/*** 2001 September 15**** The author disclaims copyright to this source code. In place of** a legal notice, here is a blessing:**** May you do good and not evil.** May you find forgiveness for yourself and forgive others.** May you share freely, never taking more than you give.******************************************************************************* Memory allocation functions used throughout sqlite.*/#include "sqliteInt.h"#include <stdarg.h>/*** Attempt to release up to n bytes of non-essential memory currently** held by SQLite. An example of non-essential memory is memory used to** cache database pages that are not currently in use.*/int sqlite3_release_memory(int n){#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENTreturn sqlite3PcacheReleaseMemory(n);#else/* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine** is a no-op returning zero if SQLite is not compiled with** SQLITE_ENABLE_MEMORY_MANAGEMENT. */UNUSED_PARAMETER(n);return 0;#endif}/*** Default value of the hard heap limit. 0 means "no limit".*/#ifndef SQLITE_MAX_MEMORY# define SQLITE_MAX_MEMORY 0#endif/*** State information local to the memory allocation subsystem.*/static SQLITE_WSD struct Mem0Global {sqlite3_mutex *mutex; /* Mutex to serialize access */sqlite3_int64 alarmThreshold; /* The soft heap limit */sqlite3_int64 hardLimit; /* The hard upper bound on memory *//*** True if heap is nearly "full" where "full" is defined by the** sqlite3_soft_heap_limit() setting.*/int nearlyFull;} mem0 = { 0, SQLITE_MAX_MEMORY, SQLITE_MAX_MEMORY, 0 };#define mem0 GLOBAL(struct Mem0Global, mem0)/*** Return the memory allocator mutex. sqlite3_status() needs it.*/sqlite3_mutex *sqlite3MallocMutex(void){return mem0.mutex;}#ifndef SQLITE_OMIT_DEPRECATED/*** Deprecated external interface. It used to set an alarm callback** that was invoked when memory usage grew too large. Now it is a** no-op.*/int sqlite3_memory_alarm(void(*xCallback)(void *pArg, sqlite3_int64 used,int N),void *pArg,sqlite3_int64 iThreshold){(void)xCallback;(void)pArg;(void)iThreshold;return SQLITE_OK;}#endif/*** Set the soft heap-size limit for the library. An argument of** zero disables the limit. A negative argument is a no-op used to** obtain the return value.**** The return value is the value of the heap limit just before this** interface was called.**** If the hard heap limit is enabled, then the soft heap limit cannot** be disabled nor raised above the hard heap limit.*/sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 n){sqlite3_int64 priorLimit;sqlite3_int64 excess;sqlite3_int64 nUsed;#ifndef SQLITE_OMIT_AUTOINITint rc = sqlite3_initialize();if( rc ) return -1;#endifsqlite3_mutex_enter(mem0.mutex);priorLimit = mem0.alarmThreshold;if( n<0 ){sqlite3_mutex_leave(mem0.mutex);return priorLimit;}if( mem0.hardLimit>0 && (n>mem0.hardLimit || n==0) ){n = mem0.hardLimit;}mem0.alarmThreshold = n;nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);AtomicStore(&mem0.nearlyFull, n>0 && n<=nUsed);sqlite3_mutex_leave(mem0.mutex);excess = sqlite3_memory_used() - n;if( excess>0 ) sqlite3_release_memory((int)(excess & 0x7fffffff));return priorLimit;}void sqlite3_soft_heap_limit(int n){if( n<0 ) n = 0;sqlite3_soft_heap_limit64(n);}/*** Set the hard heap-size limit for the library. An argument of zero** disables the hard heap limit. A negative argument is a no-op used** to obtain the return value without affecting the hard heap limit.