3DS |
patterns/3ds.hexpat |
Autodesk 3DS Max Model file |
7Z |
patterns/7z.hexpat |
7z File Format |
ADTFDAT |
patterns/adtfdat.hexpat |
ADTFDAT files |
ADTS |
audio/x-hx-aac-adts |
patterns/adts.hexpat |
ADTS/AAC audio files |
AFE2 |
patterns/afe2.hexpat |
Nintendo Switch Atmosphère CFW Fatal Error log |
ANI |
application/x-navi-animation |
patterns/ani.hexpat |
Windows Animated Cursor file |
AppleSingle |
application/applefile |
patterns/apple_single_double.hexpat |
AppleSingle Dual Fork file |
AppleDouble |
multipart/appledouble |
patterns/apple_single_double.hexpat |
AppleDouble Resource Fork/Finder Metadata file |
AR |
application/x-archive |
patterns/ar.hexpat |
Static library archive files |
ARC |
patterns/arc.hexpat |
Minecraft Legacy Console Edition ARC files |
ARIA2 |
patterns/aria2.hexpat |
ARIA2 Download Manager Control files |
ARM VTOR |
patterns/arm_cm_vtor.hexpat |
ARM Cortex M Vector Table Layout |
Bastion |
patterns/bastion/* |
Various Bastion files |
BeyondCompare BCSS |
patterns/bcss.hexpat |
BeyondCompare Snapshot (BCSS) file |
Bencode |
application/x-bittorrent |
patterns/bencode.hexpat |
Bencode encoding, used by Torrent files |
Prusa BGCODE |
patterns/bgcode.hexpat |
PrusaSlicer Binary G-Code files |
BLEND |
patterns/blend.hexpat |
Blender Project file |
BMP |
image/bmp |
patterns/bmp.hexpat |
OS2/Windows Bitmap files |
BIN |
patterns/selinux.hexpat |
SE Linux modules |
BINKA |
patterns/binka.hexpat |
RAD Game Tools Bink Audio (BINKA) files |
BSON |
application/bson |
patterns/bson.hexpat |
BSON (Binary JSON) format |
bplist |
application/x-bplist |
patterns/bplist.hexpat |
Apple's binary property list format (bplist) |
BSP |
patterns/bsp_goldsrc.hexpat |
GoldSrc engine maps format (used in Half-Life 1) |
BZIP3 |
patterns/bzip3.hexpat |
Parses BZip3 compression (file format) by Kamila Szewczyk |
CAB |
patterns/cab.hexpat |
Microsoft Cabinet (CAB) Files |
CCHVA |
patterns/cchva.hexpat |
Command and Conquer Voxel Animation |
CCVXL |
patterns/ccvxl.hexpat |
Command and Conquer Voxel Model |
CCPAL |
patterns/ccpal.hexpat |
Command and Conquer Voxel Palette |
CDA |
patterns/cda.hexpat |
Compact Disc Audio track |
CHD |
patterns/chd.hexpat |
MAME Compressed Hunks of Data file |
CHM |
application/vnd.ms-htmlhelp |
patterns/chm.hexpat |
Windows HtmlHelp Data (ITSF / CHM) |
COFF |
application/x-coff |
patterns/coff.hexpat |
Common Object File Format (COFF) executable |
CPIO |
application/x-cpio |
patterns/cpio.hexpat |
Old Binary CPIO Format |
CrashLvl |
patterns/Crashlvl.hexpat |
Crash Bandicoot - Back in Time (fan game) User created level format |
CREDHIST |
patterns/credhist.hexpat |
CREDHIST Format |
DDS |
image/vnd-ms.dds |
patterns/dds.hexpat |
DirectDraw Surface |
DEX |
patterns/dex.hexpat |
Dalvik EXecutable Format |
DICOM |
application/dicom |
patterns/dicom.hexpat |
DICOM image format |
DMG |
patterns/dmg.hexpat |
Apple Disk Image Trailer (DMG) |
DMP |
patterns/dmp64.hexpat |
Windows Kernel Dump(DMP64) |
DOTNET_BinaryFormatter |
patterns/dotnet_binaryformatter.hexpat |
.NET BinaryFormatter |
DPAPI_Blob |
patterns/dpapblob.hexpat |
Data protection API Blob File Format |
DPAPI_MasterKey |
patterns/dpapimasterkey.hexpat |
Data protection API MasterKey |
DS_Store |
patterns/dsstore.hexpat |
.DS_Store file format |
DTA |
patterns/max_v104.hexpat |
Mechanized Assault and Exploration v1.04 (strategy game) save file format |
