/*** 2005 May 23**** The author disclaims copyright to this source code. In place of** a legal notice, here is a blessing:**** May you do good and not evil.** May you find forgiveness for yourself and forgive others.** May you share freely, never taking more than you give.******************************************************************************* This file contains functions used to access the internal hash tables** of user defined functions and collation sequences.*/#include "sqliteInt.h"/*** Invoke the 'collation needed' callback to request a collation sequence** in the encoding enc of name zName, length nName.*/static void callCollNeeded(sqlite3 *db, int enc, const char *zName){assert( !db->xCollNeeded || !db->xCollNeeded16 );if( db->xCollNeeded ){char *zExternal = sqlite3DbStrDup(db, zName);if( !zExternal ) return;db->xCollNeeded(db->pCollNeededArg, db, enc, zExternal);sqlite3DbFree(db, zExternal);}#ifndef SQLITE_OMIT_UTF16if( db->xCollNeeded16 ){char const *zExternal;sqlite3_value *pTmp = sqlite3ValueNew(db);sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC);zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE);if( zExternal ){db->xCollNeeded16(db->pCollNeededArg, db, (int)ENC(db), zExternal);}sqlite3ValueFree(pTmp);}#endif}/*** This routine is called if the collation factory fails to deliver a** collation function in the best encoding but there may be other versions** of this collation function (for other text encodings) available. Use one** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if** possible.*/static int synthCollSeq(sqlite3 *db, CollSeq *pColl){CollSeq *pColl2;char *z = pColl->zName;int i;static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 };for(i=0; i<3; i++){pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, 0);if( pColl2->xCmp!=0 ){memcpy(pColl, pColl2, sizeof(CollSeq));pColl->xDel = 0; /* Do not copy the destructor */return SQLITE_OK;}}return SQLITE_ERROR;}/*** This routine is called on a collation sequence before it is used to** check that it is defined. An undefined collation sequence exists when** a database is loaded that contains references to collation sequences** that have not been defined by sqlite3_create_collation() etc.**** If required, this routine calls the 'collation needed' callback to** request a definition of the collating sequence. If this doesn't work,** an equivalent collating sequence that uses a text encoding different** from the main database is substituted, if one is available.*/int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){if( pColl && pColl->xCmp==0 ){const char *zName = pColl->zName;sqlite3 *db = pParse->db;CollSeq *p = sqlite3GetCollSeq(pParse, ENC(db), pColl, zName);if( !p ){return SQLITE_ERROR;}assert( p==pColl );}return SQLITE_OK;}/*** Locate and return an entry from the db.aCollSeq hash table. If the entry** specified by zName and nName is not found and parameter 'create' is** true, then create a new entry. Otherwise return NULL.**** Each pointer stored in the sqlite3.aCollSeq hash table contains an** array of three CollSeq structures. The first is the collation sequence** preferred for UTF-8, the second UTF-16le, and the third UTF-16be.**** Stored immediately after the three collation sequences is a copy of** the collation sequence name. A pointer to this string is stored in** each collation sequence structure.*/static CollSeq *findCollSeqEntry(sqlite3 *db, /* Database connection */const char *zName, /* Name of the collating sequence */int create /* Create a new entry if true */){CollSeq *pColl;pColl = sqlite3HashFind(&db->aCollSeq, zName);if( 0==pColl && create ){int nName = sqlite3Strlen30(zName) + 1;pColl = sqlite3DbMallocZero(db, 3*sizeof(*pColl) + nName);if( pColl ){CollSeq *pDel = 0;pColl[0].zName = (char*)&pColl[3];pColl[0].enc = SQLITE_UTF8;pColl[1].zName = (char*)&pColl[3];pColl[1].enc = SQLITE_UTF16LE;pColl[2].zName = (char*)&pColl[3];pColl[2].enc = SQLITE_UTF16BE;memcpy(pColl[0].zName, zName, nName);pDel = sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, pColl);/* If a malloc() failure occurred in sqlite3HashInsert(), it will** return the pColl pointer to be deleted (because it wasn't added** to the hash table).