/** Copyright (c) 1994, 2018, Oracle and/or its affiliates. All rights reserved.* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.*********************/package java.lang;import java.lang.ref.Reference;import java.lang.ref.ReferenceQueue;import java.lang.ref.WeakReference;import java.security.AccessController;import java.security.AccessControlContext;import java.security.PrivilegedAction;import java.util.Map;import java.util.HashMap;import java.util.concurrent.ConcurrentHashMap;import java.util.concurrent.ConcurrentMap;import java.util.concurrent.locks.LockSupport;import jdk.internal.misc.TerminatingThreadLocal;import sun.nio.ch.Interruptible;import jdk.internal.reflect.CallerSensitive;import jdk.internal.reflect.Reflection;import sun.security.util.SecurityConstants;import jdk.internal.HotSpotIntrinsicCandidate;/*** A <i>thread</i> is a thread of execution in a program. The Java* Virtual Machine allows an application to have multiple threads of* execution running concurrently.* <p>* Every thread has a priority. Threads with higher priority are* executed in preference to threads with lower priority. Each thread* may or may not also be marked as a daemon. When code running in* some thread creates a new {@code Thread} object, the new* thread has its priority initially set equal to the priority of the* creating thread, and is a daemon thread if and only if the* creating thread is a daemon.* <p>* When a Java Virtual Machine starts up, there is usually a single* non-daemon thread (which typically calls the method named* {@code main} of some designated class). The Java Virtual* Machine continues to execute threads until either of the following* occurs:* <ul>* <li>The {@code exit} method of class {@code Runtime} has been* called and the security manager has permitted the exit operation* to take place.* <li>All threads that are not daemon threads have died, either by* returning from the call to the {@code run} method or by* throwing an exception that propagates beyond the {@code run}* method.* </ul>* <p>* There are two ways to create a new thread of execution. One is to* declare a class to be a subclass of {@code Thread}. This* subclass should override the {@code run} method of class* {@code Thread}. An instance of the subclass can then be* allocated and started. For example, a thread that computes primes* larger than a stated value could be written as follows:* <hr><blockquote><pre>* class PrimeThread extends Thread {* long minPrime;* PrimeThread(long minPrime) {* this.minPrime = minPrime;* }** public void run() {* // compute primes larger than minPrime* . . .* }* }* </pre></blockquote><hr>* <p>* The following code would then create a thread and start it running:* <blockquote><pre>* PrimeThread p = new PrimeThread(143);* p.start();* </pre></blockquote>* <p>* The other way to create a thread is to declare a class that* implements the {@code Runnable} interface. That class then* implements the {@code run} method. An instance of the class can* then be allocated, passed as an argument when creating* {@code Thread}, and started. The same example in this other* style looks like the following:* <hr><blockquote><pre>* class PrimeRun implements Runnable {* long minPrime;* PrimeRun(long minPrime) {* this.minPrime = minPrime;* }** public void run() {* // compute primes larger than minPrime* . . .* }* }* </pre></blockquote><hr>* <p>* The following code would then create a thread and start it running:* <blockquote><pre>* PrimeRun p = new PrimeRun(143);* new Thread(p).start();* </pre></blockquote>* <p>* Every thread has a name for identification purposes. More than* one thread may have the same name. If a name is not specified when* a thread is created, a new name is generated for it.* <p>* Unless otherwise noted, passing a {@code null} argument to a constructor* or method in this class will cause a {@link NullPointerException} to be* thrown.** @author unascribed* @see Runnable* @see Runtime#exit(int)* @see #run()* @see #stop()* @since 1.0*/publicclass Thread implements Runnable {/* Make sure registerNatives is the first thing <clinit> does. */private static native void registerNatives();static {registerNatives();}private volatile String name;private int priority;/* Whether or not the thread is a daemon thread. */private boolean daemon = false;/* Fields reserved for exclusive use by the JVM */private boolean stillborn = false;private long eetop;/* What will be run. */private Runnable target;/* The group of this thread */private ThreadGroup group;/* The context ClassLoader for this thread */private ClassLoader contextClassLoader;/* The inherited AccessControlContext of this thread */private AccessControlContext inheritedAccessControlContext;/* For autonumbering anonymous threads. */private static int threadInitNumber;private static synchronized int nextThreadNum() {return threadInitNumber++;}/* ThreadLocal values pertaining to this thread. This map is maintained* by the ThreadLocal class. */ThreadLocal.ThreadLocalMap threadLocals = null;/** InheritableThreadLocal values pertaining to this thread. This map is* maintained by the InheritableThreadLocal class.*/ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;/** The requested stack size for this thread, or 0 if the creator did* not specify a stack size. It is up to the VM to do whatever it* likes with this number; some VMs will ignore it.*/private final long stackSize;/** JVM-private state that persists after native thread termination.*/private long nativeParkEventPointer;/** Thread ID*/private final long tid;/* For generating thread ID */private static long threadSeqNumber;private static synchronized long nextThreadID() {return ++threadSeqNumber;}/** Java thread status for tools, default indicates thread 'not yet started'*/private volatile int threadStatus;/*** The argument supplied to the current call to* java.util.concurrent.locks.LockSupport.park.* Set by (private) java.util.concurrent.locks.LockSupport.setBlocker* Accessed using java.util.concurrent.locks.LockSupport.getBlocker*/volatile Object parkBlocker;/* The object in which this thread is blocked in an interruptible I/O* operation, if any. The blocker's interrupt method should be invoked* after setting this thread's interrupt status.*/private volatile Interruptible blocker;private final Object blockerLock = new Object();/* Set the blocker field; invoked via jdk.internal.misc.SharedSecrets* from java.nio code*/static void blockedOn(Interruptible b) {Thread me = Thread.currentThread();synchronized (me.blockerLock) {me.blocker = b;}}/*** The minimum priority that a thread can have.*/public static final int MIN_PRIORITY = 1;/*** The default priority that is assigned to a thread.*/public static final int NORM_PRIORITY = 5;/*** The maximum priority that a thread can have.*/public static final int MAX_PRIORITY = 10;/*** Returns a reference to the currently executing thread object.** @return the currently executing thread.*/@HotSpotIntrinsicCandidatepublic static native Thread currentThread();/*** A hint to the scheduler that the current thread is willing to yield* its current use of a processor. The scheduler is free to ignore this* hint.** <p> Yield is a heuristic attempt to improve relative progression* between threads that would otherwise over-utilise a CPU. Its use* should be combined with detailed profiling and benchmarking to* ensure that it actually has the desired effect.** <p> It is rarely appropriate to use this method. It may be useful* for debugging or testing purposes, where it may help to reproduce* bugs due to race conditions. It may also be useful when designing* concurrency control constructs such as the ones in the* {@link java.util.concurrent.locks} package.*/public static native void yield();/*** Causes the currently executing thread to sleep (temporarily cease* execution) for the specified number of milliseconds, subject to* the precision and accuracy of system timers and schedulers. The thread* does not lose ownership of any monitors.