**** The return value is the value of the hard heap limit just prior to** calling this interface.**** Setting the hard heap limit will also activate the soft heap limit** and constrain the soft heap limit to be no more than the hard heap** limit.*/sqlite3_int64 sqlite3_hard_heap_limit64(sqlite3_int64 n){sqlite3_int64 priorLimit;#ifndef SQLITE_OMIT_AUTOINITint rc = sqlite3_initialize();if( rc ) return -1;#endifsqlite3_mutex_enter(mem0.mutex);priorLimit = mem0.hardLimit;if( n>=0 ){mem0.hardLimit = n;if( n<mem0.alarmThreshold || mem0.alarmThreshold==0 ){mem0.alarmThreshold = n;}}sqlite3_mutex_leave(mem0.mutex);return priorLimit;}/*** Initialize the memory allocation subsystem.*/int sqlite3MallocInit(void){int rc;if( sqlite3GlobalConfig.m.xMalloc==0 ){sqlite3MemSetDefault();}mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512|| sqlite3GlobalConfig.nPage<=0 ){sqlite3GlobalConfig.pPage = 0;sqlite3GlobalConfig.szPage = 0;}rc = sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData);if( rc!=SQLITE_OK ) memset(&mem0, 0, sizeof(mem0));return rc;}/*** Return true if the heap is currently under memory pressure - in other** words if the amount of heap used is close to the limit set by** sqlite3_soft_heap_limit().*/int sqlite3HeapNearlyFull(void){return AtomicLoad(&mem0.nearlyFull);}/*** Deinitialize the memory allocation subsystem.*/void sqlite3MallocEnd(void){if( sqlite3GlobalConfig.m.xShutdown ){sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData);}memset(&mem0, 0, sizeof(mem0));}/*** Return the amount of memory currently checked out.*/sqlite3_int64 sqlite3_memory_used(void){sqlite3_int64 res, mx;sqlite3_status64(SQLITE_STATUS_MEMORY_USED, &res, &mx, 0);return res;}/*** Return the maximum amount of memory that has ever been** checked out since either the beginning of this process** or since the most recent reset.*/sqlite3_int64 sqlite3_memory_highwater(int resetFlag){sqlite3_int64 res, mx;sqlite3_status64(SQLITE_STATUS_MEMORY_USED, &res, &mx, resetFlag);return mx;}/*** Trigger the alarm*/static void sqlite3MallocAlarm(int nByte){if( mem0.alarmThreshold<=0 ) return;sqlite3_mutex_leave(mem0.mutex);sqlite3_release_memory(nByte);sqlite3_mutex_enter(mem0.mutex);}#ifdef SQLITE_DEBUG/*** This routine is called whenever an out-of-memory condition is seen,** It's only purpose to to serve as a breakpoint for gdb or similar** code debuggers when working on out-of-memory conditions, for example** caused by PRAGMA hard_heap_limit=N.*/static SQLITE_NOINLINE void test_oom_breakpoint(u64 n){static u64 nOomFault = 0;nOomFault += n;/* The assert() is never reached in a human lifetime. It is here mostly** to prevent code optimizers from optimizing out this function. */assert( (nOomFault>>32) < 0xffffffff );}#else# define test_oom_breakpoint(X) /* No-op for production builds */#endif/*** Do a memory allocation with statistics and alarms. Assume the** lock is already held.*/static void mallocWithAlarm(int n, void **pp){void *p;int nFull;assert( sqlite3_mutex_held(mem0.mutex) );assert( n>0 );/* In Firefox (circa 2017年02月08日), xRoundup() is remapped to an internal** implementation of malloc_good_size(), which must be called in debug** mode and specifically when the DMD "Dark Matter Detector" is enabled** or else a crash results. Hence, do not attempt to optimize out the** following xRoundup() call. */nFull = sqlite3GlobalConfig.m.xRoundup(n);sqlite3StatusHighwater(SQLITE_STATUS_MALLOC_SIZE, n);if( mem0.alarmThreshold>0 ){sqlite3_int64 nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);if( nUsed >= mem0.alarmThreshold - nFull ){AtomicStore(&mem0.nearlyFull, 1);sqlite3MallocAlarm(nFull);if( mem0.hardLimit ){nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);if( nUsed >= mem0.hardLimit - nFull ){test_oom_breakpoint(1);*pp = 0;return;}}}else{AtomicStore(&mem0.nearlyFull, 0);}}p = sqlite3GlobalConfig.m.xMalloc(nFull);#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENTif( p==0 && mem0.alarmThreshold>0 ){sqlite3MallocAlarm(nFull);p = sqlite3GlobalConfig.m.xMalloc(nFull);}#endifif( p ){nFull = sqlite3MallocSize(p);sqlite3StatusUp(SQLITE_STATUS_MEMORY_USED, nFull);sqlite3StatusUp(SQLITE_STATUS_MALLOC_COUNT, 1);}*pp = p;}/*** Allocate memory. This routine is like sqlite3_malloc() except that it** assumes the memory subsystem has already been initialized.*/void *sqlite3Malloc(u64 n){void *p;if( n==0 || n>SQLITE_MAX_ALLOCATION_SIZE ){p = 0;}else if( sqlite3GlobalConfig.bMemstat ){sqlite3_mutex_enter(mem0.mutex);mallocWithAlarm((int)n, &p);sqlite3_mutex_leave(mem0.mutex);}else{p = sqlite3GlobalConfig.m.xMalloc((int)n);}assert( EIGHT_BYTE_ALIGNMENT(p) ); /* IMP: R-11148-40995 */return p;}/*** This version of the memory allocation is for use by the application.** First make sure the memory subsystem is initialized, then do the** allocation.*/void *sqlite3_malloc(int n){#ifndef SQLITE_OMIT_AUTOINITif( sqlite3_initialize() ) return 0;#endifreturn n<=0 ? 0 : sqlite3Malloc(n);}void *sqlite3_malloc64(sqlite3_uint64 n){#ifndef SQLITE_OMIT_AUTOINITif( sqlite3_initialize() ) return 0;#endifreturn sqlite3Malloc(n);}/*** TRUE if p is a lookaside memory allocation from db*/#ifndef SQLITE_OMIT_LOOKASIDEstatic int isLookaside(sqlite3 *db, const void *p){return SQLITE_WITHIN(p, db->lookaside.pStart, db->lookaside.pTrueEnd);}#else#define isLookaside(A,B) 0#endif/*** Return the size of a memory allocation previously obtained from** sqlite3Malloc() or sqlite3_malloc().*/int sqlite3MallocSize(const void *p){assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );return sqlite3GlobalConfig.m.xSize((void*)p);}static int lookasideMallocSize(sqlite3 *db, const void *p){#ifndef SQLITE_OMIT_TWOSIZE_LOOKASIDEreturn p<db->lookaside.pMiddle ? db->lookaside.szTrue : LOOKASIDE_SMALL;#elsereturn db->lookaside.szTrue;#endif}int sqlite3DbMallocSize(sqlite3 *db, const void *p){assert( p!=0 );#ifdef SQLITE_DEBUGif( db==0 ){assert( sqlite3MemdebugNoType(p, (u8)~MEMTYPE_HEAP) );assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );}else if( !isLookaside(db,p) ){assert( sqlite3MemdebugHasType(p, (MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );assert( sqlite3MemdebugNoType(p, (u8)~(MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );}#endifif( db ){if( ((uptr)p)<(uptr)(db->lookaside.pTrueEnd) ){#ifndef SQLITE_OMIT_TWOSIZE_LOOKASIDEif( ((uptr)p)>=(uptr)(db->lookaside.pMiddle) ){assert( sqlite3_mutex_held(db->mutex) );return LOOKASIDE_SMALL;}#endifif( ((uptr)p)>=(uptr)(db->lookaside.pStart) ){assert( sqlite3_mutex_held(db->mutex) );return db->lookaside.szTrue;}}}return sqlite3GlobalConfig.m.xSize((void*)p);}sqlite3_uint64 sqlite3_msize(void *p){assert( sqlite3MemdebugNoType(p, (u8)~MEMTYPE_HEAP) );assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );return p ? sqlite3GlobalConfig.m.xSize(p) : 0;}/*** Free memory previously obtained from sqlite3Malloc().