#define GLFW_INCLUDE_VULKAN#include <GLFW/glfw3.h>#define GLM_FORCE_RADIANS#include <glm/glm.hpp>#include <glm/gtc/matrix_transform.hpp>#define STB_IMAGE_IMPLEMENTATION#include <stb_image.h>#include <iostream>#include <fstream>#include <stdexcept>#include <algorithm>#include <chrono>#include <vector>#include <cstring>#include <cstdlib>#include <array>#include <set>const int WIDTH = 800;const int HEIGHT = 600;const std::vector<const char*> validationLayers = {"VK_LAYER_LUNARG_standard_validation"};const std::vector<const char*> deviceExtensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};#ifdef NDEBUGconst bool enableValidationLayers = false;#elseconst bool enableValidationLayers = true;#endifVkResult CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback) {auto func = (PFN_vkCreateDebugReportCallbackEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT");if (func != nullptr) {return func(instance, pCreateInfo, pAllocator, pCallback);} else {return VK_ERROR_EXTENSION_NOT_PRESENT;}}void DestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator) {auto func = (PFN_vkDestroyDebugReportCallbackEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT");if (func != nullptr) {func(instance, callback, pAllocator);}}struct QueueFamilyIndices {int graphicsFamily = -1;int presentFamily = -1;bool isComplete() {return graphicsFamily >= 0 && presentFamily >= 0;}};struct SwapChainSupportDetails {VkSurfaceCapabilitiesKHR capabilities;std::vector<VkSurfaceFormatKHR> formats;std::vector<VkPresentModeKHR> presentModes;};struct Vertex {glm::vec2 pos;glm::vec3 color;static VkVertexInputBindingDescription getBindingDescription() {VkVertexInputBindingDescription bindingDescription = {};bindingDescription.binding = 0;bindingDescription.stride = sizeof(Vertex);bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;return bindingDescription;}static std::array<VkVertexInputAttributeDescription, 2> getAttributeDescriptions() {std::array<VkVertexInputAttributeDescription, 2> attributeDescriptions = {};attributeDescriptions[0].binding = 0;attributeDescriptions[0].location = 0;attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;attributeDescriptions[0].offset = offsetof(Vertex, pos);attributeDescriptions[1].binding = 0;attributeDescriptions[1].location = 1;attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;attributeDescriptions[1].offset = offsetof(Vertex, color);return attributeDescriptions;}};struct UniformBufferObject {glm::mat4 model;glm::mat4 view;glm::mat4 proj;};const std::vector<Vertex> vertices = {{{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}},{{0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}},{{0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}},{{-0.5f, 0.5f}, {1.0f, 1.0f, 1.0f}}};const std::vector<uint16_t> indices = {0, 1, 2, 2, 3, 0};class HelloTriangleApplication {public:void run() {initWindow();initVulkan();mainLoop();cleanup();}private:GLFWwindow* window;VkInstance instance;VkDebugReportCallbackEXT callback;VkSurfaceKHR surface;VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;VkDevice device;VkQueue graphicsQueue;VkQueue presentQueue;VkSwapchainKHR swapChain;std::vector<VkImage> swapChainImages;VkFormat swapChainImageFormat;VkExtent2D swapChainExtent;std::vector<VkImageView> swapChainImageViews;std::vector<VkFramebuffer> swapChainFramebuffers;VkRenderPass renderPass;VkDescriptorSetLayout descriptorSetLayout;VkPipelineLayout pipelineLayout;VkPipeline graphicsPipeline;VkCommandPool commandPool;VkImage textureImage;VkDeviceMemory textureImageMemory;VkBuffer vertexBuffer;VkDeviceMemory vertexBufferMemory;VkBuffer indexBuffer;VkDeviceMemory indexBufferMemory;VkBuffer uniformBuffer;VkDeviceMemory uniformBufferMemory;VkDescriptorPool descriptorPool;VkDescriptorSet descriptorSet;std::vector<VkCommandBuffer> commandBuffers;VkSemaphore imageAvailableSemaphore;VkSemaphore renderFinishedSemaphore;void initWindow() {glfwInit();glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);}void initVulkan() {createInstance();setupDebugCallback();createSurface();pickPhysicalDevice();createLogicalDevice();createSwapChain();createImageViews();createRenderPass();createDescriptorSetLayout();createGraphicsPipeline();createFramebuffers();createCommandPool();createTextureImage();createVertexBuffer();createIndexBuffer();createUniformBuffer();createDescriptorPool();createDescriptorSet();createCommandBuffers();createSemaphores();}void mainLoop() {while (!glfwWindowShouldClose(window)) {glfwPollEvents();updateUniformBuffer();drawFrame();}vkDeviceWaitIdle(device);}void