Spatial Computing Engineer · AI/ML pipelines for 3D reconstruction · XR · brain-computer interfaces
I build immersive XR and AI experiences, from ideas to reality. I specialize in 3D reconstruction, turning images of a real place into a model you can walk through in a headset. I own that reconstruction pipeline end to end, from image pre-processing through model training to on-device optimization for XR headsets. I am especially into brain-computer interfaces and Human-Human-Computer Interaction, which is why I am doing an MSc in Neuroscience at UBA, to build a deeper foundation in how the brain actually works.
Python · FAISS · k-mer
A CPU classifier for COI DNA barcodes: k-mer vectors in a compressed FAISS index over MIDORI2, with SINTAX-style bootstrap confidence calibrated at every rank.
RAG · rank-fusion · Modal
A course-scoped RAG assistant that answers only from uploaded documents. Multi-query retrieval with TF-IDF key terms and reciprocal rank fusion, served on Modal GPUs.
Florence-2 · embeddings · three.js
A RAG over a 3D-model library. Each model is rendered, captioned by a vision model, and embedded, so plain-language queries match it by embedding similarity.
ML · Ketcher · Modal
Sketch a molecule and predict pIC50 across 985 cancer cell lines. A browser Ketcher editor and PubChem search over a GDSC-trained model on Modal.
WebXR · three.js · Quest
A Meta Quest scene of the live Solana market. You reach out and sort tokens by hand in mixed reality, height and motion driven by price.
Unity · Quest MR · UnityVolumeRendering
A brain-MRI explorer in mixed reality for surgical planning. Move one plane through the head and every view follows it, then trace an entry-to-target trajectory that warns when it crosses a vessel.
Sr. Software Engineer · Spatial Computing · 1y+
ML/AI pipelines for 3D reconstruction, from image pre-processing to on-device optimization for XR headsets.
Full-Stack & Mobile Engineer · Startups · 6y+
Shipping products end to end for early-stage teams.
MSc Neuroscience · UBA, ongoing. Building toward practical brain-computer interfaces.
BSc Product Design, Human-Computer Interaction · UdeSA, Magna Cum Laude, Best Thesis Award.
Plataforma5 (full-stack) · XRBootcamp (XR, graduated with honors).
Extended Reality
Unity 6 Unreal Engine 5 C# Meta XR SDK MR Utility Kit XR Interaction Toolkit Netcode for GameObjects Colocation WebXR Three.js React Three Fiber 8th Wall
Machine Learning
Python NumPy PyTorch Pandas Matplotlib Docker Gaussian Splatting Photogrammetry YOLOv8 SAM 3 VGGT Gemma Qwen DeepSeek RAG Reranking Vast.ai RunPod Modal ONNX HunyuanVideo Hunyuan3D 3.0
Fullstack Development
Frontend
React TypeScript Tailwind CSS Redux Zustand RTK Query Framer Motion Angular GraphQL Apollo Three.js / R3F
Backend
Node.js Express REST APIs GraphQL Firebase PostgreSQL MongoDB Supabase Google Cloud WebSockets
ʕ•ᴥ•ʔ vibing to Serial Experiments Lain, .hack//SIGN, Ergo Proxy and Psycho-Pass.