丝般顺滑的触摸运动方案
Smooth scrolling, rotation, pull to refresh and any motion for the web.
npm install alloytouch
- https://unpkg.com/alloytouch@0.2.5/alloy_touch.js
- https://unpkg.com/alloytouch@0.2.5/alloy_touch.css.js
var alloyTouch = new AlloyTouch({ touch:"#wrapper",//反馈触摸的dom vertical: true,//不必需,默认是true代表监听竖直方向touch target: target, //运动的对象 property: "translateY", //被运动的属性 min: 100, //不必需,运动属性的最小值 max: 2000, //不必需,滚动属性的最大值 sensitivity: 1,//不必需,触摸区域的灵敏度,默认值为1,可以为负数 factor: 1,//不必需,表示触摸位移与被运动属性映射关系,默认值是1 step: 45,//用于校正到step的整数倍 bindSelf: false, maxSpeed: 2, //不必需,触摸反馈的最大速度限制 initialValue: 0, change:function(value){ }, touchStart:function(evt, value){ }, touchMove:function(evt, value){ }, touchEnd:function(evt,value){ }, tap:function(evt, value){ }, pressMove:function(evt, value){ }, animationEnd:function(value){ } //运动结束 })
通过对象的实例可以自行运动DOM:
alloyTouch.to(value, time, ease)
value是必填项time是非必填项,默认值是600ease是非必填项,默认值是先加速后减速的运动函数,CSS版本默认值是cubic-bezier(0.1, 0.57, 0.1, 1)
通过对象的实例可以自行停止DOM运动:
alloyTouch.stop()
- Pull To Refresh: http://alloyteam.github.io/AlloyTouch/refresh/pull_refresh/
- QQ KanDian: http://alloyteam.github.io/AlloyTouch//refresh/infinite/kandian.html
- Full Page Scroll : http://alloyteam.github.io/AlloyTouch/full_page/
- Simple : http://alloyteam.github.io/AlloyTouch/example/simple.html
- 3D : http://alloyteam.github.io/AlloyTouch/example/3d.html
- Rotate : http://alloyteam.github.io/AlloyTouch/example/rotate.html
- Carousel : http://alloyteam.github.io/AlloyTouch/example/carousel.html
- Carousel2 : http://alloyteam.github.io/AlloyTouch/example/carousel2.html
- Three.js : http://alloyteam.github.io/AlloyTouch/example/threejs/
This content is released under the MIT License.