DTED |
patterns/dted.hexpat |
Digital Terrain Elevation Data (DTED) |
ELF |
application/x-executable |
patterns/elf.hexpat |
ELF header in elf binaries |
EVTX |
application/x-ms-evtx |
patterns/evtx.hexpat |
MS Windows Vista Event Log |
EXFAT |
patterns/fs/exfat.hexpat |
Extensible File Allocation Table (exFAT) |
EXT4 |
patterns/fs/ext4.hexpat |
Ext4 File System |
FAS |
patterns/fas_oskasoftware.hexpat patterns/fas_oskasoftware_old.hexpat (Old versions of Oska DeskMate) |
Oska Software DeskMates FAS (Frames and Sequences) file |
FAT32 |
patterns/fs/fat32.hexpat |
FAT32 File System |
FBX |
patterns/fbx.hexpat |
Kaydara FBX Binary |
FDT |
patterns/fdt.hexpat |
Flat Linux Device Tree blob |
FFX |
patterns/ffx/* |
Various Final Fantasy X files |
File System |
application/x-ima |
patterns/fs/pattern.hexpat |
Drive File System |
FLAC |
audio/flac |
patterns/flac.hexpat |
Free Lossless Audio Codec, FLAC Audio Format |
FLC/FLIC |
patterns/flc.hexpat |
FLC/FLIC animation file |
FLV |
patterns/flv.hexpat |
FLv animation file |
Flipper Zero Settings |
patterns/flipper_settings.hexpat |
Flipper Zero Settings Files |
GB |
application/x-gameboy-rom |
patterns/gb.hexpat |
Game Boy ROM |
GBA |
application/x-gameboy-advance-rom |
patterns/gba.hexpat |
Game Boy Advance ROM header |
GGUF |
patterns/gguf.hexpat |
GGML Inference Models |
GIF |
image/gif |
patterns/gif.hexpat |
GIF image files |
GLTF |
model/gltf-binary |
patterns/gltf.hexpat |
GL Transmission Format binary 3D model file |
GZIP |
application/gzip |
patterns/gzip.hexpat |
GZip compressed data format |
Halo Tag |
patterns/hinf_tag.hexpat |
Halo Infinite Tag Files |
Halo Module |
patterns/hinf_module.hexpat |
Halo Infinite Module Archive Files |
Halo HavokScript |
patterns/hinf_luas.hexpat |
Halo Infinite HavokScript 5.1 Bytecode |
HPROF |
patterns/hprof.hexpat |
Java HPROF Profiler Data Format |
HSDT |
patterns/hsdt.hexpat |
HiSilicon device-tree table images |
ICO |
patterns/ico.hexpat |
Icon (.ico) or Cursor (.cur) files |
ID3 |
audio/mpeg |
patterns/id3.hexpat |
ID3 tags in MP3 files |
IM*H |
patterns/imah.hexpat |
DJI Signed Firmware (IM*H) |
Intel HEX |
patterns/intel_hex.hexpat |
Intel hexadecimal object file format definition |
IP |
patterns/ip.hexpat |
Ethernet II Frames (IP Packets) |
IPS |
patterns/ips.hexpat |
IPS (International Patching System) files |
ISO |
application/x-iso9660-image |
patterns/iso.hexpat |
ISO 9660 file system |
Java Class |
application/x-java-applet |
patterns/java_class.hexpat |
Java Class files |
JPEG |
image/jpeg |
patterns/jpeg.hexpat |
JPEG Image Format |
LOC |
patterns/loc.hexpat |
Minecraft Legacy Console Edition Language file |
Lua 5.1 |
patterns/lua51.hexpat |
Lua 5.1 bytecode |
Lua 5.2 |
patterns/lua52.hexpat |
Lua 5.2 bytecode |
Lua 5.3 |
patterns/lua53.hexpat |
Lua 5.3 bytecode |
Lua 5.4 |
patterns/lua54.hexpat |
Lua 5.4 bytecode |
LCE Savefile |
patterns/lcesave.hexpat |
Minecraft Legacy Console Edition save file |
LZNT1 |
patterns/lznt1.hexpat |
LZNT1 compressed data format |
Mach-O |
application/x-mach-binary |
patterns/macho.hexpat |
Mach-O executable |
MIDI |
audio/midi |
patterns/midi.hexpat |
MIDI header, event fields provided |
MiniDump |
application/x-dmp |
patterns/minidump.hexpat |
Windows MiniDump files |
MO |
patterns/mo.hexpat |
GNU Machine Object (MO) files containing translations for gettext |
