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Releases: Arminando/GameRig
Added game.spline_tentacle type
As the title says, added game support for the new spline_tentacle type.
Assets 2
Major rework; Compatibility with 4.5.4 and 5.0
34abe3e I have simplified the way we work with GameRig rigs. The main difference is that there are no GameRig metarigs anymore. Instead, any regular rig type gets automatically converted to a GameRig type when you build a GameRig.
For example, you want to build a bird rig. Make a bird metarig, press Generate GameRig. This will convert all the elements to GameRig elements and build the rig. From here you can continue editing the metarig as usual and you will notice that all the types now have a "game." prefix.
You can also convert the types to GameRig types manually simply by changing a bone's Rig type property to a "game". type property.
Assets 2
Updated to work with Blender 3.5 and 3.6
A change in Rigify code created a bug that stopped this feature set from working in 3.5 and beyond. Download this release to use GameRig with those versions of Blender.
Assets 2
Skin.eye fix
This type was not functioning properly
Assets 2
Support for Leaf Hierarchy in Limbs
Added a new toggle to limb rigs that changes the bone hierarchy to a leaf hierarchy. Check the screenshot below to see what I mean.
Assets 2
Update to Blender 3.3
GameRig is now fully compatible with Blender 3.3.
What Changed
- New face rig: there are now individual face components for making modular faces
- Metarigs cleanup: unnecessary bones have been removed and faces updated to the new face rig system
- Naming convention update: GameRig types are now categorized properly by type of rig
This update breaks compatibility with metarigs made with previous versions. For your convenience I have added an update button that will convert old metarigs to the new naming convention. You need to do this only once and your metarigs will work again.
I have also added a converter for old faces to the new system.
Assets 2
UI Overhaul
d9e9552 The entirety of the UI has been reworked and moved into a new GameRig panel within the 3D view's side panel.
Assets 2
All standard vanilla rigs and metarigs added
With this release, all of the existing (non experimental) rigify rigs are now supported as game rigs.
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Same goes for metarigs, all the ones that exist in regular rigify can now be created in their game versions.
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Assets 2
v0.0.1
e094e8f Initial release
The majority of rig types have been added as game rigs, more are coming.