SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
Game development samples published by the Xbox Advanced Technology Group.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D...
Last updated: 2 days agoSPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
Last updated: 2 days agoGame development samples published by the Xbox Advanced Technology Group.
Last updated: 2 days agoA sample app that demonstrates several techniques for rendering real-time shadow maps
Last updated: 2 days agoC# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11
Last updated: 2 days ago