mp4 |
video/mp4 |
patterns/mp4.hexpat |
MPEG-4 Part 14 digital multimedia container format |
msgpack |
application/x-msgpack |
patterns/msgpack.hexpat |
MessagePack binary serialization format |
MSSCMP |
patterns/msscmp.hexpat |
Miles Sound System Compressed Archive |
NACP |
patterns/nacp.hexpat |
Nintendo Switch NACP files |
NBT |
patterns/nbt.hexpat |
Minecraft NBT format |
NDS |
application/x-nintendo-ds-rom |
patterns/nds.hexpat |
DS Cartridge Header |
NE |
application/x-ms-ne-executable |
patterns/ne.hexpat |
NE header and Standard NE fields |
nes |
patterns/nes.hexpat |
.nes file format |
NotepadCache |
patterns/notepad-cache.hexpat |
Windows Notepad Cache |
NotepadWindowState |
patterns/notepadwindowstate.hexpat |
Windows 11 Notepad - Window State .bin file |
NRO |
patterns/nro.hexpat |
Nintendo Switch NRO files |
NTAG |
patterns/ntag.hexpat |
NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC |
NTFS |
patterns/fs/ntfs.hexpat |
NTFS (NT File System) |
OGG |
audio/ogg |
patterns/ogg.hexpat |
OGG Audio format |
ORP / ORS |
patterns/orp.hexpat |
OpenRGB profile format |
PACK |
patterns/roblox_pack.hexpat |
Roblox shader archive format |
PAK |
patterns/xgspak.hexpat |
Exient XGS Engine Pak files |
PCAP |
application/vnd.tcpdump.pcap |
patterns/pcap.hexpat |
pcap header and packets |
PcapNG |
application/vnd.tcpdump.pcap |
patterns/pcapng.hexpat |
pcapng header and packets |
PCK |
patterns/pck.hexpat |
Minecraft Legacy Console Edition .pck file |
PCX |
application/x-pcx |
patterns/pcx.hexpat |
PCX Image format |
PE |
application/x-dosexec application/x-msdownload |
patterns/pe.hexpat |
PE header, COFF header, Standard COFF fields and Windows Specific fields |
PEF |
patterns/pef.hexpat |
Preffered Executable Format executable (for Mac OS 7.1.2 - Mac OS 10.4 / BeOS) |
PEX |
patterns/pex.hexpat |
Bethesda Papyrus executable compiled script file |
PP |
patterns/selinuxpp.hexpat |
SE Linux package |
PFS0 |
patterns/pfs0.hexpat |
Nintendo Switch PFS0 archive (NSP files) |
PF |
patterns/pf.hexpat |
Microsoft uncompressed prefetch files (.pf) |
PIF |
image/pif |
patterns/pif.hexpat |
PIF Image Format |
PKM |
patterns/pkm.hexpat |
PKM texture format |
PNG |
image/png |
patterns/png.hexpat |
PNG image files |
PRODINFO |
patterns/prodinfo.hexpat |
Nintendo Switch PRODINFO |
Protobuf |
patterns/protobuf.hexpat |
Google Protobuf encoding |
psafe3 |
patterns/psafe3.hexpat |
Password Safe V3 |
PyInstaller |
patterns/pyinstaller.hexpat |
PyInstaller binray files |
PYC |
application/x-bytecode.python |
patterns/pyc.hexpat |
Python bytecode files |
QBCL |
patterns/qbcl.hexpat |
Qubicle voxel scene project file |
QOI |
image/qoi |
patterns/qoi.hexpat |
QOI image files |
Quake 3 engine demo |
patterns/q3demo.hexpat |
Demos/replays of most Quake 3 engine games |
quantized-mesh |
patterns/quantized-mesh.hexpat |
Cesium quantized-mesh terrain |
RAR |
application/x-rar |
patterns/rar.hexpat |
RAR archive file format |
RAS |
image/x-sun-raster |
patterns/ras.hexpat |
RAS image files |
RCF 1.2 |
patterns/rcf_v1_2.hexpat |
Radcore Cement Library 1.2 file header |
ReFS |
patterns/refs.hexpat |
Microsoft Resilient File System |
RGBDS |
patterns/rgbds.hexpat |
RGBDS object file format |
RPM |
patterns/rpm.hexpat |
RPM package file format |
SDB |
patterns/sdb.hexpat |
Shim DataBase file format |
Shell Link |
