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/** Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.*********************/package javax.swing;import java.awt.*;import java.awt.event.*;import java.beans.*;/*** The <code>Action</code> interface provides a useful extension to the* <code>ActionListener</code>* interface in cases where the same functionality may be accessed by* several controls.* <p>* In addition to the <code>actionPerformed</code> method defined by the* <code>ActionListener</code> interface, this interface allows the* application to define, in a single place:* <ul>* <li>One or more text strings that describe the function. These strings* can be used, for example, to display the flyover text for a button* or to set the text in a menu item.* <li>One or more icons that depict the function. These icons can be used* for the images in a menu control, or for composite entries in a more* sophisticated user interface.* <li>The enabled/disabled state of the functionality. Instead of having* to separately disable the menu item and the toolbar button, the* application can disable the function that implements this interface.* All components which are registered as listeners for the state change* then know to disable event generation for that item and to modify the* display accordingly.* </ul>* <p>* This interface can be added to an existing class or used to create an* adapter (typically, by subclassing <code>AbstractAction</code>).* The <code>Action</code> object* can then be added to multiple <code>Action</code>-aware containers* and connected to <code>Action</code>-capable* components. The GUI controls can then be activated or* deactivated all at once by invoking the <code>Action</code> object's* <code>setEnabled</code> method.* <p>* Note that <code>Action</code> implementations tend to be more expensive* in terms of storage than a typical <code>ActionListener</code>,* which does not offer the benefits of centralized control of* functionality and broadcast of property changes. For this reason,* you should take care to only use <code>Action</code>s where their benefits* are desired, and use simple <code>ActionListener</code>s elsewhere.* <br>** <h3><a name="buttonActions"></a>Swing Components Supporting <code>Action</code></h3>* <p>* Many of Swing's components have an <code>Action</code> property. When* an <code>Action</code> is set on a component, the following things* happen:* <ul>* <li>The <code>Action</code> is added as an <code>ActionListener</code> to* the component.* <li>The component configures some of its properties to match the* <code>Action</code>.* <li>The component installs a <code>PropertyChangeListener</code> on the* <code>Action</code> so that the component can change its properties* to reflect changes in the <code>Action</code>'s properties.* </ul>* <p>* The following table describes the properties used by* <code>Swing</code> components that support <code>Actions</code>.* In the table, <em>button</em> refers to any* <code>AbstractButton</code> subclass, which includes not only* <code>JButton</code> but also classes such as* <code>JMenuItem</code>. Unless otherwise stated, a* <code>null</code> property value in an <code>Action</code> (or a* <code>Action</code> that is <code>null</code>) results in the* button's corresponding property being set to <code>null</code>.** <table border="1" cellpadding="1" cellspacing="0"* summary="Supported Action properties">* <tr valign="top" align="left">* <th style="background-color:#CCCCFF" align="left">Component Property* <th style="background-color:#CCCCFF" align="left">Components* <th style="background-color:#CCCCFF" align="left">Action Key* <th style="background-color:#CCCCFF" align="left">Notes* <tr valign="top" align="left">* <td><b><code>enabled</code></b>* <td>All* <td>The <code>isEnabled</code> method* <td> * <tr valign="top" align="left">* <td><b><code>toolTipText</code></b>* <td>All* <td><code>SHORT_DESCRIPTION</code>* <td> * <tr valign="top" align="left">* <td><b><code>actionCommand</code></b>* <td>All* <td><code>ACTION_COMMAND_KEY</code>* <td> * <tr valign="top" align="left">* <td><b><code>mnemonic</code></b>* <td>All buttons* <td><code>MNEMONIC_KEY</code>* <td>A <code>null</code> value or <code>Action</code> results in the* button's <code>mnemonic</code> property being set to* <code>'0円'</code>.* <tr valign="top" align="left">* <td><b><code>text</code></b>* <td>All buttons* <td><code>NAME</code>* <td>If you do not want the text of the button to mirror that* of the <code>Action</code>, set the property* <code>hideActionText</code> to <code>true</code>. If* <code>hideActionText</code> is <code>true</code>, setting the* <code>Action</code> changes the text of the button to* <code>null</code> and any changes to <code>NAME</code>* are ignored. <code>hideActionText</code> is useful for* tool bar buttons that typically only show an <code>Icon</code>.