<Project Sdk="Microsoft.NET.Sdk"><PropertyGroup><OutputType>Library</OutputType><PlatformTarget>AnyCPU</PlatformTarget><AllowUnsafeBlocks>true</AllowUnsafeBlocks><AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath><CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies><GenerateAssemblyInfo>false</GenerateAssemblyInfo><AllowedReferenceRelatedFileExtensions>none</AllowedReferenceRelatedFileExtensions><DebugSymbols>false</DebugSymbols><DebugType>none</DebugType><RootNamespace>UnityExplorer</RootNamespace><LangVersion>10.0</LangVersion><Configurations>BIE_Cpp;BIE_Cpp_CoreCLR;BIE5_Mono;BIE6_Mono;ML_Cpp_net6;ML_Cpp_net472;ML_Mono;STANDALONE_Mono;STANDALONE_Cpp</Configurations></PropertyGroup><!-- ~~~~~ CONFIGURATIONS ~~~~~ --><!-- ML IL2CPP net6 --><PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_net6'"><TargetFramework>net6</TargetFramework><OutputPath>..\Release\UnityExplorer.MelonLoader.IL2CPP.net6preview\</OutputPath><DefineConstants>CPP,ML,UNHOLLOWER</DefineConstants><AssemblyName>UnityExplorer.ML.IL2CPP.net6preview</AssemblyName></PropertyGroup><!-- ML IL2CPP net472 (TEMP) --><PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_net472'"><TargetFramework>net472</TargetFramework><OutputPath>..\Release\UnityExplorer.MelonLoader.IL2CPP\</OutputPath><DefineConstants>CPP,ML,UNHOLLOWER</DefineConstants><AssemblyName>UnityExplorer.ML.IL2CPP</AssemblyName></PropertyGroup><!-- ML MONO --><PropertyGroup Condition="'$(Configuration)'=='ML_Mono'"><TargetFramework>net35</TargetFramework><OutputPath>..\Release\UnityExplorer.MelonLoader.Mono\</OutputPath><DefineConstants>MONO,ML</DefineConstants><AssemblyName>UnityExplorer.ML.Mono</AssemblyName></PropertyGroup><!-- BEPINEX IL2CPP --><PropertyGroup Condition="'$(Configuration)'=='BIE_Cpp'"><TargetFramework>net472</TargetFramework><OutputPath>..\Release\UnityExplorer.BepInEx.IL2CPP\</OutputPath><DefineConstants>CPP,BIE,BIE6,UNHOLLOWER</DefineConstants><AssemblyName>UnityExplorer.BIE.IL2CPP</AssemblyName></PropertyGroup><!-- BEPINEX IL2CPP CoreCLR --><PropertyGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'"><TargetFramework>net6</TargetFramework><OutputPath>..\Release\UnityExplorer.BepInEx.IL2CPP.CoreCLR\</OutputPath><DefineConstants>CPP,BIE,BIE6,INTEROP</DefineConstants><AssemblyName>UnityExplorer.BIE.IL2CPP.CoreCLR</AssemblyName></PropertyGroup><!-- BEPINEX 6 MONO --><PropertyGroup Condition="'$(Configuration)'=='BIE6_Mono'"><TargetFramework>net35</TargetFramework><OutputPath>..\Release\UnityExplorer.BepInEx6.Mono\</OutputPath><DefineConstants>MONO,BIE,BIE6</DefineConstants><AssemblyName>UnityExplorer.BIE6.Mono</AssemblyName></PropertyGroup><!-- BEPINEX 5 MONO --><PropertyGroup Condition="'$(Configuration)'=='BIE5_Mono'"><TargetFramework>net35</TargetFramework><OutputPath>..\Release\UnityExplorer.BepInEx5.Mono\</OutputPath><DefineConstants>MONO,BIE,BIE5</DefineConstants><AssemblyName>UnityExplorer.BIE5.Mono</AssemblyName></PropertyGroup><!-- STANDALONE Mono --><PropertyGroup Condition="'$(Configuration)'=='STANDALONE_Mono'"><TargetFramework>net35</TargetFramework><OutputPath>..\Release\UnityExplorer.Standalone.Mono\</OutputPath><DefineConstants>MONO,STANDALONE</DefineConstants><AssemblyName>UnityExplorer.STANDALONE.Mono</AssemblyName></PropertyGroup><!-- STANDALONE Il2Cpp --><PropertyGroup Condition="'$(Configuration)'=='STANDALONE_Cpp'"><TargetFramework>net472</TargetFramework><OutputPath>..\Release\UnityExplorer.Standalone.IL2CPP\</OutputPath><DefineConstants>CPP,STANDALONE,UNHOLLOWER</DefineConstants><AssemblyName>UnityExplorer.STANDALONE.IL2CPP</AssemblyName></PropertyGroup><!-- ~~~~~ NUGET ~~~~~ --><ItemGroup><PackageReference Include="HarmonyX" Version="2.5.2" IncludeAssets="compile" /><PackageReference Include="Samboy063.Tomlet" Version="3.1.3" /></ItemGroup><!-- il2cpp nuget --><ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'"><PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" /><PackageReference Include="UniverseLib.IL2CPP.Unhollower" Version="1.5.1" /></ItemGroup><ItemGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'"><PackageReference Include="Il2CppInterop.Common" Version="1.0.0" /><PackageReference Include="Il2CppInterop.Runtime" Version="1.0.0" /><PackageReference Include="UniverseLib.IL2CPP.Interop" Version="1.5.1" /></ItemGroup><!-- mono nuget --><ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'"><PackageReference Include="UniverseLib.Mono" Version="1.5.1" /></ItemGroup><!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ --><!