application/x-ms-shortcut |
patterns/lnk.hexpat |
Windows Shell Link file format |
shp |
patterns/shp.hexpat |
ESRI shape file |
SHR |
patterns/SHR.hexpat |
Apple IIgs Super Hi-Res (SHR) + PaintWorks Animation (ANI) |
shx |
patterns/shx.hexpat |
ESRI index file |
smk |
patterns/smk.hexpat |
Smacker video file |
sup |
patterns/sup.hexpat |
PGS Subtitle |
SPIRV |
patterns/spirv.hexpat |
SPIR-V header and instructions |
STDF |
patterns/stdfv4.hexpat |
Standard test data format for IC testers |
STL |
model/stl |
patterns/stl.hexpat |
STL 3D Model format |
StuffItV5 |
application/x-stuffit |
patterns/sit5.hexpat |
StuffIt V5 archive |
SQLite3 |
application/vnd.sqlite3 |
patterns/sqlite3.hexpat |
SQLite3 Database |
SWF |
application/x-shockwave-flash |
patterns/swf.hexpat |
Shockwave Flash file format |
TA |
patterns/optee_ta.hexpat |
OPTEE Trusted Application Executable |
TAR |
application/x-tar |
patterns/tar.hexpat |
Tar file format |
TARC |
patterns/tarc.hexpat |
KEX Engine TARC file format |
TES |
patterns/wintec_tes.hexpat |
Wintec TES GPS log |
Thumbcache |
patterns/thumbcache.hexpat |
Windows thumbcache_*.db |
TIFF |
image/tiff |
patterns/tiff.hexpat |
Tag Image File Format |
TGA |
image/tga |
patterns/tga.hexpat |
Truevision TGA/TARGA image |
TTF |
font/ttf , font/otf |
patterns/ttf.hexpat |
TrueType and OpenType font format |
Ubiquiti |
patterns/ubiquiti.hexpat |
Ubiquiti Firmware (update) image |
UPK |
patterns/upk-ue3.hexpat |
Unreal Engine 3 UPK file |
UEFI |
patterns/uefi.hexpat ` |
UEFI structs for parsing efivars |
UEFI Boot Entry |
patterns/uefi_boot_entry.hexpat |
UEFI Boot Entry (Load option) |
UEFI Variable Store |
patterns/uefi_fv_varstore.hexpat |
UEFI Firmware Volume Variable Store |
UF2 |
patterns/uf2.hexpat |
USB Flashing Format |
Valve VPK |
patterns/valve_vpk.hexpat |
Valve Package File |
VBMeta |
patterns/vbmeta.hexpat |
Android VBMeta image |
VDF |
patterns/vdf.hexpat |
Binary Value Data Format (.vdf) files |
VEADO |
patterns/veado.hexpat |
veadotube mini avatar file |
VGM |
patterns/vgm.hexpat |
VGM (Video Game Music) sound log |
VHDX |
patterns/vhdx.hexpat |
Microsoft Hyper-V Virtual Hard Disk format |
VOX |
patterns/vox.hexpat |
MagicaVoxel scene description format |
WAV |
audio/x-wav |
patterns/wav.hexpat |
RIFF header, WAVE header, PCM header |
WAS |
patterns/was_oskasoftware.hexpat |
Oska Software DeskMates WAS/WA3 (WAVE/MP3 Set) file |
WAD |
patterns/wad.hexpat |
DOOM WAD Archive |
WebP |
image/webp |
patterns/webp.hexpat |
Google WebP image |
XBEH |
audio/x-xbox-executable |
patterns/xbeh.hexpat |
Xbox executable |
XCI |
patterns/xci.hexpat |
Nintendo Switch XCI cartridge ROM |
XGT |
patterns/xgt.hexpat |
Exient XGS Engine Texture |
Xilinx BIT |
patterns/xilinx_bit.hexpat |
Xilinx FPGA Bitstreams |
Xilinx Bootgen |
application/x-xilinx-boot-zynqmp |
patterns/xilinx_bootgen.hexpat |
Xilinx ZynqMP Boot Images |
ZIM |
patterns/zim.hexpat |
ZIM file format |
ZIP |
application/zip |
patterns/zip.hexpat |
End of Central Directory Header, Central Directory File Headers |
ZLIB |
application/zlib |
patterns/zlib.hexpat |
ZLIB compressed data format |
ZSTD |
application/zstd |
patterns/zstd.hexpat |
Zstandard compressed data format |
MOD |
3d-model/mod |
patterns/DMC3HD-Mod.hexpat |
3D Model files used in Devil May Cry 3 HD Collection |
CBM BASIC |
commodore_basic.hexpat |
Commodore BASIC |