* <code>JToolBar.add(Action)</code> sets the property to* <code>true</code> if the <code>Action</code> has a* non-<code>null</code> value for <code>LARGE_ICON_KEY</code> or* <code>SMALL_ICON</code>.* <tr valign="top" align="left">* <td><b><code>displayedMnemonicIndex</code></b>* <td>All buttons* <td><code>DISPLAYED_MNEMONIC_INDEX_KEY</code>* <td>If the value of <code>DISPLAYED_MNEMONIC_INDEX_KEY</code> is* beyond the bounds of the text, it is ignored. When* <code>setAction</code> is called, if the value from the* <code>Action</code> is <code>null</code>, the displayed* mnemonic index is not updated. In any subsequent changes to* <code>DISPLAYED_MNEMONIC_INDEX_KEY</code>, <code>null</code>* is treated as -1.* <tr valign="top" align="left">* <td><b><code>icon</code></b>* <td>All buttons except of <code>JCheckBox</code>,* <code>JToggleButton</code> and <code>JRadioButton</code>.* <td>either <code>LARGE_ICON_KEY</code> or* <code>SMALL_ICON</code>* <td>The <code>JMenuItem</code> subclasses only use* <code>SMALL_ICON</code>. All other buttons will use* <code>LARGE_ICON_KEY</code>; if the value is <code>null</code> they* use <code>SMALL_ICON</code>.* <tr valign="top" align="left">* <td><b><code>accelerator</code></b>* <td>All <code>JMenuItem</code> subclasses, with the exception of* <code>JMenu</code>.* <td><code>ACCELERATOR_KEY</code>* <td> * <tr valign="top" align="left">* <td><b><code>selected</code></b>* <td><code>JToggleButton</code>, <code>JCheckBox</code>,* <code>JRadioButton</code>, <code>JCheckBoxMenuItem</code> and* <code>JRadioButtonMenuItem</code>* <td><code>SELECTED_KEY</code>* <td>Components that honor this property only use* the value if it is {@code non-null}. For example, if* you set an {@code Action} that has a {@code null}* value for {@code SELECTED_KEY} on a {@code JToggleButton}, the* {@code JToggleButton} will not update it's selected state in* any way. Similarly, any time the {@code JToggleButton}'s* selected state changes it will only set the value back on* the {@code Action} if the {@code Action} has a {@code non-null}* value for {@code SELECTED_KEY}.* <br>* Components that honor this property keep their selected state* in sync with this property. When the same {@code Action} is used* with multiple components, all the components keep their selected* state in sync with this property. Mutually exclusive* buttons, such as {@code JToggleButton}s in a {@code ButtonGroup},* force only one of the buttons to be selected. As such, do not* use the same {@code Action} that defines a value for the* {@code SELECTED_KEY} property with multiple mutually* exclusive buttons.* </table>* <p>* <code>JPopupMenu</code>, <code>JToolBar</code> and <code>JMenu</code>* all provide convenience methods for creating a component and setting the* <code>Action</code> on the corresponding component. Refer to each of* these classes for more information.* <p>* <code>Action</code> uses <code>PropertyChangeListener</code> to* inform listeners the <code>Action</code> has changed. The beans* specification indicates that a <code>null</code> property name can* be used to indicate multiple values have changed. By default Swing* components that take an <code>Action</code> do not handle such a* change. To indicate that Swing should treat <code>null</code>* according to the beans specification set the system property* <code>swing.actions.reconfigureOnNull</code> to the <code>String</code>* value <code>true</code>.** @author Georges Saab* @see AbstractAction*/public interface Action extends ActionListener {/*** Useful constants that can be used as the storage-retrieval key* when setting or getting one of this object's properties (text* or icon).*//*** Not currently used.*/public static final String DEFAULT = "Default";/*** The key used for storing the <code>String</code> name* for the action, used for a menu or button.*/public static final String NAME = "Name";/*** The key used for storing a short <code>String</code>* description for the action, used for tooltip text.*/public static final String SHORT_DESCRIPTION = "ShortDescription";/*** The key used for storing a longer <code>String</code>* description for the action, could be used for context-sensitive help.*/public static final String LONG_DESCRIPTION = "LongDescription";/*** The key used for storing a small <code>Icon</code>, such* as <code>ImageIcon</code>. This is typically used with* menus such as <code>JMenuItem</code>.* <p>* If the same <code>Action</code> is used with menus and buttons you'll* typically specify both a <code>SMALL_ICON</code> and a* <code>LARGE_ICON_KEY</code>. The menu will use the* <code>SMALL_ICON</code> and the button will use the* <code>LARGE_ICON_KEY</code>.