同步操作将从 OpenHarmony-SIG/python 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
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#include "rotatingtree.h"#define KEY_LOWER_THAN(key1, key2) ((char*)(key1) < (char*)(key2))/* The randombits() function below is a fast-and-dirty generator that* is probably irregular enough for our purposes. Note that it's biased:* I think that ones are slightly more probable than zeroes. It's not* important here, though.*/static unsigned int random_value = 1;static unsigned int random_stream = 0;static intrandombits(int bits){int result;if (random_stream < (1U << bits)) {random_value *= 1082527;random_stream = random_value;}result = random_stream & ((1<<bits)-1);random_stream >>= bits;return result;}/* Insert a new node into the tree.(*root) is modified to point to the new root. */voidRotatingTree_Add(rotating_node_t **root, rotating_node_t *node){while (*root != NULL) {if (KEY_LOWER_THAN(node->key, (*root)->key))root = &((*root)->left);elseroot = &((*root)->right);}node->left = NULL;node->right = NULL;*root = node;}/* Locate the node with the given key. This is the most complicatedfunction because it occasionally rebalances the tree to move theresulting node closer to the root. */rotating_node_t *RotatingTree_Get(rotating_node_t **root, void *key){if (randombits(3) != 4) {/* Fast path, no rebalancing */rotating_node_t *node = *root;while (node != NULL) {if (node->key == key)return node;if (KEY_LOWER_THAN(key, node->key))node = node->left;elsenode = node->right;}return NULL;}else {rotating_node_t **pnode = root;rotating_node_t *node = *pnode;rotating_node_t *next;int rotate;if (node == NULL)return NULL;while (1) {if (node->key == key)return node;rotate = !randombits(1);if (KEY_LOWER_THAN(key, node->key)) {next = node->left;if (next == NULL)return NULL;if (rotate) {node->left = next->right;next->right = node;*pnode = next;}elsepnode = &(node->left);}else {next = node->right;if (next == NULL)return NULL;if (rotate) {node->right = next->left;next->left = node;*pnode = next;}elsepnode = &(node->right);}node = next;}}}/* Enumerate all nodes in the tree. The callback enumfn() should returnzero to continue the enumeration, or non-zero to interrupt it.A non-zero value is directly returned by RotatingTree_Enum(). */intRotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn,void *arg){int result;rotating_node_t *node;while (root != NULL) {result = RotatingTree_Enum(root->left, enumfn, arg);if (result != 0) return result;node = root->right;result = enumfn(root, arg);if (result != 0) return result;root = node;}return 0;}
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