*/void sqlite3_free(void *p){if( p==0 ) return; /* IMP: R-49053-54554 */assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );assert( sqlite3MemdebugNoType(p, (u8)~MEMTYPE_HEAP) );if( sqlite3GlobalConfig.bMemstat ){sqlite3_mutex_enter(mem0.mutex);sqlite3StatusDown(SQLITE_STATUS_MEMORY_USED, sqlite3MallocSize(p));sqlite3StatusDown(SQLITE_STATUS_MALLOC_COUNT, 1);sqlite3GlobalConfig.m.xFree(p);sqlite3_mutex_leave(mem0.mutex);}else{sqlite3GlobalConfig.m.xFree(p);}}/*** Add the size of memory allocation "p" to the count in** *db->pnBytesFreed.*/static SQLITE_NOINLINE void measureAllocationSize(sqlite3 *db, void *p){*db->pnBytesFreed += sqlite3DbMallocSize(db,p);}/*** Free memory that might be associated with a particular database** connection. Calling sqlite3DbFree(D,X) for X==0 is a harmless no-op.** The sqlite3DbFreeNN(D,X) version requires that X be non-NULL.*/void sqlite3DbFreeNN(sqlite3 *db, void *p){assert( db==0 || sqlite3_mutex_held(db->mutex) );assert( p!=0 );if( db ){if( ((uptr)p)<(uptr)(db->lookaside.pEnd) ){#ifndef SQLITE_OMIT_TWOSIZE_LOOKASIDEif( ((uptr)p)>=(uptr)(db->lookaside.pMiddle) ){LookasideSlot *pBuf = (LookasideSlot*)p;assert( db->pnBytesFreed==0 );#ifdef SQLITE_DEBUGmemset(p, 0xaa, LOOKASIDE_SMALL); /* Trash freed content */#endifpBuf->pNext = db->lookaside.pSmallFree;db->lookaside.pSmallFree = pBuf;return;}#endif /* SQLITE_OMIT_TWOSIZE_LOOKASIDE */if( ((uptr)p)>=(uptr)(db->lookaside.pStart) ){LookasideSlot *pBuf = (LookasideSlot*)p;assert( db->pnBytesFreed==0 );#ifdef SQLITE_DEBUGmemset(p, 0xaa, db->lookaside.szTrue); /* Trash freed content */#endifpBuf->pNext = db->lookaside.pFree;db->lookaside.pFree = pBuf;return;}}if( db->pnBytesFreed ){measureAllocationSize(db, p);return;}}assert( sqlite3MemdebugHasType(p, (MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );assert( sqlite3MemdebugNoType(p, (u8)~(MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );sqlite3MemdebugSetType(p, MEMTYPE_HEAP);sqlite3_free(p);}void sqlite3DbNNFreeNN(sqlite3 *db, void *p){assert( db!=0 );assert( sqlite3_mutex_held(db->mutex) );assert( p!=0 );if( ((uptr)p)<(uptr)(db->lookaside.pEnd) ){#ifndef SQLITE_OMIT_TWOSIZE_LOOKASIDEif( ((uptr)p)>=(uptr)(db->lookaside.pMiddle) ){LookasideSlot *pBuf = (LookasideSlot*)p;assert( db->pnBytesFreed==0 );#ifdef SQLITE_DEBUGmemset(p, 0xaa, LOOKASIDE_SMALL); /* Trash freed content */#endifpBuf->pNext = db->lookaside.pSmallFree;db->lookaside.pSmallFree = pBuf;return;}#endif /* SQLITE_OMIT_TWOSIZE_LOOKASIDE */if( ((uptr)p)>=(uptr)(db->lookaside.pStart) ){LookasideSlot *pBuf = (LookasideSlot*)p;assert( db->pnBytesFreed==0 );#ifdef SQLITE_DEBUGmemset(p, 0xaa, db->lookaside.szTrue); /* Trash freed content */#endifpBuf->pNext = db->lookaside.pFree;db->lookaside.pFree = pBuf;return;}}if( db->pnBytesFreed ){measureAllocationSize(db, p);return;}assert( sqlite3MemdebugHasType(p, (MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );assert( sqlite3MemdebugNoType(p, (u8)~(MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );sqlite3MemdebugSetType(p, MEMTYPE_HEAP);sqlite3_free(p);}void sqlite3DbFree(sqlite3 *db, void *p){assert( db==0 || sqlite3_mutex_held(db->mutex) );if( p ) sqlite3DbFreeNN(db, p);}/*** Change the size of an existing memory allocation*/void *sqlite3Realloc(void *pOld, u64 nBytes){int nOld, nNew, nDiff;void *pNew;assert( sqlite3MemdebugHasType(pOld, MEMTYPE_HEAP) );assert( sqlite3MemdebugNoType(pOld, (u8)~MEMTYPE_HEAP) );if( pOld==0 ){return