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@FragileDeviations
FragileDeviations
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Mabel Amber FragileDeviations

💭
THE HOUR IS AT HAND

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FragileDeviations /README.md

helo wavey

i mainly do stuff with unity

Caution

very dumb

cool stuff

Automatically save the currently open scene in Unity Editor.

A Year Zero revival project.

Various shaders for SLZ URP.

other cool stuff

reznor

artisresistance

look at these great method names

[ServerRpc(RequireOwnership = false)]
public void ChallengerExplosionServerRpc()
{
 _willExplode.Value = true;
 ChallengerExplosionClientRpc();
}
[ClientRpc]
public void ChallengerExplosionClientRpc()
{
 StartCoroutine(ChallengerExplosion());
 _exploding = true;
}
private IEnumerator ChallengerExplosion()
{
 yield return new WaitForSeconds(1f);
 _audioSource.PlayOneShot(explodeNoise, 1);
 Utilities.PlayAudibleNoise(_audioSource, explodeNoise, transform.position, 17f, 1, isInElevator);
 yield return new WaitForSeconds(timeBeforeExplosion);
 Utilities.CreateExplosion(transform.position, true, 100, 0f, 6.4f);
 yield return new WaitForSeconds(2f);
 if (IsServer) gameObject.GetComponent<NetworkObject>().Despawn();
}

Pinned Loading

  1. WeatherElectric/UnitySceneAutoSave WeatherElectric/UnitySceneAutoSave Public

    Automatically save the currently open scene in Unity Editor.

    C# 3

  2. WeatherElectric/VoidSpeaker WeatherElectric/VoidSpeaker Public

    A BONELAB media player.

    C#

  3. MabelsShaders MabelsShaders Public archive

    Various shaders for SLZ URP

    ShaderLab 7

AltStyle によって変換されたページ (->オリジナル) /