** @param millis* the length of time to sleep in milliseconds** @throws IllegalArgumentException* if the value of {@code millis} is negative** @throws InterruptedException* if any thread has interrupted the current thread. The* <i>interrupted status</i> of the current thread is* cleared when this exception is thrown.*/public static native void sleep(long millis) throws InterruptedException;/*** Causes the currently executing thread to sleep (temporarily cease* execution) for the specified number of milliseconds plus the specified* number of nanoseconds, subject to the precision and accuracy of system* timers and schedulers. The thread does not lose ownership of any* monitors.** @param millis* the length of time to sleep in milliseconds** @param nanos* {@code 0-999999} additional nanoseconds to sleep** @throws IllegalArgumentException* if the value of {@code millis} is negative, or the value of* {@code nanos} is not in the range {@code 0-999999}** @throws InterruptedException* if any thread has interrupted the current thread. The* <i>interrupted status</i> of the current thread is* cleared when this exception is thrown.*/public static void sleep(long millis, int nanos)throws InterruptedException {if (millis < 0) {throw new IllegalArgumentException("timeout value is negative");}if (nanos < 0 || nanos > 999999) {throw new IllegalArgumentException("nanosecond timeout value out of range");}if (nanos >= 500000 || (nanos != 0 && millis == 0)) {millis++;}sleep(millis);}/*** Indicates that the caller is momentarily unable to progress, until the* occurrence of one or more actions on the part of other activities. By* invoking this method within each iteration of a spin-wait loop construct,* the calling thread indicates to the runtime that it is busy-waiting.* The runtime may take action to improve the performance of invoking* spin-wait loop constructions.** @apiNote* As an example consider a method in a class that spins in a loop until* some flag is set outside of that method. A call to the {@code onSpinWait}* method should be placed inside the spin loop.* <pre>{@code* class EventHandler {* volatile boolean eventNotificationNotReceived;* void waitForEventAndHandleIt() {* while ( eventNotificationNotReceived ) {* java.lang.Thread.onSpinWait();* }* readAndProcessEvent();* }** void readAndProcessEvent() {* // Read event from some source and process it* . . .* }* }* }</pre>* <p>* The code above would remain correct even if the {@code onSpinWait}* method was not called at all. However on some architectures the Java* Virtual Machine may issue the processor instructions to address such* code patterns in a more beneficial way.** @since 9*/@HotSpotIntrinsicCandidatepublic static void onSpinWait() {}/*** Initializes a Thread.** @param g the Thread group* @param target the object whose run() method gets called* @param name the name of the new Thread* @param stackSize the desired stack size for the new thread, or* zero to indicate that this parameter is to be ignored.* @param acc the AccessControlContext to inherit, or* AccessController.getContext() if null* @param inheritThreadLocals if {@code true}, inherit initial values for* inheritable thread-locals from the constructing thread*/private Thread(ThreadGroup g, Runnable target, String name,long stackSize, AccessControlContext acc,boolean inheritThreadLocals) {if (name == null) {throw new NullPointerException("name cannot be null");}this.name = name;Thread parent = currentThread();SecurityManager security = System.getSecurityManager();if (g == null) {/* Determine if it's an applet or not *//* If there is a security manager, ask the security managerwhat to do. */if (security != null) {g = security.getThreadGroup();}/* If the security manager doesn't have a strong opinionon the matter, use the parent thread group. */if (g == null) {g = parent.getThreadGroup();}}/* checkAccess regardless of whether or not threadgroup isexplicitly passed in. */g.checkAccess();/** Do we have the required permissions?*/if (security != null) {if (isCCLOverridden(getClass())) {security.checkPermission(SecurityConstants.SUBCLASS_IMPLEMENTATION_PERMISSION);}}g.addUnstarted();this.group = g;this.daemon = parent.isDaemon();this.priority = parent.getPriority();if (security == null || isCCLOverridden(parent.getClass()))this.contextClassLoader = parent.getContextClassLoader();elsethis.contextClassLoader = parent.contextClassLoader;this.inheritedAccessControlContext =acc != null ? acc : AccessController.getContext();this.target = target;setPriority(priority);if (inheritThreadLocals && parent.inheritableThreadLocals != null)this.inheritableThreadLocals =ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);/* Stash the specified stack size in case the VM cares */this.stackSize = stackSize;/* Set thread ID */this.tid = nextThreadID();}/*** Throws CloneNotSupportedException as a Thread can not be meaningfully* cloned. Construct a new Thread instead.** @throws CloneNotSupportedException* always*/@Overrideprotected Object clone() throws CloneNotSupportedException {throw new CloneNotSupportedException();}/*** Allocates a new {@code Thread} object. This constructor has the same* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}* {@code (null, null, gname)}, where {@code gname} is a newly generated* name. Automatically generated names are of the form* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.*/public Thread() {this(null, null, "Thread-" + nextThreadNum(), 0);}/*** Allocates a new {@code Thread} object. This constructor has the same* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}* {@code (null, target, gname)}, where {@code gname} is a newly generated* name. Automatically generated names are of the form* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.** @param target* the object whose {@code run} method is invoked when this thread* is started. If {@code null}, this classes {@code run} method does* nothing.*/public Thread(Runnable target) {this(null, target, "Thread-" + nextThreadNum(), 0);}/*** Creates a new Thread that inherits the given AccessControlContext* but thread-local variables are not inherited.* This is not a public constructor.*/Thread(Runnable target, AccessControlContext acc) {this(null, target, "Thread-" + nextThreadNum(), 0, acc, false);}/*** Allocates a new {@code Thread} object. This constructor has the same* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}* {@code (group, target, gname)} ,where {@code gname} is a newly generated* name. Automatically generated names are of the form* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.** @param group* the thread group. If {@code null} and there is a security* manager, the group is determined by {@linkplain* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.* If there is not a security manager or {@code* SecurityManager.getThreadGroup()} returns {@code null}, the group* is set to the current thread's thread group.** @param target* the object whose {@code run} method is invoked when this thread* is started. If {@code null}, this thread's run method is invoked.** @throws SecurityException* if the current thread cannot create a thread in the specified* thread group*/public Thread(ThreadGroup group, Runnable target) {this(group, target, "Thread-" + nextThreadNum(), 0);}/*** Allocates a new {@code Thread} object. This constructor has the same* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}* {@code (null, null, name)}.** @param name* the name of the new thread*/public Thread(String name) {this(null, null, name, 0);}/*** Allocates a new {@code Thread} object. This constructor has the same* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}* {@code (group, null, name)}.** @param group* the thread group. If {@code null} and there is a security* manager, the group is determined by {@linkplain* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.* If there is not a security manager or {@code* SecurityManager.getThreadGroup()} returns {@code null}, the group* is set to the current thread's thread group.