9 Updated May 21, 2017

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,276 1,505 Updated Dec 28, 2025

C++ examples for the Vulkan graphics API

GLSL 11,628 2,179 Updated Dec 30, 2025

Light-weight, simple and fast XML parser for C++ with XPath support

C++ 4,450 785 Updated Sep 1, 2025

stb single-file public domain libraries for C/C++

C 30,968 7,950 Updated Oct 25, 2025

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