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@Dogway
Dogway
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3D Character and Technical Artist

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Dogway /README.md

Originally since 15 a 3D character artist with a strong focus on technical areas like lighting, realistic shading and specially color management, as well as UX/workflow.

Repurposed to image synthesis (image/video restoration), computer vision and color science programmer proficient in AviSynth, GPU Shading language, and some Python. Also proficient in AutoHotkey, a power tool scripting language.

My future endeavours comprise cross-platform mobile/Desktop APP development in view of making a change in people daily lives.

Skills:

My abilities are comprehension and simplification of complex matters, pragmatic coder but accuracy foremost, implementing figures derivations when not commented instead of pasting "magic numbers". Also a strong awareness of user experience (UX).

Tools:

Maya Blender ZBrush Substance Designer Substance Painter Nuke Photoshop AVS+ AHK Python OpenGL

Learning:

Android Dart Flutter SQLite Visual Studio Code LaTEX

GitHub Stats:

Donating

Visual Studio Code Visual Studio Code

Social:

ArtStation YouTube

Pinned Loading

  1. emulation-random emulation-random Public

    Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

    GLSL 57 10

  2. Avisynth-Scripts Avisynth-Scripts Public

    AviSynth+ 3.7.3+ Filters

    107 14

  3. Computer-Graphics-Tools Computer-Graphics-Tools Public

    Tools and Scripts for Computer Graphics related software: Maya, Nuke, Blender, Substance...

    Python 8 2

  4. AutoHotkey-Scripts AutoHotkey-Scripts Public

    Collection of AutoHotkey Scripts

    AutoHotkey 9 2

  5. Kodi Kodi Public

    Kodi QoL fixes. Subtle edits to default Estuary skin and convenient custom default settings

    Python 3 1

  6. aces-vwg-gamut-mapping-2020 aces-vwg-gamut-mapping-2020 Public

    Forked from ampas/aces-vwg-gamut-mapping-2020

    ACES - Virtual Working Group - Gamut Mapping - 2020

    Jupyter Notebook 1

AltStyle によって変換されたページ (->オリジナル) /