/*** 2001 September 22**** The author disclaims copyright to this source code. In place of** a legal notice, here is a blessing:**** May you do good and not evil.** May you find forgiveness for yourself and forgive others.** May you share freely, never taking more than you give.***************************************************************************** This is the implementation of generic hash-tables** used in SQLite.*/#include "sqliteInt.h"#include <assert.h>/* Turn bulk memory into a hash table object by initializing the** fields of the Hash structure.**** "pNew" is a pointer to the hash table that is to be initialized.*/void sqlite3HashInit(Hash *pNew){assert( pNew!=0 );pNew->first = 0;pNew->count = 0;pNew->htsize = 0;pNew->ht = 0;}/* Remove all entries from a hash table. Reclaim all memory.** Call this routine to delete a hash table or to reset a hash table** to the empty state.*/void sqlite3HashClear(Hash *pH){HashElem *elem; /* For looping over all elements of the table */assert( pH!=0 );elem = pH->first;pH->first = 0;sqlite3_free(pH->ht);pH->ht = 0;pH->htsize = 0;while( elem ){HashElem *next_elem = elem->next;sqlite3_free(elem);elem = next_elem;}pH->count = 0;}/*** The hashing function.*/static unsigned int strHash(const char *z){unsigned int h = 0;unsigned char c;while( (c = (unsigned char)*z++)!=0 ){ /*OPTIMIZATION-IF-TRUE*//* Knuth multiplicative hashing. (Sorting & Searching, p. 510).** 0x9e3779b1 is 2654435761 which is the closest prime number to** (2**32)*golden_ratio, where golden_ratio = (sqrt(5) - 1)/2. */h += sqlite3UpperToLower[c];h *= 0x9e3779b1;}return h;}/* Link pNew element into the hash table pH. If pEntry!=0 then also** insert pNew into the pEntry hash bucket.*/static void insertElement(Hash *pH, /* The complete hash table */struct _ht *pEntry, /* The entry into which pNew is inserted */HashElem *pNew /* The element to be inserted */){HashElem *pHead; /* First element already in pEntry */if( pEntry ){pHead = pEntry->count ? pEntry->chain : 0;pEntry->count++;pEntry->chain = pNew;}else{pHead = 0;}if( pHead ){pNew->next = pHead;pNew->prev = pHead->prev;if( pHead->prev ){ pHead->prev->next = pNew; }else { pH->first = pNew; }pHead->prev = pNew;}else{pNew->next = pH->first;if( pH->first ){ pH->first->prev = pNew; }pNew->prev = 0;pH->first = pNew;}}/* Resize the hash table so that it contains "new_size" buckets.**** The hash table might fail to resize if sqlite3_malloc() fails or** if the new size is the same as the prior size.** Return TRUE if the resize occurs and false if not.*/static int rehash(Hash *pH, unsigned int new_size){struct _ht *new_ht; /* The new hash table */HashElem *elem, *next_elem; /* For looping over existing elements */#if SQLITE_MALLOC_SOFT_LIMIT>0if( new_size*sizeof(struct _ht)>SQLITE_MALLOC_SOFT_LIMIT ){new_size = SQLITE_MALLOC_SOFT_LIMIT/sizeof(struct _ht);}if( new_size==pH->htsize ) return 0;#endif/* The inability to allocates space for a larger hash table is** a performance hit but it is not a fatal error. So mark the** allocation as a benign. Use sqlite3Malloc()/memset(0) instead of** sqlite3MallocZero() to make the allocation, as sqlite3MallocZero()** only zeroes the requested number of bytes whereas this module will** use the actual amount of space allocated for the hash table (which** may be larger than the requested amount).