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Manage active render texture to avoid changing it when recording#1002

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camille-avatarmedical wants to merge 1 commit intoUnity-Technologies:main from
camille-avatarmedical:FixActiveGlobalTexture
Open

Manage active render texture to avoid changing it when recording #1002
camille-avatarmedical wants to merge 1 commit intoUnity-Technologies:main from
camille-avatarmedical:FixActiveGlobalTexture

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@camille-avatarmedical
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@camille-avatarmedical camille-avatarmedical commented Aug 7, 2024

It is cleaner to restore the same active render texture when recording the screen as Unity's Graphics.ConvertTexture seems to change it internally.

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unity-cla-assistant commented Aug 7, 2024
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