add_rules("mode.debug", "mode.release")if (is_mode("debug")) thenadd_defines("_Tool_debug")endset_languages("c99", "c++17")includes("ResToBin","TslLang","i18n","i18nLoader")---- If you want to known more usage about xmake, please see https://xmake.io---- ## FAQ---- You can enter the project directory firstly before building project.---- $ cd projectdir---- 1. How to build project?---- $ xmake---- 2. How to configure project?---- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]---- 3. Where is the build output directory?---- The default output directory is `./build` and you can configure the output directory.---- $ xmake f -o outputdir-- $ xmake---- 4. How to run and debug target after building project?---- $ xmake run [targetname]-- $ xmake run -d [targetname]---- 5. How to install target to the system directory or other output directory?---- $ xmake install-- $ xmake install -o installdir---- 6. Add some frequently-used compilation flags in xmake.lua---- @code-- -- add debug and release modes-- add_rules("mode.debug", "mode.release")---- -- add macro defination-- add_defines("NDEBUG", "_GNU_SOURCE=1")---- -- set warning all as error-- set_warnings("all", "error")---- -- set language: c99, c++11-- set_languages("c99", "c++11")---- -- set optimization: none, faster, fastest, smallest-- set_optimize("fastest")---- -- add include search directories-- add_includedirs("/usr/include", "/usr/local/include")---- -- add link libraries and search directories-- add_links("tbox")-- add_linkdirs("/usr/local/lib", "/usr/lib")---- -- add system link libraries-- add_syslinks("z", "pthread")---- -- add compilation and link flags-- add_cxflags("-stdnolib", "-fno-strict-aliasing")-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})---- @endcode--
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