Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings
@BanaCubed
BanaCubed
Follow

Block or report BanaCubed

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
BanaCubed /README.md
Hello!
I exist some of the time
I've also made some things in the past that also exist some of the time

I have experience in Type/JavaScript & Python.
I have very basc experience in Lua, C# & GDScript.
I'm also learning Rust for reasons.

Popular repositories Loading

  1. Theta-Incremental Theta-Incremental Public

    JavaScript

  2. Create-Incremental-Legacy-TMT Create-Incremental-Legacy-TMT Public archive

    Forked from Acamaeda/The-Modding-Tree

    A game where all the features were completely decided by random people on galaxy (definitely won't go wrong)

    JavaScript

  3. Create-Incremental-Legacy-Profectus Create-Incremental-Legacy-Profectus Public archive

    Oh wow isn't it another legacy version. This one never even got released!

    TypeScript

  4. Grasshopper-Conquest Grasshopper-Conquest Public

    Very eccentric Grass Cutting Incremental fangame.

    JavaScript

  5. BanaCubed BanaCubed Public

    Config files for my GitHub profile.

  6. banacubed.github.io banacubed.github.io Public

    🐄

    HTML

AltStyle によって変換されたページ (->オリジナル) /