** @param name* the name of the new thread** @throws SecurityException* if the current thread cannot create a thread in the specified* thread group*/public Thread(ThreadGroup group, String name) {this(group, null, name, 0);}/*** Allocates a new {@code Thread} object. This constructor has the same* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}* {@code (null, target, name)}.** @param target* the object whose {@code run} method is invoked when this thread* is started. If {@code null}, this thread's run method is invoked.** @param name* the name of the new thread*/public Thread(Runnable target, String name) {this(null, target, name, 0);}/*** Allocates a new {@code Thread} object so that it has {@code target}* as its run object, has the specified {@code name} as its name,* and belongs to the thread group referred to by {@code group}.** <p>If there is a security manager, its* {@link SecurityManager#checkAccess(ThreadGroup) checkAccess}* method is invoked with the ThreadGroup as its argument.** <p>In addition, its {@code checkPermission} method is invoked with* the {@code RuntimePermission("enableContextClassLoaderOverride")}* permission when invoked directly or indirectly by the constructor* of a subclass which overrides the {@code getContextClassLoader}* or {@code setContextClassLoader} methods.** <p>The priority of the newly created thread is set equal to the* priority of the thread creating it, that is, the currently running* thread. The method {@linkplain #setPriority setPriority} may be* used to change the priority to a new value.** <p>The newly created thread is initially marked as being a daemon* thread if and only if the thread creating it is currently marked* as a daemon thread. The method {@linkplain #setDaemon setDaemon}* may be used to change whether or not a thread is a daemon.** @param group* the thread group. If {@code null} and there is a security* manager, the group is determined by {@linkplain* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.* If there is not a security manager or {@code* SecurityManager.getThreadGroup()} returns {@code null}, the group* is set to the current thread's thread group.** @param target* the object whose {@code run} method is invoked when this thread* is started. If {@code null}, this thread's run method is invoked.** @param name* the name of the new thread** @throws SecurityException* if the current thread cannot create a thread in the specified* thread group or cannot override the context class loader methods.*/public Thread(ThreadGroup group, Runnable target, String name) {this(group, target, name, 0);}/*** Allocates a new {@code Thread} object so that it has {@code target}* as its run object, has the specified {@code name} as its name,* and belongs to the thread group referred to by {@code group}, and has* the specified <i>stack size</i>.** <p>This constructor is identical to {@link* #Thread(ThreadGroup,Runnable,String)} with the exception of the fact* that it allows the thread stack size to be specified. The stack size* is the approximate number of bytes of address space that the virtual* machine is to allocate for this thread's stack. <b>The effect of the* {@code stackSize} parameter, if any, is highly platform dependent.</b>** <p>On some platforms, specifying a higher value for the* {@code stackSize} parameter may allow a thread to achieve greater* recursion depth before throwing a {@link StackOverflowError}.* Similarly, specifying a lower value may allow a greater number of* threads to exist concurrently without throwing an {@link* OutOfMemoryError} (or other internal error). The details of* the relationship between the value of the {@code stackSize} parameter* and the maximum recursion depth and concurrency level are* platform-dependent. <b>On some platforms, the value of the* {@code stackSize} parameter may have no effect whatsoever.</b>** <p>The virtual machine is free to treat the {@code stackSize}* parameter as a suggestion. If the specified value is unreasonably low* for the platform, the virtual machine may instead use some* platform-specific minimum value; if the specified value is unreasonably* high, the virtual machine may instead use some platform-specific* maximum. Likewise, the virtual machine is free to round the specified* value up or down as it sees fit (or to ignore it completely).** <p>Specifying a value of zero for the {@code stackSize} parameter will* cause this constructor to behave exactly like the* {@code Thread(ThreadGroup, Runnable, String)} constructor.** <p><i>Due to the platform-dependent nature of the behavior of this* constructor, extreme care should be exercised in its use.* The thread stack size necessary to perform a given computation will* likely vary from one JRE implementation to another. In light of this* variation, careful tuning of the stack size parameter may be required,* and the tuning may need to be repeated for each JRE implementation on* which an application is to run.</i>** <p>Implementation note: Java platform implementers are encouraged to* document their implementation's behavior with respect to the* {@code stackSize} parameter.*** @param group* the thread group. If {@code null} and there is a security* manager, the group is determined by {@linkplain* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.* If there is not a security manager or {@code* SecurityManager.getThreadGroup()} returns {@code null}, the group* is set to the current thread's thread group.** @param target* the object whose {@code run} method is invoked when this thread* is started. If {@code null}, this thread's run method is invoked.** @param name* the name of the new thread** @param stackSize* the desired stack size for the new thread, or zero to indicate* that this parameter is to be ignored.** @throws SecurityException* if the current thread cannot create a thread in the specified* thread group** @since 1.4*/public Thread(ThreadGroup group, Runnable target, String name,long stackSize) {this(group, target, name, stackSize, null, true);}/*** Allocates a new {@code Thread} object so that it has {@code target}* as its run object, has the specified {@code name} as its name,* belongs to the thread group referred to by {@code group}, has* the specified {@code stackSize}, and inherits initial values for* {@linkplain InheritableThreadLocal inheritable thread-local} variables* if {@code inheritThreadLocals} is {@code true}.** <p> This constructor is identical to {@link* #Thread(ThreadGroup,Runnable,String,long)} with the added ability to* suppress, or not, the inheriting of initial values for inheritable* thread-local variables from the constructing thread. This allows for* finer grain control over inheritable thread-locals. Care must be taken* when passing a value of {@code false} for {@code inheritThreadLocals},* as it may lead to unexpected behavior if the new thread executes code* that expects a specific thread-local value to be inherited.** <p> Specifying a value of {@code true} for the {@code inheritThreadLocals}* parameter will cause this constructor to behave exactly like the* {@code Thread(ThreadGroup, Runnable, String, long)} constructor.** @param group* the thread group. If {@code null} and there is a security* manager, the group is determined by {@linkplain* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.* If there is not a security manager or {@code* SecurityManager.getThreadGroup()} returns {@code null}, the group* is set to the current thread's thread group.** @param target* the object whose {@code run} method is invoked when this thread* is started. If {@code null}, this thread's run method is invoked.** @param name* the name of the new thread** @param stackSize* the desired stack size for the new thread, or zero to indicate* that this parameter is to be ignored** @param inheritThreadLocals* if {@code true}, inherit initial values for inheritable* thread-locals from the constructing thread, otherwise no initial* values are inherited** @throws SecurityException* if the current thread cannot create a thread in the specified* thread group** @since 9*/public Thread(ThreadGroup group, Runnable target, String name,long stackSize, boolean inheritThreadLocals) {this(group, target, name, stackSize, null, inheritThreadLocals);}/*** Causes this thread to begin execution; the Java Virtual Machine* calls the {@code run} method of this thread.