*/assert( pDel==0 || pDel==pColl );if( pDel!=0 ){sqlite3OomFault(db);sqlite3DbFree(db, pDel);pColl = 0;}}}return pColl;}/*** Parameter zName points to a UTF-8 encoded string nName bytes long.** Return the CollSeq* pointer for the collation sequence named zName** for the encoding 'enc' from the database 'db'.**** If the entry specified is not found and 'create' is true, then create a** new entry. Otherwise return NULL.**** A separate function sqlite3LocateCollSeq() is a wrapper around** this routine. sqlite3LocateCollSeq() invokes the collation factory** if necessary and generates an error message if the collating sequence** cannot be found.**** See also: sqlite3LocateCollSeq(), sqlite3GetCollSeq()*/CollSeq *sqlite3FindCollSeq(sqlite3 *db, /* Database connection to search */u8 enc, /* Desired text encoding */const char *zName, /* Name of the collating sequence. Might be NULL */int create /* True to create CollSeq if doesn't already exist */){CollSeq *pColl;assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE );if( zName ){pColl = findCollSeqEntry(db, zName, create);if( pColl ) pColl += enc-1;}else{pColl = db->pDfltColl;}return pColl;}/*** Change the text encoding for a database connection. This means that** the pDfltColl must change as well.*/void sqlite3SetTextEncoding(sqlite3 *db, u8 enc){assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );db->enc = enc;/* EVIDENCE-OF: R-08308-17224 The default collating function for all** strings is BINARY.*/db->pDfltColl = sqlite3FindCollSeq(db, enc, sqlite3StrBINARY, 0);sqlite3ExpirePreparedStatements(db, 1);}/*** This function is responsible for invoking the collation factory callback** or substituting a collation sequence of a different encoding when the** requested collation sequence is not available in the desired encoding.**** If it is not NULL, then pColl must point to the database native encoding** collation sequence with name zName, length nName.**** The return value is either the collation sequence to be used in database** db for collation type name zName, length nName, or NULL, if no collation** sequence can be found. If no collation is found, leave an error message.**** See also: sqlite3LocateCollSeq(), sqlite3FindCollSeq()*/CollSeq *sqlite3GetCollSeq(Parse *pParse, /* Parsing context */u8 enc, /* The desired encoding for the collating sequence */CollSeq *pColl, /* Collating sequence with native encoding, or NULL */const char *zName /* Collating sequence name */){CollSeq *p;sqlite3 *db = pParse->db;p = pColl;if( !p ){p = sqlite3FindCollSeq(db, enc, zName, 0);}if( !p || !p->xCmp ){/* No collation sequence of this type for this encoding is registered.** Call the collation factory to see if it can supply us with one.*/callCollNeeded(db, enc, zName);p = sqlite3FindCollSeq(db, enc, zName, 0);}if( p && !p->xCmp && synthCollSeq(db, p) ){p = 0;}assert( !p || p->xCmp );if( p==0 ){sqlite3ErrorMsg(pParse, "no such collation sequence: %s", zName);pParse->rc = SQLITE_ERROR_MISSING_COLLSEQ;}return p;}/*** This function returns the collation sequence for database native text** encoding identified by the string zName.**** If the requested collation sequence is not available, or not available** in the database native encoding, the collation factory is invoked to** request it. If the collation factory does not supply such a sequence,** and the sequence is available in another text encoding, then that is** returned instead.**** If no versions of the requested collations sequence are available, or** another error occurs, NULL is returned and an error message written into** pParse.**** This routine is a wrapper around sqlite3FindCollSeq(). This routine** invokes the collation factory if the named collation cannot be found** and generates an error message.