cleanupSwapChain() {for (auto framebuffer : swapChainFramebuffers) {vkDestroyFramebuffer(device, framebuffer, nullptr);}vkFreeCommandBuffers(device, commandPool, static_cast<uint32_t>(commandBuffers.size()), commandBuffers.data());vkDestroyPipeline(device, graphicsPipeline, nullptr);vkDestroyPipelineLayout(device, pipelineLayout, nullptr);vkDestroyRenderPass(device, renderPass, nullptr);for (auto imageView : swapChainImageViews) {vkDestroyImageView(device, imageView, nullptr);}vkDestroySwapchainKHR(device, swapChain, nullptr);}void cleanup() {cleanupSwapChain();vkDestroyImage(device, textureImage, nullptr);vkFreeMemory(device, textureImageMemory, nullptr);vkDestroyDescriptorPool(device, descriptorPool, nullptr);vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);vkDestroyBuffer(device, uniformBuffer, nullptr);vkFreeMemory(device, uniformBufferMemory, nullptr);vkDestroyBuffer(device, indexBuffer, nullptr);vkFreeMemory(device, indexBufferMemory, nullptr);vkDestroyBuffer(device, vertexBuffer, nullptr);vkFreeMemory(device, vertexBufferMemory, nullptr);vkDestroySemaphore(device, renderFinishedSemaphore, nullptr);vkDestroySemaphore(device, imageAvailableSemaphore, nullptr);vkDestroyCommandPool(device, commandPool, nullptr);vkDestroyDevice(device, nullptr);if (enableValidationLayers) {DestroyDebugReportCallbackEXT(instance, callback, nullptr);}vkDestroySurfaceKHR(instance, surface, nullptr);vkDestroyInstance(instance, nullptr);glfwDestroyWindow(window);glfwTerminate();}void recreateSwapChain() {int width, height;glfwGetWindowSize(window, &width, &height);if (width == 0 || height == 0) return;vkDeviceWaitIdle(device);cleanupSwapChain();createSwapChain();createImageViews();createRenderPass();createGraphicsPipeline();createFramebuffers();createCommandBuffers();}void createInstance() {if (enableValidationLayers && !checkValidationLayerSupport()) {throw std::runtime_error("validation layers requested, but not available!");}VkApplicationInfo appInfo = {};appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;appInfo.pApplicationName = "Hello Triangle";appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);appInfo.pEngineName = "No Engine";appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);appInfo.apiVersion = VK_API_VERSION_1_0;VkInstanceCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;createInfo.pApplicationInfo = &appInfo;auto extensions = getRequiredExtensions();createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());createInfo.ppEnabledExtensionNames = extensions.data();if (enableValidationLayers) {createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());createInfo.ppEnabledLayerNames = validationLayers.data();} else {createInfo.enabledLayerCount = 0;}if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {throw std::runtime_error("failed to create instance!");}}void setupDebugCallback() {if (!enableValidationLayers) return;VkDebugReportCallbackCreateInfoEXT createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;createInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT;createInfo.pfnCallback = debugCallback;if (CreateDebugReportCallbackEXT(instance, &createInfo, nullptr, &callback) != VK_SUCCESS) {throw std::runtime_error("failed to set up debug callback!");}}void createSurface() {if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {throw std::runtime_error("failed to create window surface!");}}void pickPhysicalDevice() {uint32_t deviceCount = 0;vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);if (deviceCount == 0) {throw std::runtime_error("failed to find GPUs with Vulkan support!");}std::vector<VkPhysicalDevice> devices(deviceCount);vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());for (const auto& device : devices) {if (isDeviceSuitable(device)) {physicalDevice = device;break;}}if (physicalDevice == VK_NULL_HANDLE) {throw std::runtime_error("failed to find a suitable GPU!");}}void createLogicalDevice() {QueueFamilyIndices indices = findQueueFamilies(physicalDevice);std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;std::set<int> uniqueQueueFamilies = {indices.graphicsFamily, indices.presentFamily};float queuePriority = 1.0f;for (int queueFamily : uniqueQueueFamilies) {VkDeviceQueueCreateInfo queueCreateInfo = {};queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;queueCreateInfo.queueFamilyIndex = queueFamily;queueCreateInfo.queueCount = 1;queueCreateInfo.pQueuePriorities = &queuePriority;queueCreateInfos.push_back(queueCreateInfo);}VkPhysicalDeviceFeatures deviceFeatures = {};VkDeviceCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());createInfo.pQueueCreateInfos = queueCreateInfos.data();createInfo.pEnabledFeatures = &deviceFeatures;createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());createInfo.ppEnabledExtensionNames = deviceExtensions.data();if (enableValidationLayers) {createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());createInfo.ppEnabledLayerNames = validationLayers.data();} else {createInfo.enabledLayerCount = 0;}if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {throw std::runtime_error("failed to create logical device!");}vkGetDeviceQueue(device, indices.graphicsFamily, 0, &graphicsQueue);vkGetDeviceQueue(device, indices.presentFamily, 0, &presentQueue);}void createSwapChain() {SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {imageCount = swapChainSupport.capabilities.maxImageCount;}VkSwapchainCreateInfoKHR createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;createInfo.surface = surface;createInfo.minImageCount = imageCount;createInfo.imageFormat = surfaceFormat.format;createInfo.imageColorSpace = surfaceFormat.colorSpace;createInfo.imageExtent = extent;createInfo.imageArrayLayers = 1;createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;QueueFamilyIndices indices = findQueueFamilies(physicalDevice);uint32_t queueFamilyIndices[] = {(uint32_t) indices.graphicsFamily, (uint32_t) indices.presentFamily};if (indices.graphicsFamily != indices.presentFamily) {createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;createInfo.queueFamilyIndexCount = 2;createInfo.pQueueFamilyIndices = queueFamilyIndices;} else {createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;}createInfo.preTransform = swapChainSupport.capabilities.currentTransform;createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;createInfo.presentMode = presentMode;createInfo.clipped = VK_TRUE;if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {throw std::runtime_error("failed to create swap chain!");}vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);swapChainImages.resize(imageCount);vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());swapChainImageFormat = surfaceFormat.format;swapChainExtent = extent;}void createImageViews() {swapChainImageViews.resize(swapChainImages.size());for (size_t i = 0; i < swapChainImages.size(); i++) {VkImageViewCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;createInfo.image = swapChainImages[i];createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;createInfo.format = swapChainImageFormat;createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;createInfo.subresourceRange.baseMipLevel = 0;createInfo.subresourceRange.levelCount = 1;createInfo.subresourceRange.baseArrayLayer = 0;createInfo.subresourceRange.layerCount = 1;if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS) {throw std::runtime_error("failed to create image views!");}}}void createRenderPass() {VkAttachmentDescription colorAttachment = {};colorAttachment.format = swapChainImageFormat;colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;VkAttachmentReference colorAttachmentRef = {};colorAttachmentRef.attachment = 0;colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;VkSubpassDescription subpass = {};subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;subpass.colorAttachmentCount = 1;subpass.pColorAttachments = &colorAttachmentRef;VkSubpassDependency dependency = {};dependency.srcSubpass = VK_SUBPASS_EXTERNAL;dependency.dstSubpass = 0;dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;dependency.srcAccessMask = 0;dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;VkRenderPassCreateInfo renderPassInfo = {};renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;renderPassInfo.attachmentCount = 1;renderPassInfo.pAttachments = &colorAttachment;renderPassInfo.subpassCount = 1;renderPassInfo.pSubpasses = &subpass;renderPassInfo.dependencyCount = 1;renderPassInfo.pDependencies = &dependency;if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {throw std::runtime_error("failed to create render pass!");}}void createDescriptorSetLayout() {VkDescriptorSetLayoutBinding uboLayoutBinding = {};uboLayoutBinding.binding = 0;uboLayoutBinding.descriptorCount = 1;uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;uboLayoutBinding.pImmutableSamplers = nullptr;uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;VkDescriptorSetLayoutCreateInfo layoutInfo = {};layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;layoutInfo.bindingCount = 1;layoutInfo.pBindings = &uboLayoutBinding;if (vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS) {throw std::runtime_error("failed to create descriptor set layout!");}}void createGraphicsPipeline() {auto vertShaderCode = readFile("shaders/vert.spv");auto fragShaderCode = readFile("shaders/frag.spv");VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;vertShaderStageInfo.module = vertShaderModule;vertShaderStageInfo.pName = "main";VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;fragShaderStageInfo.module = fragShaderModule;fragShaderStageInfo.pName = "main";VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;auto bindingDescription = Vertex::getBindingDescription();auto attributeDescriptions = Vertex::getAttributeDescriptions();vertexInputInfo.vertexBindingDescriptionCount = 1;vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;inputAssembly.primitiveRestartEnable = VK_FALSE;VkViewport viewport = {};viewport.x = 0.0f;viewport.y = 0.0f;viewport.width = (float) swapChainExtent.width;viewport.height = (float) swapChainExtent.height;viewport.minDepth = 0.0f;viewport.maxDepth = 1.0f;VkRect2D scissor = {};scissor.offset = {0, 0};scissor.extent = swapChainExtent;VkPipelineViewportStateCreateInfo viewportState = {};viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;viewportState.viewportCount = 1;viewportState.pViewports = &viewport;viewportState.scissorCount = 1;viewportState.pScissors = &scissor;VkPipelineRasterizationStateCreateInfo rasterizer = {};rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;rasterizer.depthClampEnable = VK_FALSE;rasterizer.rasterizerDiscardEnable = VK_FALSE;rasterizer.polygonMode = VK_POLYGON_MODE_FILL;rasterizer.lineWidth = 1.0f;rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;rasterizer.depthBiasEnable = VK_FALSE;VkPipelineMultisampleStateCreateInfo multisampling = {};multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;multisampling.sampleShadingEnable = VK_FALSE;multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;VkPipelineColorBlendAttachmentState colorBlendAttachment = {};colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;colorBlendAttachment.blendEnable = VK_FALSE;VkPipelineColorBlendStateCreateInfo colorBlending = {};colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;colorBlending.logicOpEnable = VK_FALSE;colorBlending.logicOp = VK_LOGIC_OP_COPY;colorBlending.attachmentCount = 1;colorBlending.pAttachments = &colorBlendAttachment;colorBlending.blendConstants[0] = 0.0f;colorBlending.blendConstants[1] = 0.0f;colorBlending.blendConstants[2] = 0.0f;colorBlending.blendConstants[3] = 0.0f;VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;pipelineLayoutInfo.setLayoutCount = 1;pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout;if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS) {throw std::runtime_error("failed to create pipeline layout!");}VkGraphicsPipelineCreateInfo pipelineInfo = {};pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;pipelineInfo.stageCount = 2;pipelineInfo.pStages = shaderStages;pipelineInfo.pVertexInputState = &vertexInputInfo;pipelineInfo.pInputAssemblyState = &inputAssembly;pipelineInfo.pViewportState = &viewportState;pipelineInfo.pRasterizationState = &rasterizer;pipelineInfo.pMultisampleState = &multisampling;pipelineInfo.pColorBlendState = &colorBlending;pipelineInfo.layout = pipelineLayout;pipelineInfo.renderPass = renderPass;pipelineInfo.subpass = 0;pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {throw std::runtime_error("failed to create graphics pipeline!");}vkDestroyShaderModule(device, fragShaderModule, nullptr);vkDestroyShaderModule(device, vertShaderModule, nullptr);}void createFramebuffers() {swapChainFramebuffers.resize(swapChainImageViews.size());for (size_t i = 0; i < swapChainImageViews.size(); i++) {VkImageView attachments[] = {swapChainImageViews[i]};VkFramebufferCreateInfo framebufferInfo = {};framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;framebufferInfo.renderPass = renderPass;framebufferInfo.attachmentCount = 1;framebufferInfo.pAttachments = attachments;framebufferInfo.width = swapChainExtent.width;framebufferInfo.height = swapChainExtent.height;framebufferInfo.layers = 1;if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS) {throw std::runtime_error("failed to create framebuffer!");}}}void createCommandPool() {QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);VkCommandPoolCreateInfo poolInfo = {};poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily;if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {throw std::runtime_error("failed to create graphics command pool!");}}void createTextureImage() {int texWidth, texHeight, texChannels;stbi_uc* pixels = stbi_load("textures/texture.jpg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);VkDeviceSize imageSize = texWidth * texHeight * 4;if (!pixels) {throw std::runtime_error("failed to load texture image!");}VkBuffer stagingBuffer;VkDeviceMemory stagingBufferMemory;createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);void* data;vkMapMemory(device, stagingBufferMemory, 0, imageSize, 0, &data);memcpy(data, pixels, static_cast<size_t>(imageSize));vkUnmapMemory(device, stagingBufferMemory);stbi_image_free(pixels);createImage(texWidth, texHeight, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);vkDestroyBuffer(device, stagingBuffer, nullptr);vkFreeMemory(device, stagingBufferMemory, nullptr);}void createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory) {VkImageCreateInfo imageInfo = {};imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;imageInfo.imageType = VK_IMAGE_TYPE_2D;imageInfo.extent.width = width;imageInfo.extent.height = height;imageInfo.extent.depth = 1;imageInfo.mipLevels = 1;imageInfo.arrayLayers = 1;imageInfo.format = format;imageInfo.tiling = tiling;imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;imageInfo.usage = usage;imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;if (vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS) {throw std::runtime_error("failed to create image!");}VkMemoryRequirements memRequirements;vkGetImageMemoryRequirements(device, image, &memRequirements);VkMemoryAllocateInfo allocInfo = {};allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;allocInfo.allocationSize = memRequirements.size;allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);if (vkAllocateMemory(device, &allocInfo, nullptr, &imageMemory) != VK_SUCCESS) {throw std::runtime_error("failed to allocate image memory!");}vkBindImageMemory(device, image, imageMemory, 0);}void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout) {VkCommandBuffer commandBuffer = beginSingleTimeCommands();VkImageMemoryBarrier barrier = {};barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;barrier.oldLayout = oldLayout;barrier.newLayout = newLayout;barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;barrier.image = image;barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;barrier.subresourceRange.baseMipLevel = 0;barrier.subresourceRange.levelCount = 1;barrier.subresourceRange.baseArrayLayer = 0;barrier.subresourceRange.layerCount = 1;VkPipelineStageFlags sourceStage;VkPipelineStageFlags destinationStage;if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {barrier.srcAccessMask = 0;barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;} else {throw std::invalid_argument("unsupported layout transition!");}vkCmdPipelineBarrier(commandBuffer,sourceStage, destinationStage,0,0, nullptr,0, nullptr,1, &barrier);endSingleTimeCommands(commandBuffer);}void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height) {VkCommandBuffer commandBuffer = beginSingleTimeCommands();VkBufferImageCopy region = {};region.bufferOffset = 0;region.bufferRowLength = 0;region.bufferImageHeight = 0;region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;region.imageSubresource.mipLevel = 0;region.imageSubresource.baseArrayLayer = 0;region.imageSubresource.layerCount = 1;region.imageOffset = {0, 0, 0};region.imageExtent = {width,height,1};vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);endSingleTimeCommands(commandBuffer);}void createVertexBuffer() {VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();VkBuffer stagingBuffer;VkDeviceMemory stagingBufferMemory;createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);void* data;vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);memcpy(data, vertices.data(), (size_t) bufferSize);vkUnmapMemory(device, stagingBufferMemory);createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);copyBuffer(stagingBuffer, vertexBuffer, bufferSize);vkDestroyBuffer(device, stagingBuffer, nullptr);vkFreeMemory(device, stagingBufferMemory, nullptr);}void createIndexBuffer() {VkDeviceSize bufferSize = sizeof(indices[0]) * indices.size();VkBuffer stagingBuffer;VkDeviceMemory