* <p>* The result is that two threads are running concurrently: the* current thread (which returns from the call to the* {@code start} method) and the other thread (which executes its* {@code run} method).* <p>* It is never legal to start a thread more than once.* In particular, a thread may not be restarted once it has completed* execution.** @throws IllegalThreadStateException if the thread was already started.* @see #run()* @see #stop()*/public synchronized void start() {/*** This method is not invoked for the main method thread or "system"* group threads created/set up by the VM. Any new functionality added* to this method in the future may have to also be added to the VM.** A zero status value corresponds to state "NEW".*/if (threadStatus != 0)throw new IllegalThreadStateException();/* Notify the group that this thread is about to be started* so that it can be added to the group's list of threads* and the group's unstarted count can be decremented. */group.add(this);boolean started = false;try {start0();started = true;} finally {try {if (!started) {group.threadStartFailed(this);}} catch (Throwable ignore) {/* do nothing. If start0 threw a Throwable thenit will be passed up the call stack */}}}private native void start0();/*** If this thread was constructed using a separate* {@code Runnable} run object, then that* {@code Runnable} object's {@code run} method is called;* otherwise, this method does nothing and returns.* <p>* Subclasses of {@code Thread} should override this method.** @see #start()* @see #stop()* @see #Thread(ThreadGroup, Runnable, String)*/@Overridepublic void run() {if (target != null) {target.run();}}/*** This method is called by the system to give a Thread* a chance to clean up before it actually exits.*/private void exit() {if (threadLocals != null && TerminatingThreadLocal.REGISTRY.isPresent()) {TerminatingThreadLocal.threadTerminated();}if (group != null) {group.threadTerminated(this);group = null;}/* Aggressively null out all reference fields: see bug 4006245 */target = null;/* Speed the release of some of these resources */threadLocals = null;inheritableThreadLocals = null;inheritedAccessControlContext = null;blocker = null;uncaughtExceptionHandler = null;}/*** Forces the thread to stop executing.* <p>* If there is a security manager installed, its {@code checkAccess}* method is called with {@code this}* as its argument. This may result in a* {@code SecurityException} being raised (in the current thread).* <p>* If this thread is different from the current thread (that is, the current* thread is trying to stop a thread other than itself), the* security manager's {@code checkPermission} method (with a* {@code RuntimePermission("stopThread")} argument) is called in* addition.* Again, this may result in throwing a* {@code SecurityException} (in the current thread).* <p>* The thread represented by this thread is forced to stop whatever* it is doing abnormally and to throw a newly created* {@code ThreadDeath} object as an exception.* <p>* It is permitted to stop a thread that has not yet been started.* If the thread is eventually started, it immediately terminates.* <p>* An application should not normally try to catch* {@code ThreadDeath} unless it must do some extraordinary* cleanup operation (note that the throwing of* {@code ThreadDeath} causes {@code finally} clauses of* {@code try} statements to be executed before the thread* officially dies). If a {@code catch} clause catches a* {@code ThreadDeath} object, it is important to rethrow the* object so that the thread actually dies.* <p>* The top-level error handler that reacts to otherwise uncaught* exceptions does not print out a message or otherwise notify the* application if the uncaught exception is an instance of* {@code ThreadDeath}.** @throws SecurityException if the current thread cannot* modify this thread.* @see #interrupt()* @see #checkAccess()* @see #run()* @see #start()* @see ThreadDeath* @see ThreadGroup#uncaughtException(Thread,Throwable)* @see SecurityManager#checkAccess(Thread)* @see SecurityManager#checkPermission* @deprecated This method is inherently unsafe. Stopping a thread with* Thread.stop causes it to unlock all of the monitors that it* has locked (as a natural consequence of the unchecked* {@code ThreadDeath} exception propagating up the stack). If* any of the objects previously protected by these monitors were in* an inconsistent state, the damaged objects become visible to* other threads, potentially resulting in arbitrary behavior. Many* uses of {@code stop} should be replaced by code that simply* modifies some variable to indicate that the target thread should* stop running. The target thread should check this variable* regularly, and return from its run method in an orderly fashion* if the variable indicates that it is to stop running. If the* target thread waits for long periods (on a condition variable,* for example), the {@code interrupt} method should be used to* interrupt the wait.* For more information, see* <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.*/@Deprecated(since="1.2")public final void stop() {SecurityManager security = System.getSecurityManager();if (security != null) {checkAccess();if (this != Thread.currentThread()) {security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);}}// A zero status value corresponds to "NEW", it can't change to// not-NEW because we hold the lock.if (threadStatus != 0) {resume(); // Wake up thread if it was suspended; no-op otherwise}// The VM can handle all thread statesstop0(new ThreadDeath());}/*** Interrupts this thread.** <p> Unless the current thread is interrupting itself, which is* always permitted, the {@link #checkAccess() checkAccess} method* of this thread is invoked, which may cause a {@link* SecurityException} to be thrown.** <p> If this thread is blocked in an invocation of the {@link* Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link* Object#wait(long, int) wait(long, int)} methods of the {@link Object}* class, or of the {@link #join()}, {@link #join(long)}, {@link* #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},* methods of this class, then its interrupt status will be cleared and it* will receive an {@link InterruptedException}.** <p> If this thread is blocked in an I/O operation upon an {@link* java.nio.channels.InterruptibleChannel InterruptibleChannel}* then the channel will be closed, the thread's interrupt* status will be set, and the thread will receive a {@link* java.nio.channels.ClosedByInterruptException}.** <p> If this thread is blocked in a {@link java.nio.channels.Selector}* then the thread's interrupt status will be set and it will return* immediately from the selection operation, possibly with a non-zero* value, just as if the selector's {@link* java.nio.channels.Selector#wakeup wakeup} method were invoked.** <p> If none of the previous conditions hold then this thread's interrupt* status will be set. </p>** <p> Interrupting a thread that is not alive need not have any effect.** @throws SecurityException* if the current thread cannot modify this thread** @revised 6.0* @spec JSR-51*/public void interrupt() {if (this != Thread.currentThread()) {checkAccess();// thread may be blocked in an I/O operationsynchronized (blockerLock) {Interruptible b = blocker;if (b != null) {interrupt0(); // set interrupt statusb.interrupt(this);return;}}}// set interrupt statusinterrupt0();}/*** Tests whether the current thread has been interrupted. The* <i>interrupted status</i> of the thread is cleared by this method. In* other words, if this method were to be called twice in succession, the* second call would return false (unless the current thread were* interrupted again, after the first call had cleared its interrupted* status and before the second call had examined it).