Software Engineer (Game & Web Development)
Java-focused Software Engineer with hands-on experience building and maintaining large-scale applications using Java, Spring Boot, and distributed systems. Proven ability to deliver production-grade software, optimize performance, and work with complex APIs. Experienced in backend development, real-time systems, and containerized environments.
- ✨ Student of Computer Science
- 💼 I’m currently learning many things, and I love that.
- 🎓 Tech Educator, Helping People Creating Job CV's, Teaching and Improving their own skills
- 💻 Contributing to Open Source.
- 🌐 Making Code funny and great again!
- Designed, developed and maintained multiple large-scale Java-based applications with a combined 2M+ downloads across CurseForge
- Built modular, object-oriented systems using Java, following clean architecture principles
- Integrated with complex third-party APIs (Forge, Mixin bytecode manipulation)
- Optimized performance and memory usage for real-time client-server interactions
- Implemented networking and synchronization logic between client and server
- Managed builds and dependencies using Gradle and Git
JJKU (Jujutsu Kaisen Ultimate)
JJKU Mod Badge JJKU Latest VersionJujutsuCraft VE (Visual Effects)
JujutsuCraft VE Badge JujutsuCraft VE Latest VersionJujutsu Kaisen GT (CO-Developer)
Jujutsu Kaisen GT Badge Jujutsu Kaisen GT Latest Version- Computer Science ( Computational Thinking, Computer Programming, Fundamentals of Computer Networks, Cloud Computing )
- Python ( Basics ), Java ( Advanced ), C/C++/C# ( Basics )
- Reading now:
- Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development - Craig Larman
- Fundamentals of Database Systems - Ramez Elmasri e Shamkant B. Navathe
- The Alchemist - Paulo Coelho