stagingBufferMemory;createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);void* data;vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);memcpy(data, indices.data(), (size_t) bufferSize);vkUnmapMemory(device, stagingBufferMemory);createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);copyBuffer(stagingBuffer, indexBuffer, bufferSize);vkDestroyBuffer(device, stagingBuffer, nullptr);vkFreeMemory(device, stagingBufferMemory, nullptr);}void createUniformBuffer() {VkDeviceSize bufferSize = sizeof(UniformBufferObject);createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffer, uniformBufferMemory);}void createDescriptorPool() {VkDescriptorPoolSize poolSize = {};poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;poolSize.descriptorCount = 1;VkDescriptorPoolCreateInfo poolInfo = {};poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;poolInfo.poolSizeCount = 1;poolInfo.pPoolSizes = &poolSize;poolInfo.maxSets = 1;if (vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS) {throw std::runtime_error("failed to create descriptor pool!");}}void createDescriptorSet() {VkDescriptorSetLayout layouts[] = {descriptorSetLayout};VkDescriptorSetAllocateInfo allocInfo = {};allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;allocInfo.descriptorPool = descriptorPool;allocInfo.descriptorSetCount = 1;allocInfo.pSetLayouts = layouts;if (vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet) != VK_SUCCESS) {throw std::runtime_error("failed to allocate descriptor set!");}VkDescriptorBufferInfo bufferInfo = {};bufferInfo.buffer = uniformBuffer;bufferInfo.offset = 0;bufferInfo.range = sizeof(UniformBufferObject);VkWriteDescriptorSet descriptorWrite = {};descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;descriptorWrite.dstSet = descriptorSet;descriptorWrite.dstBinding = 0;descriptorWrite.dstArrayElement = 0;descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;descriptorWrite.descriptorCount = 1;descriptorWrite.pBufferInfo = &bufferInfo;vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);}void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory) {VkBufferCreateInfo bufferInfo = {};bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;bufferInfo.size = size;bufferInfo.usage = usage;bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;if (vkCreateBuffer(device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {throw std::runtime_error("failed to create buffer!");}VkMemoryRequirements memRequirements;vkGetBufferMemoryRequirements(device, buffer, &memRequirements);VkMemoryAllocateInfo allocInfo = {};allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;allocInfo.allocationSize = memRequirements.size;allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);if (vkAllocateMemory(device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {throw std::runtime_error("failed to allocate buffer memory!");}vkBindBufferMemory(device, buffer, bufferMemory, 0);}VkCommandBuffer beginSingleTimeCommands() {VkCommandBufferAllocateInfo allocInfo = {};allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;allocInfo.commandPool = commandPool;allocInfo.commandBufferCount = 1;VkCommandBuffer commandBuffer;vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);VkCommandBufferBeginInfo beginInfo = {};beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;vkBeginCommandBuffer(commandBuffer, &beginInfo);return commandBuffer;}void endSingleTimeCommands(VkCommandBuffer commandBuffer) {vkEndCommandBuffer(commandBuffer);VkSubmitInfo submitInfo = {};submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;submitInfo.commandBufferCount = 1;submitInfo.pCommandBuffers = &commandBuffer;vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);vkQueueWaitIdle(graphicsQueue);vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);}void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {VkCommandBuffer commandBuffer = beginSingleTimeCommands();VkBufferCopy copyRegion = {};copyRegion.size = size;vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, ©Region);endSingleTimeCommands(commandBuffer);}uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties) {VkPhysicalDeviceMemoryProperties memProperties;vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {return i;}}throw std::runtime_error("failed to find suitable memory type!");}void createCommandBuffers() {commandBuffers.resize(swapChainFramebuffers.size());VkCommandBufferAllocateInfo allocInfo = {};allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;allocInfo.commandPool = commandPool;allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;allocInfo.commandBufferCount = (uint32_t) commandBuffers.size();if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {throw std::runtime_error("failed to allocate command buffers!");}for (size_t i = 0; i < commandBuffers.size(); i++) {VkCommandBufferBeginInfo beginInfo = {};beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS) {throw std::runtime_error("failed to begin recording command buffer!");}VkRenderPassBeginInfo renderPassInfo = {};renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;renderPassInfo.renderPass = renderPass;renderPassInfo.framebuffer = swapChainFramebuffers[i];renderPassInfo.renderArea.offset = {0, 0};renderPassInfo.renderArea.extent = swapChainExtent;VkClearValue clearColor = {0.0f, 0.0f, 0.0f, 1.0f};renderPassInfo.clearValueCount = 1;renderPassInfo.pClearValues = &clearColor;vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);VkBuffer vertexBuffers[] = {vertexBuffer};VkDeviceSize offsets[] = {0};vkCmdBindVertexBuffers(commandBuffers[i], 0, 1, vertexBuffers, offsets);vkCmdBindIndexBuffer(commandBuffers[i], indexBuffer, 0, VK_INDEX_TYPE_UINT16);vkCmdBindDescriptorSets(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, nullptr);vkCmdDrawIndexed(commandBuffers[i], static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);vkCmdEndRenderPass(commandBuffers[i]);if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) {throw std::runtime_error("failed to record command buffer!");}}}void createSemaphores() {VkSemaphoreCreateInfo semaphoreInfo = {};semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphore) != VK_SUCCESS ||vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphore) != VK_SUCCESS) {throw std::runtime_error("failed to create semaphores!");}}void updateUniformBuffer() {static auto startTime = std::chrono::high_resolution_clock::now();auto currentTime = std::chrono::high_resolution_clock::now();float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();UniformBufferObject ubo = {};ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 0.0f, 1.0f));ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float) swapChainExtent.height, 0.1f, 10.0f);ubo.proj[1][1] *= -1;void* data;vkMapMemory(device, uniformBufferMemory, 0, sizeof(ubo), 0, &data);memcpy(data, &ubo, sizeof(ubo));vkUnmapMemory(device, uniformBufferMemory);}void drawFrame() {uint32_t imageIndex;VkResult result = vkAcquireNextImageKHR(device, swapChain, std::numeric_limits<uint64_t>::max(), imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);if (result == VK_ERROR_OUT_OF_DATE_KHR) {recreateSwapChain();return;} else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {throw std::runtime_error("failed to acquire swap chain image!");}VkSubmitInfo submitInfo = {};submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;VkSemaphore waitSemaphores[] = {imageAvailableSemaphore};VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};submitInfo.waitSemaphoreCount = 1;submitInfo.pWaitSemaphores = waitSemaphores;submitInfo.pWaitDstStageMask = waitStages;submitInfo.commandBufferCount = 1;submitInfo.pCommandBuffers = &commandBuffers[imageIndex];VkSemaphore signalSemaphores[] = {renderFinishedSemaphore};submitInfo.signalSemaphoreCount = 1;submitInfo.pSignalSemaphores = signalSemaphores;if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) {throw std::runtime_error("failed to submit draw command buffer!");}VkPresentInfoKHR presentInfo = {};presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;presentInfo.waitSemaphoreCount = 1;presentInfo.pWaitSemaphores = signalSemaphores;VkSwapchainKHR swapChains[] = {swapChain};presentInfo.swapchainCount = 1;presentInfo.pSwapchains = swapChains;presentInfo.pImageIndices = &imageIndex;result = vkQueuePresentKHR(presentQueue, &presentInfo);if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {recreateSwapChain();} else if (result != VK_SUCCESS) {throw std::runtime_error("failed to present swap chain image!");}if (enableValidationLayers) {vkQueueWaitIdle(presentQueue);}}VkShaderModule createShaderModule(const std::vector<char>& code) {VkShaderModuleCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;createInfo.codeSize = code.size();createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());VkShaderModule shaderModule;if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {throw std::runtime_error("failed to create shader module!");}return shaderModule;}VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {if (availableFormats.size() == 1 && availableFormats[0].format == VK_FORMAT_UNDEFINED) {return{VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR};}for (const auto& availableFormat : availableFormats) {if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {return availableFormat;}}return availableFormats[0];}VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR> availablePresentModes) {VkPresentModeKHR bestMode = VK_PRESENT_MODE_FIFO_KHR;for (const auto& availablePresentMode : availablePresentModes) {if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {return availablePresentMode;} else if (availablePresentMode == VK_PRESENT_MODE_IMMEDIATE_KHR) {bestMode = availablePresentMode;}}return bestMode;}VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {return capabilities.currentExtent;} else {int width, height;glfwGetWindowSize(window, &width, &height);VkExtent2D actualExtent = {static_cast<uint32_t>(width),static_cast<uint32_t>(height)};actualExtent.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, actualExtent.width));actualExtent.height = std::max(capabilities.minImageExtent.height, std::min(capabilities.maxImageExtent.height, actualExtent.height));return actualExtent;}}SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device) {SwapChainSupportDetails details;vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);uint32_t formatCount;vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);if (formatCount != 0) {details.formats.resize(formatCount);vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());}uint32_t presentModeCount;vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);if (presentModeCount != 0) {details.presentModes.resize(presentModeCount);vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());}return details;}bool isDeviceSuitable(VkPhysicalDevice device) {QueueFamilyIndices indices = findQueueFamilies(device);bool extensionsSupported = checkDeviceExtensionSupport(device);bool swapChainAdequate = false;if (extensionsSupported) {SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();}return indices.isComplete() && extensionsSupported && swapChainAdequate;}bool checkDeviceExtensionSupport(VkPhysicalDevice device) {uint32_t extensionCount;vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);std::vector<VkExtensionProperties> availableExtensions(extensionCount);vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());for (const auto& extension : availableExtensions) {requiredExtensions.erase(extension.extensionName);}return requiredExtensions.empty();}QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) {QueueFamilyIndices indices;uint32_t queueFamilyCount = 0;vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());int i = 0;for (const auto& queueFamily : queueFamilies) {if (queueFamily.queueCount > 0 && queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {indices.graphicsFamily = i;}VkBool32 presentSupport = false;vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);if (queueFamily.queueCount > 0 && presentSupport) {indices.presentFamily = i;}if (indices.isComplete()) {break;}i++;}return indices;}std::vector<const char*> getRequiredExtensions() {uint32_t glfwExtensionCount = 0;const char** glfwExtensions;glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);if (enableValidationLayers) {extensions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);}return extensions;}bool checkValidationLayerSupport() {uint32_t layerCount;vkEnumerateInstanceLayerProperties(&layerCount, nullptr);std::vector<VkLayerProperties> availableLayers(layerCount);vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());for (const char* layerName : validationLayers) {bool layerFound = false;for (const auto& layerProperties : availableLayers) {if (strcmp(layerName, layerProperties.layerName) == 0) {layerFound = true;break;}}if (!layerFound) {return false;}}return true;}static std::vector<char> readFile(const std::string& filename) {std::ifstream file(filename, std::ios::ate | std::ios::binary);if (!file.is_open()) {throw std::runtime_error("failed to open file!");}size_t fileSize = (size_t) file.tellg();std::vector<char> buffer(fileSize);file.seekg(0);file.read(buffer.data(), fileSize);file.close();return buffer;}static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char* layerPrefix, const char* msg, void* userData) {std::cerr << "validation layer: " << msg << std::endl;return VK_FALSE;}};int main() {HelloTriangleApplication app;try {app.run();} catch (const std::runtime_error& e) {std::cerr << e.what() << std::endl;return EXIT_FAILURE;}return EXIT_SUCCESS;}
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