*/sqlite3BeginBenignMalloc();new_ht = (struct _ht *)sqlite3Malloc( new_size*sizeof(struct _ht) );sqlite3EndBenignMalloc();if( new_ht==0 ) return 0;sqlite3_free(pH->ht);pH->ht = new_ht;pH->htsize = new_size = sqlite3MallocSize(new_ht)/sizeof(struct _ht);memset(new_ht, 0, new_size*sizeof(struct _ht));for(elem=pH->first, pH->first=0; elem; elem = next_elem){unsigned int h = strHash(elem->pKey) % new_size;next_elem = elem->next;insertElement(pH, &new_ht[h], elem);}return 1;}/* This function (for internal use only) locates an element in an** hash table that matches the given key. If no element is found,** a pointer to a static null element with HashElem.data==0 is returned.** If pH is not NULL, then the hash for this key is written to *pH.*/static HashElem *findElementWithHash(const Hash *pH, /* The pH to be searched */const char *pKey, /* The key we are searching for */unsigned int *pHash /* Write the hash value here */){HashElem *elem; /* Used to loop thru the element list */unsigned int count; /* Number of elements left to test */unsigned int h; /* The computed hash */static HashElem nullElement = { 0, 0, 0, 0 };if( pH->ht ){ /*OPTIMIZATION-IF-TRUE*/struct _ht *pEntry;h = strHash(pKey) % pH->htsize;pEntry = &pH->ht[h];elem = pEntry->chain;count = pEntry->count;}else{h = 0;elem = pH->first;count = pH->count;}if( pHash ) *pHash = h;while( count ){assert( elem!=0 );if( sqlite3StrICmp(elem->pKey,pKey)==0 ){return elem;}elem = elem->next;count--;}return &nullElement;}/* Remove a single entry from the hash table given a pointer to that** element and a hash on the element's key.*/static void removeElementGivenHash(Hash *pH, /* The pH containing "elem" */HashElem* elem, /* The element to be removed from the pH */unsigned int h /* Hash value for the element */){struct _ht *pEntry;if( elem->prev ){elem->prev->next = elem->next;}else{pH->first = elem->next;}if( elem->next ){elem->next->prev = elem->prev;}if( pH->ht ){pEntry = &pH->ht[h];if( pEntry->chain==elem ){pEntry->chain = elem->next;}assert( pEntry->count>0 );pEntry->count--;}sqlite3_free( elem );pH->count--;if( pH->count==0 ){assert( pH->first==0 );assert( pH->count==0 );sqlite3HashClear(pH);}}/* Attempt to locate an element of the hash table pH with a key** that matches pKey. Return the data for this element if it is** found, or NULL if there is no match.*/void *sqlite3HashFind(const Hash *pH, const char *pKey){assert( pH!=0 );assert( pKey!=0 );return findElementWithHash(pH, pKey, 0)->data;}/* Insert an element into the hash table pH. The key is pKey** and the data is "data".**** If no element exists with a matching key, then a new** element is created and NULL is returned.**** If another element already exists with the same key, then the** new data replaces the old data and the old data is returned.** The key is not copied in this instance. If a malloc fails, then** the new data is returned and the hash table is unchanged.**** If the "data" parameter to this function is NULL, then the** element corresponding to "key" is removed from the hash table.*/void *sqlite3HashInsert(Hash *pH, const char *pKey, void *data){unsigned int h; /* the hash of the key modulo hash table size */HashElem *elem; /* Used to loop thru the element list */HashElem *new_elem; /* New element added to the pH */assert( pH!=0 );assert( pKey!=0 );elem = findElementWithHash(pH,pKey,&h);if( elem->data ){void *old_data = elem->data;if( data==0 ){removeElementGivenHash(pH,elem,h);}else{elem->data = data;elem->pKey = pKey;}return old_data;}if( data==0 ) return 0;new_elem = (HashElem*)sqlite3Malloc( sizeof(HashElem) );if( new_elem==0 ) return data;new_elem->pKey = pKey;new_elem->data = data;pH->count++;if( pH->count>=10 && pH->count > 2*pH->htsize ){if( rehash(pH, pH->count*2) ){assert( pH->htsize>0 );h = strHash(pKey) % pH->htsize;}}insertElement(pH, pH->ht ? &pH->ht[h] : 0, new_elem);return 0;}
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