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Mings1027/ToyProject

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UnityGame

2023年1月9日 unity test git add . git commit -m " " git push

—————————————homebrew설치—————————————-

  1. /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
  2. Next step나오면 echo로 시작하는 명령어 복붙 엔터
  3. eval로 시작하는 명령어 복붙 엔터
  4. brew -v 로 설치 되었는지 확인
  5. 안되면 인터넷 검색

----------------------zsh Terminal setting------------------------- Oh-my-zsh 설치 sh -c "$(curl -fsSL https://raw.githubusercontent.com/robbyrussell/oh-my-zsh/master/tools/install.sh)"

brew install 은 이미 Brewfile로 했을것이므로 git clone 세개만 해준다.

  1. syntax-highlighting

brew install zsh-syntax-highlighting

git clone https://github.com/zsh-users/zsh-syntax-highlighting.git ${ZSH_CUSTOM:-~/.oh-my-zsh/custom}/plugins/zsh-syntax-highlighting

  1. zsh-autosuggestions

brew install zsh-autosuggestions

git clone https://github.com/zsh-users/zsh-autosuggestions ${ZSH_CUSTOM:-~/.oh-my-zsh/custom}/plugins/zsh-autosuggestions

  1. zsh-autojump

brew install autojump

git clone git://github.com/wting/autojump.git

open ~/.zshrc 로 파일 열어서 밑에 theme과 plugins 설정해준다.

ZSH_THEME="apple" plugins=(git zsh-autosuggestions zsh-syntax-highlighting autojump)

—————————————————ruby를 따로 설치해야하는 경우

brew install rbenv ruby-build

rbenv install -l

rbenv install {원하는버전}

rbenv global {위에 입력한 버전}

rbenv rehash

gem install jekyll bundler

bundler install -> Gemfile있는곳에서 해야함

bundle exec jekyll serve -> 로컬서버 여는법

——————————————————————Brewfile—————————————————

tap "homebrew/bundle" tap "homebrew/core" tap "homebrew/cask"

brew "cask" brew "git" brew "smartmontools" brew "zsh-autosuggestions" brew "zsh-syntax-highlighting" brew "autojump"

cask "alfred" cask "appcleaner" cask "blackhole-16ch" cask "discord" cask "drop-to-gif" cask "firefox" cask "iina" cask "keka" cask "parsec" cask "rectangle" cask "rider" cask "surfshark" cask "unity-hub" cask "visual-studio-code"

—————————————————————-vscode update———————————————————

Unity 모듈 설치 후 유니티에서 vs패키지 최신 업데이트 하고 Preferense -> External Editor 에서 Regenerate Project 하고 재시작

아래 오류는 이제 안 생기는거라고 함 —————————————————————-vscode Error———————————————————

OmniSharp.MSBuild.ProjectLoader 에러나면 C# Extensions 버전 낮추기 json파일에 "omnisharp.useGlobalMono": "always", 추가 —————————————————————vscode Extensions————————————————— C# JetBrains Rider Dark Theme Material Icon Theme TabOut Unity Code Snippets Unity Tools ——————————————————————vscode json setting————————————————— { "security.workspace.trust.untrustedFiles": "open", "editor.codeLens": false, "workbench.colorCustomizations": { "editor.background": "#292929", "activityBar.background": "#292929", "sideBar.background": "#292929", }, "editor.formatOnSave": true, "editor.formatOnPaste": true, "editor.formatOnType": true, "omnisharp.useGlobalMono": "always", "extensions.autoUpdate": false, "extensions.autoCheckUpdates": false, "editor.fontSize": 17, "editor.fontFamily": "Jetbrains Mono", "editor.fontLigatures": true, "editor.matchBrackets": "never", "editor.language.brackets": [], "workbench.iconTheme": "material-icon-theme", "workbench.colorTheme": "JetBrains Rider Dark Theme", "workbench.startupEditor": "none", "json.schemas": [], "window.commandCenter": true, "editor.tokenColorCustomizations": { "textMateRules": [ { "scope": [ "entity.name.variable.field.cs", "entity.name.variable.local.cs", "variable.parameter", "keyword.operator" ], "settings": { "foreground": "#bcbcbc" }, }, { "scope": "variable.other.property", "settings": { "foreground": "#6fcdd9", } } ] }, }

————————————————Unity settings————————————————— Mono랑 .Net은 Rider 받으면 그 안에서 받을 수 있는거 같다 굳이 아래에서 안해도 될듯

Mono https://www.mono-project.com/download/stable/#download-mac

.Net https://dotnet.microsoft.com/en-us/download

——————————---—-————Xcode settings————————————————— product -> scheme -> Edit scheme -> Option -> working directory 를 현재 프로젝트 위치로 설정

—————————————————Unity Sort Layer———————————————— How to sort layer :

  1. Sprite renderer -> sprite sort point -> pivot
  2. Change pivot in Sprite Editor

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