** <p>A thread interruption ignored because a thread was not alive* at the time of the interrupt will be reflected by this method* returning false.** @return {@code true} if the current thread has been interrupted;* {@code false} otherwise.* @see #isInterrupted()* @revised 6.0*/public static boolean interrupted() {return currentThread().isInterrupted(true);}/*** Tests whether this thread has been interrupted. The <i>interrupted* status</i> of the thread is unaffected by this method.** <p>A thread interruption ignored because a thread was not alive* at the time of the interrupt will be reflected by this method* returning false.** @return {@code true} if this thread has been interrupted;* {@code false} otherwise.* @see #interrupted()* @revised 6.0*/public boolean isInterrupted() {return isInterrupted(false);}/*** Tests if some Thread has been interrupted. The interrupted state* is reset or not based on the value of ClearInterrupted that is* passed.*/@HotSpotIntrinsicCandidateprivate native boolean isInterrupted(boolean ClearInterrupted);/*** Tests if this thread is alive. A thread is alive if it has* been started and has not yet died.** @return {@code true} if this thread is alive;* {@code false} otherwise.*/public final native boolean isAlive();/*** Suspends this thread.* <p>* First, the {@code checkAccess} method of this thread is called* with no arguments. This may result in throwing a* {@code SecurityException }(in the current thread).* <p>* If the thread is alive, it is suspended and makes no further* progress unless and until it is resumed.** @throws SecurityException if the current thread cannot modify* this thread.* @see #checkAccess* @deprecated This method has been deprecated, as it is* inherently deadlock-prone. If the target thread holds a lock on the* monitor protecting a critical system resource when it is suspended, no* thread can access this resource until the target thread is resumed. If* the thread that would resume the target thread attempts to lock this* monitor prior to calling {@code resume}, deadlock results. Such* deadlocks typically manifest themselves as "frozen" processes.* For more information, see* <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.*/@Deprecated(since="1.2")public final void suspend() {checkAccess();suspend0();}/*** Resumes a suspended thread.* <p>* First, the {@code checkAccess} method of this thread is called* with no arguments. This may result in throwing a* {@code SecurityException} (in the current thread).* <p>* If the thread is alive but suspended, it is resumed and is* permitted to make progress in its execution.** @throws SecurityException if the current thread cannot modify this* thread.* @see #checkAccess* @see #suspend()* @deprecated This method exists solely for use with {@link #suspend},* which has been deprecated because it is deadlock-prone.* For more information, see* <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.*/@Deprecated(since="1.2")public final void resume() {checkAccess();resume0();}/*** Changes the priority of this thread.* <p>* First the {@code checkAccess} method of this thread is called* with no arguments. This may result in throwing a {@code SecurityException}.* <p>* Otherwise, the priority of this thread is set to the smaller of* the specified {@code newPriority} and the maximum permitted* priority of the thread's thread group.** @param newPriority priority to set this thread to* @throws IllegalArgumentException If the priority is not in the* range {@code MIN_PRIORITY} to* {@code MAX_PRIORITY}.* @throws SecurityException if the current thread cannot modify* this thread.* @see #getPriority* @see #checkAccess()* @see #getThreadGroup()* @see #MAX_PRIORITY* @see #MIN_PRIORITY* @see ThreadGroup#getMaxPriority()*/public final void setPriority(int newPriority) {ThreadGroup g;checkAccess();if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {throw new IllegalArgumentException();}if((g = getThreadGroup()) != null) {if (newPriority > g.getMaxPriority()) {newPriority = g.getMaxPriority();}setPriority0(priority = newPriority);}}/*** Returns this thread's priority.** @return this thread's priority.* @see #setPriority*/public final int getPriority() {return priority;}/*** Changes the name of this thread to be equal to the argument {@code name}.* <p>* First the {@code checkAccess} method of this thread is called* with no arguments. This may result in throwing a* {@code SecurityException}.** @param name the new name for this thread.* @throws SecurityException if the current thread cannot modify this* thread.* @see #getName* @see #checkAccess()*/public final synchronized void setName(String name) {checkAccess();if (name == null) {throw new NullPointerException("name cannot be null");}this.name = name;if (threadStatus != 0) {setNativeName(name);}}/*** Returns this thread's name.** @return this thread's name.* @see #setName(String)*/public final String getName() {return name;}/*** Returns the thread group to which this thread belongs.* This method returns null if this thread has died* (been stopped).** @return this thread's thread group.*/public final ThreadGroup getThreadGroup() {return group;}/*** Returns an estimate of the number of active threads in the current* thread's {@linkplain java.lang.ThreadGroup thread group} and its* subgroups. Recursively iterates over all subgroups in the current* thread's thread group.** <p> The value returned is only an estimate because the number of* threads may change dynamically while this method traverses internal* data structures, and might be affected by the presence of certain* system threads. This method is intended primarily for debugging* and monitoring purposes.** @return an estimate of the number of active threads in the current* thread's thread group and in any other thread group that* has the current thread's thread group as an ancestor*/public static int activeCount() {return currentThread().getThreadGroup().activeCount();}/*** Copies into the specified array every active thread in the current* thread's thread group and its subgroups. This method simply* invokes the {@link java.lang.ThreadGroup#enumerate(Thread[])}* method of the current thread's thread group.** <p> An application might use the {@linkplain #activeCount activeCount}* method to get an estimate of how big the array should be, however* <i>if the array is too short to hold all the threads, the extra threads* are silently ignored.</i> If it is critical to obtain every active* thread in the current thread's thread group and its subgroups, the* invoker should verify that the returned int value is strictly less* than the length of {@code tarray}.** <p> Due to the inherent race condition in this method, it is recommended* that the method only be used for debugging and monitoring purposes.** @param tarray* an array into which to put the list of threads** @return the number of threads put into the array** @throws SecurityException* if {@link java.lang.ThreadGroup#checkAccess} determines that* the current thread cannot access its thread group*/public static int enumerate(Thread tarray[]) {return currentThread().getThreadGroup().enumerate(tarray);}/*** Counts the number of stack frames in this thread. The thread must* be suspended.** @return the number of stack frames in this thread.* @throws IllegalThreadStateException if this thread is not* suspended.* @deprecated The definition of this call depends on {@link #suspend},* which is deprecated. Further, the results of this call* were never well-defined.* This method is subject to removal in a future version of Java SE.* @see StackWalker*/@Deprecated(since="1.2", forRemoval=true)public native int countStackFrames();/*** Waits at most {@code millis} milliseconds for this thread to* die. A timeout of {@code 0} means to wait forever.** <p> This implementation uses a loop of {@code this.wait} calls* conditioned on {@code this.isAlive}. As a thread terminates the* {@code this.notifyAll} method is invoked. It is recommended that* applications not use {@code wait}, {@code notify}, or* {@code notifyAll} on {@code Thread} instances.