**** See also: sqlite3FindCollSeq(), sqlite3GetCollSeq()*/CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char *zName){sqlite3 *db = pParse->db;u8 enc = ENC(db);u8 initbusy = db->init.busy;CollSeq *pColl;pColl = sqlite3FindCollSeq(db, enc, zName, initbusy);if( !initbusy && (!pColl || !pColl->xCmp) ){pColl = sqlite3GetCollSeq(pParse, enc, pColl, zName);}return pColl;}/* During the search for the best function definition, this procedure** is called to test how well the function passed as the first argument** matches the request for a function with nArg arguments in a system** that uses encoding enc. The value returned indicates how well the** request is matched. A higher value indicates a better match.**** If nArg is -1 that means to only return a match (non-zero) if p->nArg** is also -1. In other words, we are searching for a function that** takes a variable number of arguments.**** If nArg is -2 that means that we are searching for any function** regardless of the number of arguments it uses, so return a positive** match score for any**** The returned value is always between 0 and 6, as follows:**** 0: Not a match.** 1: UTF8/16 conversion required and function takes any number of arguments.** 2: UTF16 byte order change required and function takes any number of args.** 3: encoding matches and function takes any number of arguments** 4: UTF8/16 conversion required - argument count matches exactly** 5: UTF16 byte order conversion required - argument count matches exactly** 6: Perfect match: encoding and argument count match exactly.**** If nArg==(-2) then any function with a non-null xSFunc is** a perfect match and any function with xSFunc NULL is** a non-match.*/#define FUNC_PERFECT_MATCH 6 /* The score for a perfect match */static int matchQuality(FuncDef *p, /* The function we are evaluating for match quality */int nArg, /* Desired number of arguments. (-1)==any */u8 enc /* Desired text encoding */){int match;assert( p->nArg>=-1 );/* Wrong number of arguments means "no match" */if( p->nArg!=nArg ){if( nArg==(-2) ) return (p->xSFunc==0) ? 0 : FUNC_PERFECT_MATCH;if( p->nArg>=0 ) return 0;}/* Give a better score to a function with a specific number of arguments** than to function that accepts any number of arguments. */if( p->nArg==nArg ){match = 4;}else{match = 1;}/* Bonus points if the text encoding matches */if( enc==(p->funcFlags & SQLITE_FUNC_ENCMASK) ){match += 2; /* Exact encoding match */}else if( (enc & p->funcFlags & 2)!=0 ){match += 1; /* Both are UTF16, but with different byte orders */}return match;}/*** Search a FuncDefHash for a function with the given name. Return** a pointer to the matching FuncDef if found, or 0 if there is no match.*/FuncDef *sqlite3FunctionSearch(int h, /* Hash of the name */const char *zFunc /* Name of function */){FuncDef *p;for(p=sqlite3BuiltinFunctions.a[h]; p; p=p->u.pHash){assert( p->funcFlags & SQLITE_FUNC_BUILTIN );if( sqlite3StrICmp(p->zName, zFunc)==0 ){return p;}}return 0;}/*** Insert a new FuncDef into a FuncDefHash hash table.*/void sqlite3InsertBuiltinFuncs(FuncDef *aDef, /* List of global functions to be inserted */int nDef /* Length of the apDef[] list */){int i;for(i=0; i<nDef; i++){FuncDef *pOther;const char *zName = aDef[i].zName;int nName = sqlite3Strlen30(zName);int h = SQLITE_FUNC_HASH(zName[0], nName);assert( aDef[i].funcFlags & SQLITE_FUNC_BUILTIN );pOther = sqlite3FunctionSearch(h, zName);if( pOther ){assert( pOther!=&aDef[i] && pOther->pNext!=&aDef[i] );aDef[i].pNext = pOther->pNext;pOther->pNext = &aDef[i];}else{aDef[i].pNext = 0;aDef[i].u.pHash = sqlite3BuiltinFunctions.a[h];sqlite3BuiltinFunctions.a[h] = &aDef[i];}}}/*** Locate a user function given a name, a number of arguments and a flag** indicating whether the function prefers UTF-16 over UTF-8. Return a** pointer to the FuncDef structure that defines that function, or return** NULL if the function does not exist.**** If the createFlag argument is true, then a new (blank) FuncDef** structure is created and liked into the "db" structure if a** no matching function previously existed.**** If nArg is -2, then the first valid function found is returned. A** function is valid if xSFunc is non-zero. The nArg==(-2)** case is used to see if zName is a valid function name for some number** of arguments. If nArg is -2, then createFlag must be 0.**** If createFlag is false, then a function with the required name and** number of arguments may be returned even if the eTextRep flag does not** match that requested.