This is a ray tracer written in C++ following Ray Tracing in One Weekend.
Highlight: This implementation uses multithreading to accelerate the process of rendering.
./build.sh
The multithreading library is log4cplus/ThreadPool
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This is a ray tracer written in C++ following Ray Tracing in One Weekend.
Highlight: This implementation uses multithreading to accelerate the process of rendering.
./build.sh
The multithreading library is log4cplus/ThreadPool
⚡ A ray tracer in C++ with multithreading, from Ray Tracing in One Weekend