** @param millis* the time to wait in milliseconds** @throws IllegalArgumentException* if the value of {@code millis} is negative** @throws InterruptedException* if any thread has interrupted the current thread. The* <i>interrupted status</i> of the current thread is* cleared when this exception is thrown.*/public final synchronized void join(long millis)throws InterruptedException {long base = System.currentTimeMillis();long now = 0;if (millis < 0) {throw new IllegalArgumentException("timeout value is negative");}if (millis == 0) {while (isAlive()) {wait(0);}} else {while (isAlive()) {long delay = millis - now;if (delay <= 0) {break;}wait(delay);now = System.currentTimeMillis() - base;}}}/*** Waits at most {@code millis} milliseconds plus* {@code nanos} nanoseconds for this thread to die.** <p> This implementation uses a loop of {@code this.wait} calls* conditioned on {@code this.isAlive}. As a thread terminates the* {@code this.notifyAll} method is invoked. It is recommended that* applications not use {@code wait}, {@code notify}, or* {@code notifyAll} on {@code Thread} instances.** @param millis* the time to wait in milliseconds** @param nanos* {@code 0-999999} additional nanoseconds to wait** @throws IllegalArgumentException* if the value of {@code millis} is negative, or the value* of {@code nanos} is not in the range {@code 0-999999}** @throws InterruptedException* if any thread has interrupted the current thread. The* <i>interrupted status</i> of the current thread is* cleared when this exception is thrown.*/public final synchronized void join(long millis, int nanos)throws InterruptedException {if (millis < 0) {throw new IllegalArgumentException("timeout value is negative");}if (nanos < 0 || nanos > 999999) {throw new IllegalArgumentException("nanosecond timeout value out of range");}if (nanos >= 500000 || (nanos != 0 && millis == 0)) {millis++;}join(millis);}/*** Waits for this thread to die.** <p> An invocation of this method behaves in exactly the same* way as the invocation** <blockquote>* {@linkplain #join(long) join}{@code (0)}* </blockquote>** @throws InterruptedException* if any thread has interrupted the current thread. The* <i>interrupted status</i> of the current thread is* cleared when this exception is thrown.*/public final void join() throws InterruptedException {join(0);}/*** Prints a stack trace of the current thread to the standard error stream.* This method is used only for debugging.*/public static void dumpStack() {new Exception("Stack trace").printStackTrace();}/*** Marks this thread as either a {@linkplain #isDaemon daemon} thread* or a user thread. The Java Virtual Machine exits when the only* threads running are all daemon threads.** <p> This method must be invoked before the thread is started.** @param on* if {@code true}, marks this thread as a daemon thread** @throws IllegalThreadStateException* if this thread is {@linkplain #isAlive alive}** @throws SecurityException* if {@link #checkAccess} determines that the current* thread cannot modify this thread*/public final void setDaemon(boolean on) {checkAccess();if (isAlive()) {throw new IllegalThreadStateException();}daemon = on;}/*** Tests if this thread is a daemon thread.** @return {@code true} if this thread is a daemon thread;* {@code false} otherwise.* @see #setDaemon(boolean)*/public final boolean isDaemon() {return daemon;}/*** Determines if the currently running thread has permission to* modify this thread.* <p>* If there is a security manager, its {@code checkAccess} method* is called with this thread as its argument. This may result in* throwing a {@code SecurityException}.** @throws SecurityException if the current thread is not allowed to* access this thread.* @see SecurityManager#checkAccess(Thread)*/public final void checkAccess() {SecurityManager security = System.getSecurityManager();if (security != null) {security.checkAccess(this);}}/*** Returns a string representation of this thread, including the* thread's name, priority, and thread group.** @return a string representation of this thread.*/public String toString() {ThreadGroup group = getThreadGroup();if (group != null) {return "Thread[" + getName() + "," + getPriority() + "," +group.getName() + "]";} else {return "Thread[" + getName() + "," + getPriority() + "," +"" + "]";}}/*** Returns the context {@code ClassLoader} for this thread. The context* {@code ClassLoader} is provided by the creator of the thread for use* by code running in this thread when loading classes and resources.* If not {@linkplain #setContextClassLoader set}, the default is the* {@code ClassLoader} context of the parent thread. The context* {@code ClassLoader} of the* primordial thread is typically set to the class loader used to load the* application.*** @return the context {@code ClassLoader} for this thread, or {@code null}* indicating the system class loader (or, failing that, the* bootstrap class loader)** @throws SecurityException* if a security manager is present, and the caller's class loader* is not {@code null} and is not the same as or an ancestor of the* context class loader, and the caller does not have the* {@link RuntimePermission}{@code ("getClassLoader")}** @since 1.2*/@CallerSensitivepublic ClassLoader getContextClassLoader() {if (contextClassLoader == null)return null;SecurityManager sm = System.getSecurityManager();if (sm != null) {ClassLoader.checkClassLoaderPermission(contextClassLoader,Reflection.getCallerClass());}return contextClassLoader;}/*** Sets the context ClassLoader for this Thread. The context* ClassLoader can be set when a thread is created, and allows* the creator of the thread to provide the appropriate class loader,* through {@code getContextClassLoader}, to code running in the thread* when loading classes and resources.** <p>If a security manager is present, its {@link* SecurityManager#checkPermission(java.security.Permission) checkPermission}* method is invoked with a {@link RuntimePermission RuntimePermission}{@code* ("setContextClassLoader")} permission to see if setting the context* ClassLoader is permitted.** @param cl* the context ClassLoader for this Thread, or null indicating the* system class loader (or, failing that, the bootstrap class loader)** @throws SecurityException* if the current thread cannot set the context ClassLoader** @since 1.2*/public void setContextClassLoader(ClassLoader cl) {SecurityManager sm = System.getSecurityManager();if (sm != null) {sm.checkPermission(new RuntimePermission("setContextClassLoader"));}contextClassLoader = cl;}/*** Returns {@code true} if and only if the current thread holds the* monitor lock on the specified object.** <p>This method is designed to allow a program to assert that* the current thread already holds a specified lock:* <pre>* assert Thread.holdsLock(obj);* </pre>** @param obj the object on which to test lock ownership* @throws NullPointerException if obj is {@code null}* @return {@code true} if the current thread holds the monitor lock on* the specified object.* @since 1.4*/public static native boolean holdsLock(Object obj);private static final StackTraceElement[] EMPTY_STACK_TRACE= new StackTraceElement[0];/*** Returns an array of stack trace elements representing the stack dump* of this thread. This method will return a zero-length array if* this thread has not started, has started but has not yet been* scheduled to run by the system, or has terminated.* If the returned array is of non-zero length then the first element of* the array represents the top of the stack, which is the most recent* method invocation in the sequence. The last element of the array* represents the bottom of the stack, which is the least recent method* invocation in the sequence.** <p>If there is a security manager, and this thread is not* the current thread, then the security manager's* {@code checkPermission} method is called with a* {@code RuntimePermission("getStackTrace")} permission* to see if it's ok to get the stack trace.