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asio
/
example
/
cpp11
/
allocation
/
server.cpp
asio
/
example
/
cpp11
/
allocation
/
server.cpp
server.cpp 7.29 KB
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//
// server.cpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include <array>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <type_traits>
#include <utility>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
// Class to manage the memory to be used for allocating objects that are
// associated with an execution context (such as services and internal state of
// I/O objects). It contains a single block of memory from which objects are
// monotonically allocated (similar to std::pmr::monotonic_resource). If no
// more space is available it delegates allocation to the global heap.
class context_memory
{
public:
explicit context_memory(std::size_t preallocated)
: preallocated_(preallocated),
next_allocation_(0),
storage_(new unsigned char[preallocated_])
{
}
~context_memory()
{
delete[] storage_;
}
context_memory(const context_memory&) = delete;
context_memory& operator=(const context_memory&) = delete;
void* allocate(std::size_t size, std::size_t align)
{
// Since this program is single-threaded there is no need to perform any
// synchronisation when modifying next_allocation_. Use an atomic or other
// form of synchronisation when using an exeution context from multiple
// threads.
std::size_t space = size + align;
if (next_allocation_ + space < preallocated_)
{
void* ptr = storage_ + next_allocation_;
next_allocation_ += space;
return std::align(align, size, ptr, space);
}
else
{
return ::operator new(size);
}
}
void deallocate(void* ptr)
{
auto* ucptr = static_cast<unsigned char*>(ptr);
if (std::less_equal<unsigned char*>{}(storage_, ucptr)
&& std::less<unsigned char*>{}(ucptr, storage_ + preallocated_))
{
// Nothing to do.
}
else
{
::operator delete(ptr);
}
}
private:
std::size_t preallocated_;
std::size_t next_allocation_;
unsigned char* storage_;
};
// The allocator to be associated with the execution context. This allocatoro
// only needs to satisfy the C++11 minimal allocator requirements.
template <typename T>
class context_allocator
{
public:
using value_type = T;
explicit context_allocator(context_memory& mem)
: memory_(mem)
{
}
template <typename U>
context_allocator(const context_allocator<U>& other) noexcept
: memory_(other.memory_)
{
}
bool operator==(const context_allocator& other) const noexcept
{
return &memory_ == &other.memory_;
}
bool operator!=(const context_allocator& other) const noexcept
{
return &memory_ != &other.memory_;
}
T* allocate(std::size_t n) const
{
return static_cast<T*>(memory_.allocate(sizeof(T) * n, alignof(T)));
}
void deallocate(T* p, std::size_t /*n*/) const
{
return memory_.deallocate(p);
}
private:
template <typename> friend class context_allocator;
// The underlying memory.
context_memory& memory_;
};
// Class to manage the memory to be used for handler-based custom allocation.
// It contains a single block of memory which may be returned for allocation
// requests. If the memory is in use when an allocation request is made, the
// allocator delegates allocation to the global heap.
class handler_memory
{
public:
handler_memory()
: in_use_(false)
{
}
handler_memory(const handler_memory&) = delete;
handler_memory& operator=(const handler_memory&) = delete;
void* allocate(std::size_t size)
{
if (!in_use_ && size < sizeof(storage_))
{
in_use_ = true;
return &storage_;
}
else
{
return ::operator new(size);
}
}
void deallocate(void* pointer)
{
if (pointer == &storage_)
{
in_use_ = false;
}
else
{
::operator delete(pointer);
}
}
private:
// Storage space used for handler-based custom memory allocation.
typename std::aligned_storage<1024>::type storage_;
// Whether the handler-based custom allocation storage has been used.
bool in_use_;
};
// The allocator to be associated with the handler objects. This allocator only
// needs to satisfy the C++11 minimal allocator requirements.
template <typename T>
class handler_allocator
{
public:
using value_type = T;
explicit handler_allocator(handler_memory& mem)
: memory_(mem)
{
}
template <typename U>
handler_allocator(const handler_allocator<U>& other) noexcept
: memory_(other.memory_)
{
}
bool operator==(const handler_allocator& other) const noexcept
{
return &memory_ == &other.memory_;
}
bool operator!=(const handler_allocator& other) const noexcept
{
return &memory_ != &other.memory_;
}
T* allocate(std::size_t n) const
{
return static_cast<T*>(memory_.allocate(sizeof(T) * n));
}
void deallocate(T* p, std::size_t /*n*/) const
{
return memory_.deallocate(p);
}
private:
template <typename> friend class handler_allocator;
// The underlying memory.
handler_memory& memory_;
};
class session
: public std::enable_shared_from_this<session>
{
public:
session(tcp::socket socket)
: socket_(std::move(socket))
{
}
void start()
{
do_read();
}
private:
void do_read()
{
auto self(shared_from_this());
socket_.async_read_some(boost::asio::buffer(data_),
boost::asio::bind_allocator(
handler_allocator<int>(handler_memory_),
[this, self](boost::system::error_code ec, std::size_t length)
{
if (!ec)
{
do_write(length);
}
}));
}
void do_write(std::size_t length)
{
auto self(shared_from_this());
boost::asio::async_write(socket_, boost::asio::buffer(data_, length),
boost::asio::bind_allocator(
handler_allocator<int>(handler_memory_),
[this, self](boost::system::error_code ec, std::size_t /*length*/)
{
if (!ec)
{
do_read();
}
}));
}
// The socket used to communicate with the client.
tcp::socket socket_;
// Buffer used to store data received from the client.
std::array<char, 1024> data_;
// The memory to use for handler-based custom memory allocation.
handler_memory handler_memory_;
};
class server
{
public:
server(boost::asio::io_context& io_context, short port)
: acceptor_(io_context, tcp::endpoint(tcp::v4(), port))
{
do_accept();
}
private:
void do_accept()
{
acceptor_.async_accept(
[this](boost::system::error_code ec, tcp::socket socket)
{
if (!ec)
{
std::make_shared<session>(std::move(socket))->start();
}
do_accept();
});
}
tcp::acceptor acceptor_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: server <port>\n";
return 1;
}
context_memory memory(4096);
context_allocator<void> allocator(memory);
boost::asio::io_context io_context(std::allocator_arg, allocator);
server s(io_context, std::atoi(argv[1]));
io_context.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
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