*/FuncDef *sqlite3FindFunction(sqlite3 *db, /* An open database */const char *zName, /* Name of the function. zero-terminated */int nArg, /* Number of arguments. -1 means any number */u8 enc, /* Preferred text encoding */u8 createFlag /* Create new entry if true and does not otherwise exist */){FuncDef *p; /* Iterator variable */FuncDef *pBest = 0; /* Best match found so far */int bestScore = 0; /* Score of best match */int h; /* Hash value */int nName; /* Length of the name */assert( nArg>=(-2) );assert( nArg>=(-1) || createFlag==0 );nName = sqlite3Strlen30(zName);/* First search for a match amongst the application-defined functions.*/p = (FuncDef*)sqlite3HashFind(&db->aFunc, zName);while( p ){int score = matchQuality(p, nArg, enc);if( score>bestScore ){pBest = p;bestScore = score;}p = p->pNext;}/* If no match is found, search the built-in functions.**** If the DBFLAG_PreferBuiltin flag is set, then search the built-in** functions even if a prior app-defined function was found. And give** priority to built-in functions.**** Except, if createFlag is true, that means that we are trying to** install a new function. Whatever FuncDef structure is returned it will** have fields overwritten with new information appropriate for the** new function. But the FuncDefs for built-in functions are read-only.** So we must not search for built-ins when creating a new function.*/if( !createFlag && (pBest==0 || (db->mDbFlags & DBFLAG_PreferBuiltin)!=0) ){bestScore = 0;h = SQLITE_FUNC_HASH(sqlite3UpperToLower[(u8)zName[0]], nName);p = sqlite3FunctionSearch(h, zName);while( p ){int score = matchQuality(p, nArg, enc);if( score>bestScore ){pBest = p;bestScore = score;}p = p->pNext;}}/* If the createFlag parameter is true and the search did not reveal an** exact match for the name, number of arguments and encoding, then add a** new entry to the hash table and return it.*/if( createFlag && bestScore<FUNC_PERFECT_MATCH &&(pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){FuncDef *pOther;u8 *z;pBest->zName = (const char*)&pBest[1];pBest->nArg = (u16)nArg;pBest->funcFlags = enc;memcpy((char*)&pBest[1], zName, nName+1);for(z=(u8*)pBest->zName; *z; z++) *z = sqlite3UpperToLower[*z];pOther = (FuncDef*)sqlite3HashInsert(&db->aFunc, pBest->zName, pBest);if( pOther==pBest ){sqlite3DbFree(db, pBest);sqlite3OomFault(db);return 0;}else{pBest->pNext = pOther;}}if( pBest && (pBest->xSFunc || createFlag) ){return pBest;}return 0;}/*** Free all resources held by the schema structure. The void* argument points** at a Schema struct. This function does not call sqlite3DbFree(db, ) on the** pointer itself, it just cleans up subsidiary resources (i.e. the contents** of the schema hash tables).**** The Schema.cache_size variable is not cleared.*/void sqlite3SchemaClear(void *p){Hash temp1;Hash temp2;HashElem *pElem;Schema *pSchema = (Schema *)p;sqlite3 xdb;memset(&xdb, 0, sizeof(xdb));temp1 = pSchema->tblHash;temp2 = pSchema->trigHash;sqlite3HashInit(&pSchema->trigHash);sqlite3HashClear(&pSchema->idxHash);for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){sqlite3DeleteTrigger(&xdb, (Trigger*)sqliteHashData(pElem));}sqlite3HashClear(&temp2);sqlite3HashInit(&pSchema->tblHash);for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){Table *pTab = sqliteHashData(pElem);sqlite3DeleteTable(&xdb, pTab);}sqlite3HashClear(&temp1);sqlite3HashClear(&pSchema->fkeyHash);pSchema->pSeqTab = 0;if( pSchema->schemaFlags & DB_SchemaLoaded ){pSchema->iGeneration++;}pSchema->schemaFlags &= ~(DB_SchemaLoaded|DB_ResetWanted);}/*** Find and return the schema associated with a BTree. Create** a new one if necessary.*/Schema *sqlite3SchemaGet(sqlite3 *db, Btree *pBt){Schema * p;if( pBt ){p = (Schema *)sqlite3BtreeSchema(pBt, sizeof(Schema), sqlite3SchemaClear);}else{p = (Schema *)sqlite3DbMallocZero(0, sizeof(Schema));}if( !p ){sqlite3OomFault(db);}else if ( 0==p->file_format ){sqlite3HashInit(&p->tblHash);sqlite3HashInit(&p->idxHash);sqlite3HashInit(&p->trigHash);sqlite3HashInit(&p->fkeyHash);p->enc = SQLITE_UTF8;}return p;}
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