-- net6 --><ItemGroup Condition="'$(TargetFramework)'=='net6'"><Reference Include="mcs"><HintPath>..\lib\net6\mcs.dll</HintPath><Private>True</Private></Reference></ItemGroup><!-- net35 / net472 --><ItemGroup Condition="'$(TargetFramework)'=='net35' or '$(TargetFramework)'=='net472'"><Reference Include="mcs"><HintPath>..\lib\net35\mcs.dll</HintPath><Private>True</Private></Reference></ItemGroup><!-- MelonLoader net6 --><ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6'"><Reference Include="MelonLoader"><HintPath>..\lib\net6\MelonLoader.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- MelonLoader net35 --><ItemGroup Condition="'$(Configuration)'=='ML_Mono' or '$(Configuration)'=='ML_Cpp_net472'"><Reference Include="MelonLoader"><HintPath>..\lib\net35\MelonLoader.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- BepInEx 5 Mono --><ItemGroup Condition="'$(Configuration)'=='BIE5_Mono'"><Reference Include="BepInEx"><HintPath>..\lib\net35\BepInEx.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- BepInEx 6 Mono --><ItemGroup Condition="'$(Configuration)'=='BIE6_Mono'"><Reference Include="BepInEx"><HintPath>..\lib\net35\BepInEx.Core.dll</HintPath><Private>False</Private></Reference><Reference Include="BepInEx.Unity"><HintPath>..\lib\net35\BepInEx.Unity.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- BepInEx Il2Cpp --><ItemGroup Condition="'$(Configuration)'=='BIE_Cpp' or '$(Configuration)'=='BIE_Cpp_CoreCLR'"><Reference Include="BepInEx"><HintPath>..\lib\net472\BepInEx.Core.dll</HintPath><Private>False</Private></Reference><Reference Include="BepInEx.IL2CPP"><HintPath>..\lib\net472\BepInEx.IL2CPP.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- Mono --><ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'"><Reference Include="UnityEngine"><HintPath>..\lib\net35\UnityEngine.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.UI"><HintPath>..\lib\net35\UnityEngine.UI.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- Il2Cpp Unhollower --><ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'"><Reference Include="Il2Cppmscorlib"><HintPath>..\lib\unhollowed\Il2Cppmscorlib.dll</HintPath><Private>False</Private></Reference><Reference Include="Il2CppSystem.Core"><HintPath>..\lib\unhollowed\Il2CppSystem.Core.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine"><HintPath>..\lib\unhollowed\UnityEngine.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.AudioModule"><HintPath>..\lib\unhollowed\UnityEngine.AudioModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.CoreModule"><HintPath>..\lib\unhollowed\UnityEngine.CoreModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.PhysicsModule"><HintPath>..\lib\unhollowed\UnityEngine.PhysicsModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.TextRenderingModule"><HintPath>..\lib\unhollowed\UnityEngine.TextRenderingModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.UI"><HintPath>..\lib\unhollowed\UnityEngine.UI.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.UIModule"><HintPath>..\lib\unhollowed\UnityEngine.UIModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.IMGUIModule"><HintPath>..\lib\unhollowed\UnityEngine.IMGUIModule.dll</HintPath><Private>False</Private></Reference></ItemGroup><!-- Il2Cpp Interop --><ItemGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'"><Reference Include="Il2Cppmscorlib"><HintPath>..\lib\interop\Il2Cppmscorlib.dll</HintPath><Private>False</Private></Reference><Reference Include="Il2CppSystem.Core"><HintPath>..\lib\interop\Il2CppSystem.Core.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine"><HintPath>..\lib\interop\UnityEngine.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.AudioModule"><HintPath>..\lib\interop\UnityEngine.AudioModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.CoreModule"><HintPath>..\lib\interop\UnityEngine.CoreModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.PhysicsModule"><HintPath>..\lib\interop\UnityEngine.PhysicsModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.TextRenderingModule"><HintPath>..\lib\interop\UnityEngine.TextRenderingModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.UI"><HintPath>..\lib\interop\UnityEngine.UI.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.UIModule"><HintPath>..\lib\interop\UnityEngine.UIModule.dll</HintPath><Private>False</Private></Reference><Reference Include="UnityEngine.IMGUIModule"><HintPath>..\lib\interop\UnityEngine.IMGUIModule.dll</HintPath><Private>False</Private></Reference></ItemGroup></Project>
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