sqlite3Malloc(nBytes); /* IMP: R-04300-56712 */}if( nBytes==0 ){sqlite3_free(pOld); /* IMP: R-26507-47431 */return 0;}if( nBytes>SQLITE_MAX_ALLOCATION_SIZE ){return 0;}nOld = sqlite3MallocSize(pOld);/* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second** argument to xRealloc is always a value returned by a prior call to** xRoundup. */nNew = sqlite3GlobalConfig.m.xRoundup((int)nBytes);if( nOld==nNew ){pNew = pOld;}else if( sqlite3GlobalConfig.bMemstat ){sqlite3_int64 nUsed;sqlite3_mutex_enter(mem0.mutex);sqlite3StatusHighwater(SQLITE_STATUS_MALLOC_SIZE, (int)nBytes);nDiff = nNew - nOld;if( nDiff>0 && (nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED)) >=mem0.alarmThreshold-nDiff ){sqlite3MallocAlarm(nDiff);if( mem0.hardLimit>0 && nUsed >= mem0.hardLimit - nDiff ){sqlite3_mutex_leave(mem0.mutex);test_oom_breakpoint(1);return 0;}}pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENTif( pNew==0 && mem0.alarmThreshold>0 ){sqlite3MallocAlarm((int)nBytes);pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);}#endifif( pNew ){nNew = sqlite3MallocSize(pNew);sqlite3StatusUp(SQLITE_STATUS_MEMORY_USED, nNew-nOld);}sqlite3_mutex_leave(mem0.mutex);}else{pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);}assert( EIGHT_BYTE_ALIGNMENT(pNew) ); /* IMP: R-11148-40995 */return pNew;}/*** The public interface to sqlite3Realloc. Make sure that the memory** subsystem is initialized prior to invoking sqliteRealloc.*/void *sqlite3_realloc(void *pOld, int n){#ifndef SQLITE_OMIT_AUTOINITif( sqlite3_initialize() ) return 0;#endifif( n<0 ) n = 0; /* IMP: R-26507-47431 */return sqlite3Realloc(pOld, n);}void *sqlite3_realloc64(void *pOld, sqlite3_uint64 n){#ifndef SQLITE_OMIT_AUTOINITif( sqlite3_initialize() ) return 0;#endifreturn sqlite3Realloc(pOld, n);}/*** Allocate and zero memory.*/void *sqlite3MallocZero(u64 n){void *p = sqlite3Malloc(n);if( p ){memset(p, 0, (size_t)n);}return p;}/*** Allocate and zero memory. If the allocation fails, make** the mallocFailed flag in the connection pointer.*/void *sqlite3DbMallocZero(sqlite3 *db, u64 n){void *p;testcase( db==0 );p = sqlite3DbMallocRaw(db, n);if( p ) memset(p, 0, (size_t)n);return p;}/* Finish the work of sqlite3DbMallocRawNN for the unusual and** slower case when the allocation cannot be fulfilled using lookaside.*/static SQLITE_NOINLINE void *dbMallocRawFinish(sqlite3 *db, u64 n){void *p;assert( db!=0 );p = sqlite3Malloc(n);if( !p ) sqlite3OomFault(db);sqlite3MemdebugSetType(p,(db->lookaside.bDisable==0) ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP);return p;}/*** Allocate memory, either lookaside (if possible) or heap.** If the allocation fails, set the mallocFailed flag in** the connection pointer.**** If db!=0 and db->mallocFailed is true (indicating a prior malloc** failure on the same database connection) then always return 0.** Hence for a particular database connection, once malloc starts** failing, it fails consistently until mallocFailed is reset.** This is an important assumption. There are many places in the** code that do things like this:**** int *a = (int*)sqlite3DbMallocRaw(db, 100);** int *b = (int*)sqlite3DbMallocRaw(db, 200);** if( b ) a[10] = 9;**** In other words, if a subsequent malloc (ex: "b") worked, it is assumed** that all prior mallocs (ex: "a") worked too.**** The sqlite3MallocRawNN() variant guarantees that the "db" parameter is** not a NULL pointer.