同步操作将从 OpenHarmony-SIG/python 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
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/* "Rotating trees" (Armin Rigo)** Google "splay trees" for the general idea.** It's a dict-like data structure that works best when accesses are not* random, but follow a strong pattern. The one implemented here is for* access patterns where the same small set of keys is looked up over* and over again, and this set of keys evolves slowly over time.*/#include <stdlib.h>#define EMPTY_ROTATING_TREE ((rotating_node_t *)NULL)typedef struct rotating_node_s rotating_node_t;typedef int (*rotating_tree_enum_fn) (rotating_node_t *node, void *arg);struct rotating_node_s {void *key;rotating_node_t *left;rotating_node_t *right;};void RotatingTree_Add(rotating_node_t **root, rotating_node_t *node);rotating_node_t* RotatingTree_Get(rotating_node_t **root, void *key);int RotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn,void *arg);
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