** <p>Some virtual machines may, under some circumstances, omit one* or more stack frames from the stack trace. In the extreme case,* a virtual machine that has no stack trace information concerning* this thread is permitted to return a zero-length array from this* method.** @return an array of {@code StackTraceElement},* each represents one stack frame.** @throws SecurityException* if a security manager exists and its* {@code checkPermission} method doesn't allow* getting the stack trace of thread.* @see SecurityManager#checkPermission* @see RuntimePermission* @see Throwable#getStackTrace** @since 1.5*/public StackTraceElement[] getStackTrace() {if (this != Thread.currentThread()) {// check for getStackTrace permissionSecurityManager security = System.getSecurityManager();if (security != null) {security.checkPermission(SecurityConstants.GET_STACK_TRACE_PERMISSION);}// optimization so we do not call into the vm for threads that// have not yet started or have terminatedif (!isAlive()) {return EMPTY_STACK_TRACE;}StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {this});StackTraceElement[] stackTrace = stackTraceArray[0];// a thread that was alive during the previous isAlive call may have// since terminated, therefore not having a stacktrace.if (stackTrace == null) {stackTrace = EMPTY_STACK_TRACE;}return stackTrace;} else {return (new Exception()).getStackTrace();}}/*** Returns a map of stack traces for all live threads.* The map keys are threads and each map value is an array of* {@code StackTraceElement} that represents the stack dump* of the corresponding {@code Thread}.* The returned stack traces are in the format specified for* the {@link #getStackTrace getStackTrace} method.** <p>The threads may be executing while this method is called.* The stack trace of each thread only represents a snapshot and* each stack trace may be obtained at different time. A zero-length* array will be returned in the map value if the virtual machine has* no stack trace information about a thread.** <p>If there is a security manager, then the security manager's* {@code checkPermission} method is called with a* {@code RuntimePermission("getStackTrace")} permission as well as* {@code RuntimePermission("modifyThreadGroup")} permission* to see if it is ok to get the stack trace of all threads.** @return a {@code Map} from {@code Thread} to an array of* {@code StackTraceElement} that represents the stack trace of* the corresponding thread.** @throws SecurityException* if a security manager exists and its* {@code checkPermission} method doesn't allow* getting the stack trace of thread.* @see #getStackTrace* @see SecurityManager#checkPermission* @see RuntimePermission* @see Throwable#getStackTrace** @since 1.5*/public static Map<Thread, StackTraceElement[]> getAllStackTraces() {// check for getStackTrace permissionSecurityManager security = System.getSecurityManager();if (security != null) {security.checkPermission(SecurityConstants.GET_STACK_TRACE_PERMISSION);security.checkPermission(SecurityConstants.MODIFY_THREADGROUP_PERMISSION);}// Get a snapshot of the list of all threadsThread[] threads = getThreads();StackTraceElement[][] traces = dumpThreads(threads);Map<Thread, StackTraceElement[]> m = new HashMap<>(threads.length);for (int i = 0; i < threads.length; i++) {StackTraceElement[] stackTrace = traces[i];if (stackTrace != null) {m.put(threads[i], stackTrace);}// else terminated so we don't put it in the map}return m;}/** cache of subclass security audit results *//* Replace with ConcurrentReferenceHashMap when/if it appears in a future* release */private static class Caches {/** cache of subclass security audit results */static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =new ConcurrentHashMap<>();/** queue for WeakReferences to audited subclasses */static final ReferenceQueue<Class<?>> subclassAuditsQueue =new ReferenceQueue<>();}/*** Verifies that this (possibly subclass) instance can be constructed* without violating security constraints: the subclass must not override* security-sensitive non-final methods, or else the* "enableContextClassLoaderOverride" RuntimePermission is checked.*/private static boolean isCCLOverridden(Class<?> cl) {if (cl == Thread.class)return false;processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);Boolean result = Caches.subclassAudits.get(key);if (result == null) {result = Boolean.valueOf(auditSubclass(cl));Caches.subclassAudits.putIfAbsent(key, result);}return result.booleanValue();}/*** Performs reflective checks on given subclass to verify that it doesn't* override security-sensitive non-final methods. Returns true if the* subclass overrides any of the methods, false otherwise.*/private static boolean auditSubclass(final Class<?> subcl) {Boolean result = AccessController.doPrivileged(new PrivilegedAction<>() {public Boolean run() {for (Class<?> cl = subcl;cl != Thread.class;cl = cl.getSuperclass()){try {cl.getDeclaredMethod("getContextClassLoader", new Class<?>[0]);return Boolean.TRUE;} catch (NoSuchMethodException ex) {}try {Class<?>[] params = {ClassLoader.class};cl.getDeclaredMethod("setContextClassLoader", params);return Boolean.TRUE;} catch (NoSuchMethodException ex) {}}return Boolean.FALSE;}});return result.booleanValue();}private static native StackTraceElement[][] dumpThreads(Thread[] threads);private static native Thread[] getThreads();/*** Returns the identifier of this Thread. The thread ID is a positive* {@code long} number generated when this thread was created.* The thread ID is unique and remains unchanged during its lifetime.* When a thread is terminated, this thread ID may be reused.** @return this thread's ID.* @since 1.5*/public long getId() {return tid;}/*** A thread state. A thread can be in one of the following states:* <ul>* <li>{@link #NEW}<br>* A thread that has not yet started is in this state.* </li>* <li>{@link #RUNNABLE}<br>* A thread executing in the Java virtual machine is in this state.* </li>* <li>{@link #BLOCKED}<br>* A thread that is blocked waiting for a monitor lock* is in this state.* </li>* <li>{@link #WAITING}<br>* A thread that is waiting indefinitely for another thread to* perform a particular action is in this state.* </li>* <li>{@link #TIMED_WAITING}<br>* A thread that is waiting for another thread to perform an action* for up to a specified waiting time is in this state.* </li>* <li>{@link #TERMINATED}<br>* A thread that has exited is in this state.* </li>* </ul>** <p>* A thread can be in only one state at a given point in time.* These states are virtual machine states which do not reflect* any operating system thread states.** @since 1.5* @see #getState*/public enum State {/*** Thread state for a thread which has not yet started.*/NEW,/*** Thread state for a runnable thread. A thread in the runnable* state is executing in the Java virtual machine but it may* be waiting for other resources from the operating system* such as processor.*/RUNNABLE,/*** Thread state for a thread blocked waiting for a monitor lock.* A thread in the blocked state is waiting for a monitor lock* to enter a synchronized block/method or* reenter a synchronized block/method after calling* {@link Object#wait() Object.wait}.*/BLOCKED,/*** Thread state for a waiting thread.* A thread is in the waiting state due to calling one of the* following methods:* <ul>* <li>{@link Object#wait() Object.wait} with no timeout</li>* <li>{@link #join() Thread.join} with no timeout</li>* <li>{@link LockSupport#park() LockSupport.park}</li>* </ul>** <p>A thread in the waiting state is waiting for another thread to* perform a particular action.** For example, a thread that has called {@code Object.wait()}* on an object is waiting for another thread to call* {@code Object.notify()} or {@code Object.notifyAll()} on* that object. A thread that has called {@code Thread.join()}* is waiting for a specified thread to terminate.*/WAITING,/*** Thread state for a waiting thread with a specified waiting time.