*/void *sqlite3DbMallocRaw(sqlite3 *db, u64 n){void *p;if( db ) return sqlite3DbMallocRawNN(db, n);p = sqlite3Malloc(n);sqlite3MemdebugSetType(p, MEMTYPE_HEAP);return p;}void *sqlite3DbMallocRawNN(sqlite3 *db, u64 n){#ifndef SQLITE_OMIT_LOOKASIDELookasideSlot *pBuf;assert( db!=0 );assert( sqlite3_mutex_held(db->mutex) );assert( db->pnBytesFreed==0 );if( n>db->lookaside.sz ){if( !db->lookaside.bDisable ){db->lookaside.anStat[1]++;}else if( db->mallocFailed ){return 0;}return dbMallocRawFinish(db, n);}#ifndef SQLITE_OMIT_TWOSIZE_LOOKASIDEif( n<=LOOKASIDE_SMALL ){if( (pBuf = db->lookaside.pSmallFree)!=0 ){db->lookaside.pSmallFree = pBuf->pNext;db->lookaside.anStat[0]++;return (void*)pBuf;}else if( (pBuf = db->lookaside.pSmallInit)!=0 ){db->lookaside.pSmallInit = pBuf->pNext;db->lookaside.anStat[0]++;return (void*)pBuf;}}#endifif( (pBuf = db->lookaside.pFree)!=0 ){db->lookaside.pFree = pBuf->pNext;db->lookaside.anStat[0]++;return (void*)pBuf;}else if( (pBuf = db->lookaside.pInit)!=0 ){db->lookaside.pInit = pBuf->pNext;db->lookaside.anStat[0]++;return (void*)pBuf;}else{db->lookaside.anStat[2]++;}#elseassert( db!=0 );assert( sqlite3_mutex_held(db->mutex) );assert( db->pnBytesFreed==0 );if( db->mallocFailed ){return 0;}#endifreturn dbMallocRawFinish(db, n);}/* Forward declaration */static SQLITE_NOINLINE void *dbReallocFinish(sqlite3 *db, void *p, u64 n);/*** Resize the block of memory pointed to by p to n bytes. If the** resize fails, set the mallocFailed flag in the connection object.*/void *sqlite3DbRealloc(sqlite3 *db, void *p, u64 n){assert( db!=0 );if( p==0 ) return sqlite3DbMallocRawNN(db, n);assert( sqlite3_mutex_held(db->mutex) );if( ((uptr)p)<(uptr)db->lookaside.pEnd ){#ifndef SQLITE_OMIT_TWOSIZE_LOOKASIDEif( ((uptr)p)>=(uptr)db->lookaside.pMiddle ){if( n<=LOOKASIDE_SMALL ) return p;}else#endifif( ((uptr)p)>=(uptr)db->lookaside.pStart ){if( n<=db->lookaside.szTrue ) return p;}}return dbReallocFinish(db, p, n);}static SQLITE_NOINLINE void *dbReallocFinish(sqlite3 *db, void *p, u64 n){void *pNew = 0;assert( db!=0 );assert( p!=0 );if( db->mallocFailed==0 ){if( isLookaside(db, p) ){pNew = sqlite3DbMallocRawNN(db, n);if( pNew ){memcpy(pNew, p, lookasideMallocSize(db, p));sqlite3DbFree(db, p);}}else{assert( sqlite3MemdebugHasType(p, (MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );assert( sqlite3MemdebugNoType(p, (u8)~(MEMTYPE_LOOKASIDE|MEMTYPE_HEAP)) );sqlite3MemdebugSetType(p, MEMTYPE_HEAP);pNew = sqlite3Realloc(p, n);if( !pNew ){sqlite3OomFault(db);}sqlite3MemdebugSetType(pNew,(db->lookaside.bDisable==0 ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));}}return pNew;}/*** Attempt to reallocate p. If the reallocation fails, then free p** and set the mallocFailed flag in the database connection.*/void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, u64 n){void *pNew;pNew = sqlite3DbRealloc(db, p, n);if( !pNew ){sqlite3DbFree(db, p);}return pNew;}/*** Make a copy of a string in memory obtained from sqliteMalloc(). These** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This** is because when memory debugging is turned on, these two functions are** called via macros that record the current file and line number in the** ThreadData structure.*/char *sqlite3DbStrDup(sqlite3 *db, const char *z){char *zNew;size_t n;if( z==0 ){return 0;}n = strlen(z) + 1;zNew = sqlite3DbMallocRaw(db, n);if( zNew ){memcpy(zNew, z, n);}return zNew;}char *sqlite3DbStrNDup(sqlite3 *db, const char *z, u64 n){char *zNew;assert( db!