*/public static final String SMALL_ICON = "SmallIcon";/*** The key used to determine the command <code>String</code> for the* <code>ActionEvent</code> that will be created when an* <code>Action</code> is going to be notified as the result of* residing in a <code>Keymap</code> associated with a* <code>JComponent</code>.*/public static final String ACTION_COMMAND_KEY = "ActionCommandKey";/*** The key used for storing a <code>KeyStroke</code> to be used as the* accelerator for the action.** @since 1.3*/public static final String ACCELERATOR_KEY="AcceleratorKey";/*** The key used for storing an <code>Integer</code> that corresponds to* one of the <code>KeyEvent</code> key codes. The value is* commonly used to specify a mnemonic. For example:* <code>myAction.putValue(Action.MNEMONIC_KEY, KeyEvent.VK_A)</code>* sets the mnemonic of <code>myAction</code> to 'a', while* <code>myAction.putValue(Action.MNEMONIC_KEY, KeyEvent.getExtendedKeyCodeForChar('\u0444'))</code>* sets the mnemonic of <code>myAction</code> to Cyrillic letter "Ef".** @since 1.3*/public static final String MNEMONIC_KEY="MnemonicKey";/*** The key used for storing a <code>Boolean</code> that corresponds* to the selected state. This is typically used only for components* that have a meaningful selection state. For example,* <code>JRadioButton</code> and <code>JCheckBox</code> make use of* this but instances of <code>JMenu</code> don't.* <p>* This property differs from the others in that it is both read* by the component and set by the component. For example,* if an <code>Action</code> is attached to a <code>JCheckBox</code>* the selected state of the <code>JCheckBox</code> will be set from* that of the <code>Action</code>. If the user clicks on the* <code>JCheckBox</code> the selected state of the <code>JCheckBox</code>* <b>and</b> the <code>Action</code> will <b>both</b> be updated.* <p>* Note: the value of this field is prefixed with 'Swing' to* avoid possible collisions with existing <code>Actions</code>.** @since 1.6*/public static final String SELECTED_KEY = "SwingSelectedKey";/*** The key used for storing an <code>Integer</code> that corresponds* to the index in the text (identified by the <code>NAME</code>* property) that the decoration for a mnemonic should be rendered at. If* the value of this property is greater than or equal to the length of* the text, it will treated as -1.* <p>* Note: the value of this field is prefixed with 'Swing' to* avoid possible collisions with existing <code>Actions</code>.** @see AbstractButton#setDisplayedMnemonicIndex* @since 1.6*/public static final String DISPLAYED_MNEMONIC_INDEX_KEY ="SwingDisplayedMnemonicIndexKey";/*** The key used for storing an <code>Icon</code>. This is typically* used by buttons, such as <code>JButton</code> and* <code>JToggleButton</code>.* <p>* If the same <code>Action</code> is used with menus and buttons you'll* typically specify both a <code>SMALL_ICON</code> and a* <code>LARGE_ICON_KEY</code>. The menu will use the* <code>SMALL_ICON</code> and the button the <code>LARGE_ICON_KEY</code>.* <p>* Note: the value of this field is prefixed with 'Swing' to* avoid possible collisions with existing <code>Actions</code>.** @since 1.6*/public static final String LARGE_ICON_KEY = "SwingLargeIconKey";/*** Gets one of this object's properties* using the associated key.* @see #putValue*/public Object getValue(String key);/*** Sets one of this object's properties* using the associated key. If the value has* changed, a <code>PropertyChangeEvent</code> is sent* to listeners.** @param key a <code>String</code> containing the key* @param value an <code>Object</code> value*/public void putValue(String key, Object value);/*** Sets the enabled state of the <code>Action</code>. When enabled,* any component associated with this object is active and* able to fire this object's <code>actionPerformed</code> method.* If the value has changed, a <code>PropertyChangeEvent</code> is sent* to listeners.** @param b true to enable this <code>Action</code>, false to disable it*/public void setEnabled(boolean b);/*** Returns the enabled state of the <code>Action</code>. When enabled,* any component associated with this object is active and* able to fire this object's <code>actionPerformed</code> method.** @return true if this <code>Action</code> is enabled*/public boolean isEnabled();/*** Adds a <code>PropertyChange</code> listener. Containers and attached* components use these methods to register interest in this* <code>Action</code> object. When its enabled state or other property* changes, the registered listeners are informed of the change.** @param listener a <code>PropertyChangeListener</code> object*/public void addPropertyChangeListener(PropertyChangeListener listener);/*** Removes a <code>PropertyChange</code> listener.** @param listener a <code>PropertyChangeListener</code> object* @see #addPropertyChangeListener*/public void removePropertyChangeListener(PropertyChangeListener listener);}
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