* A thread is in the timed waiting state due to calling one of* the following methods with a specified positive waiting time:* <ul>* <li>{@link #sleep Thread.sleep}</li>* <li>{@link Object#wait(long) Object.wait} with timeout</li>* <li>{@link #join(long) Thread.join} with timeout</li>* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>* </ul>*/TIMED_WAITING,/*** Thread state for a terminated thread.* The thread has completed execution.*/TERMINATED;}/*** Returns the state of this thread.* This method is designed for use in monitoring of the system state,* not for synchronization control.** @return this thread's state.* @since 1.5*/public State getState() {// get current thread statereturn jdk.internal.misc.VM.toThreadState(threadStatus);}// Added in JSR-166/*** Interface for handlers invoked when a {@code Thread} abruptly* terminates due to an uncaught exception.* <p>When a thread is about to terminate due to an uncaught exception* the Java Virtual Machine will query the thread for its* {@code UncaughtExceptionHandler} using* {@link #getUncaughtExceptionHandler} and will invoke the handler's* {@code uncaughtException} method, passing the thread and the* exception as arguments.* If a thread has not had its {@code UncaughtExceptionHandler}* explicitly set, then its {@code ThreadGroup} object acts as its* {@code UncaughtExceptionHandler}. If the {@code ThreadGroup} object* has no* special requirements for dealing with the exception, it can forward* the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler* default uncaught exception handler}.** @see #setDefaultUncaughtExceptionHandler* @see #setUncaughtExceptionHandler* @see ThreadGroup#uncaughtException* @since 1.5*/@FunctionalInterfacepublic interface UncaughtExceptionHandler {/*** Method invoked when the given thread terminates due to the* given uncaught exception.* <p>Any exception thrown by this method will be ignored by the* Java Virtual Machine.* @param t the thread* @param e the exception*/void uncaughtException(Thread t, Throwable e);}// null unless explicitly setprivate volatile UncaughtExceptionHandler uncaughtExceptionHandler;// null unless explicitly setprivate static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;/*** Set the default handler invoked when a thread abruptly terminates* due to an uncaught exception, and no other handler has been defined* for that thread.** <p>Uncaught exception handling is controlled first by the thread, then* by the thread's {@link ThreadGroup} object and finally by the default* uncaught exception handler. If the thread does not have an explicit* uncaught exception handler set, and the thread's thread group* (including parent thread groups) does not specialize its* {@code uncaughtException} method, then the default handler's* {@code uncaughtException} method will be invoked.* <p>By setting the default uncaught exception handler, an application* can change the way in which uncaught exceptions are handled (such as* logging to a specific device, or file) for those threads that would* already accept whatever "default" behavior the system* provided.** <p>Note that the default uncaught exception handler should not usually* defer to the thread's {@code ThreadGroup} object, as that could cause* infinite recursion.** @param eh the object to use as the default uncaught exception handler.* If {@code null} then there is no default handler.** @throws SecurityException if a security manager is present and it denies* {@link RuntimePermission}{@code ("setDefaultUncaughtExceptionHandler")}** @see #setUncaughtExceptionHandler* @see #getUncaughtExceptionHandler* @see ThreadGroup#uncaughtException* @since 1.5*/public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {SecurityManager sm = System.getSecurityManager();if (sm != null) {sm.checkPermission(new RuntimePermission("setDefaultUncaughtExceptionHandler"));}defaultUncaughtExceptionHandler = eh;}/*** Returns the default handler invoked when a thread abruptly terminates* due to an uncaught exception. If the returned value is {@code null},* there is no default.* @since 1.5* @see #setDefaultUncaughtExceptionHandler* @return the default uncaught exception handler for all threads*/public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler(){return defaultUncaughtExceptionHandler;}/*** Returns the handler invoked when this thread abruptly terminates* due to an uncaught exception. If this thread has not had an* uncaught exception handler explicitly set then this thread's* {@code ThreadGroup} object is returned, unless this thread* has terminated, in which case {@code null} is returned.* @since 1.5* @return the uncaught exception handler for this thread*/public UncaughtExceptionHandler getUncaughtExceptionHandler() {return uncaughtExceptionHandler != null ?uncaughtExceptionHandler : group;}/*** Set the handler invoked when this thread abruptly terminates* due to an uncaught exception.* <p>A thread can take full control of how it responds to uncaught* exceptions by having its uncaught exception handler explicitly set.* If no such handler is set then the thread's {@code ThreadGroup}* object acts as its handler.* @param eh the object to use as this thread's uncaught exception* handler. If {@code null} then this thread has no explicit handler.* @throws SecurityException if the current thread is not allowed to* modify this thread.* @see #setDefaultUncaughtExceptionHandler* @see ThreadGroup#uncaughtException* @since 1.5*/public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {checkAccess();uncaughtExceptionHandler = eh;}/*** Dispatch an uncaught exception to the handler. This method is* intended to be called only by the JVM.*/private void dispatchUncaughtException(Throwable e) {getUncaughtExceptionHandler().uncaughtException(this, e);}/*** Removes from the specified map any keys that have been enqueued* on the specified reference queue.*/static void processQueue(ReferenceQueue<Class<?>> queue,ConcurrentMap<? extendsWeakReference<Class<?>>, ?> map){Reference<? extends Class<?>> ref;while((ref = queue.poll()) != null) {map.remove(ref);}}/*** Weak key for Class objects.**/static class WeakClassKey extends WeakReference<Class<?>> {/*** saved value of the referent's identity hash code, to maintain* a consistent hash code after the referent has been cleared*/private final int hash;/*** Create a new WeakClassKey to the given object, registered* with a queue.*/WeakClassKey(Class<?> cl, ReferenceQueue<Class<?>> refQueue) {super(cl, refQueue);hash = System.identityHashCode(cl);}/*** Returns the identity hash code of the original referent.*/@Overridepublic int hashCode() {return hash;}/*** Returns true if the given object is this identical* WeakClassKey instance, or, if this object's referent has not* been cleared, if the given object is another WeakClassKey* instance with the identical non-null referent as this one.*/@Overridepublic boolean equals(Object obj) {if (obj == this)return true;if (obj instanceof WeakClassKey) {Object referent = get();return (referent != null) &&(referent == ((WeakClassKey) obj).get());} else {return false;}}}// The following three initially uninitialized fields are exclusively// managed by class java.util.concurrent.ThreadLocalRandom. These// fields are used to build the high-performance PRNGs in the// concurrent code, and we can not risk accidental false sharing.// Hence, the fields are isolated with @Contended./** The current seed for a ThreadLocalRandom */@jdk.internal.vm.annotation.Contended("tlr")long threadLocalRandomSeed;/** Probe hash value; nonzero if threadLocalRandomSeed initialized */@jdk.internal.vm.annotation.Contended("tlr")int threadLocalRandomProbe;/** Secondary seed isolated from public ThreadLocalRandom sequence */@jdk.internal.vm.annotation.Contended("tlr")int threadLocalRandomSecondarySeed;/* Some private helper methods */private native void setPriority0(int newPriority);private native void stop0(Object o);private native void suspend0();private native void resume0();private native void interrupt0();private native void setNativeName(String name);}
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