=0 );assert( z!=0 || n==0 );assert( (n&0x7fffffff)==n );zNew = z ? sqlite3DbMallocRawNN(db, n+1) : 0;if( zNew ){memcpy(zNew, z, (size_t)n);zNew[n] = 0;}return zNew;}/*** The text between zStart and zEnd represents a phrase within a larger** SQL statement. Make a copy of this phrase in space obtained form** sqlite3DbMalloc(). Omit leading and trailing whitespace.*/char *sqlite3DbSpanDup(sqlite3 *db, const char *zStart, const char *zEnd){int n;#ifdef SQLITE_DEBUG/* Because of the way the parser works, the span is guaranteed to contain** at least one non-space character */for(n=0; sqlite3Isspace(zStart[n]); n++){ assert( &zStart[n]<zEnd ); }#endifwhile( sqlite3Isspace(zStart[0]) ) zStart++;n = (int)(zEnd - zStart);while( sqlite3Isspace(zStart[n-1]) ) n--;return sqlite3DbStrNDup(db, zStart, n);}/*** Free any prior content in *pz and replace it with a copy of zNew.*/void sqlite3SetString(char **pz, sqlite3 *db, const char *zNew){char *z = sqlite3DbStrDup(db, zNew);sqlite3DbFree(db, *pz);*pz = z;}/*** Call this routine to record the fact that an OOM (out-of-memory) error** has happened. This routine will set db->mallocFailed, and also** temporarily disable the lookaside memory allocator and interrupt** any running VDBEs.**** Always return a NULL pointer so that this routine can be invoked using**** return sqlite3OomFault(db);**** and thereby avoid unnecessary stack frame allocations for the overwhelmingly** common case where no OOM occurs.*/void *sqlite3OomFault(sqlite3 *db){if( db->mallocFailed==0 && db->bBenignMalloc==0 ){db->mallocFailed = 1;if( db->nVdbeExec>0 ){AtomicStore(&db->u1.isInterrupted, 1);}DisableLookaside;if( db->pParse ){Parse *pParse;sqlite3ErrorMsg(db->pParse, "out of memory");db->pParse->rc = SQLITE_NOMEM_BKPT;for(pParse=db->pParse->pOuterParse; pParse; pParse = pParse->pOuterParse){pParse->nErr++;pParse->rc = SQLITE_NOMEM;}}}return 0;}/*** This routine reactivates the memory allocator and clears the** db->mallocFailed flag as necessary.**** The memory allocator is not restarted if there are running** VDBEs.*/void sqlite3OomClear(sqlite3 *db){if( db->mallocFailed && db->nVdbeExec==0 ){db->mallocFailed = 0;AtomicStore(&db->u1.isInterrupted, 0);assert( db->lookaside.bDisable>0 );EnableLookaside;}}/*** Take actions at the end of an API call to deal with error codes.*/static SQLITE_NOINLINE int apiHandleError(sqlite3 *db, int rc){if( db->mallocFailed || rc==SQLITE_IOERR_NOMEM ){sqlite3OomClear(db);sqlite3Error(db, SQLITE_NOMEM);return SQLITE_NOMEM_BKPT;}return rc & db->errMask;}/*** This function must be called before exiting any API function (i.e.** returning control to the user) that has called sqlite3_malloc or** sqlite3_realloc.**** The returned value is normally a copy of the second argument to this** function. However, if a malloc() failure has occurred since the previous** invocation SQLITE_NOMEM is returned instead.**** If an OOM as occurred, then the connection error-code (the value** returned by sqlite3_errcode()) is set to SQLITE_NOMEM.*/int sqlite3ApiExit(sqlite3* db, int rc){/* If the db handle must hold the connection handle mutex here.** Otherwise the read (and possible write) of db->mallocFailed** is unsafe, as is the call to sqlite3Error().*/assert( db!=0 );assert( sqlite3_mutex_held(db->mutex) );if( db->mallocFailed || rc ){return apiHandleError(db, rc);}return 0;}
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