#define GLFW_INCLUDE_VULKAN#include <GLFW/glfw3.h>#include <iostream>#include <fstream>#include <stdexcept>#include <algorithm>#include <vector>#include <cstring>#include <cstdlib>#include <set>const int WIDTH = 800;const int HEIGHT = 600;const std::vector<const char*> validationLayers = {"VK_LAYER_LUNARG_standard_validation"};const std::vector<const char*> deviceExtensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};#ifdef NDEBUGconst bool enableValidationLayers = false;#elseconst bool enableValidationLayers = true;#endifVkResult CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback) {auto func = (PFN_vkCreateDebugReportCallbackEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT");if (func != nullptr) {return func(instance, pCreateInfo, pAllocator, pCallback);} else {return VK_ERROR_EXTENSION_NOT_PRESENT;}}void DestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator) {auto func = (PFN_vkDestroyDebugReportCallbackEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT");if (func != nullptr) {func(instance, callback, pAllocator);}}struct QueueFamilyIndices {int graphicsFamily = -1;int presentFamily = -1;bool isComplete() {return graphicsFamily >= 0 && presentFamily >= 0;}};struct SwapChainSupportDetails {VkSurfaceCapabilitiesKHR capabilities;std::vector<VkSurfaceFormatKHR> formats;std::vector<VkPresentModeKHR> presentModes;};class HelloTriangleApplication {public:void run() {initWindow();initVulkan();mainLoop();cleanup();}private:GLFWwindow* window;VkInstance instance;VkDebugReportCallbackEXT callback;VkSurfaceKHR surface;VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;VkDevice device;VkQueue graphicsQueue;VkQueue presentQueue;VkSwapchainKHR swapChain;std::vector<VkImage> swapChainImages;VkFormat swapChainImageFormat;VkExtent2D swapChainExtent;std::vector<VkImageView> swapChainImageViews;std::vector<VkFramebuffer> swapChainFramebuffers;VkRenderPass renderPass;VkPipelineLayout pipelineLayout;VkPipeline graphicsPipeline;VkCommandPool commandPool;std::vector<VkCommandBuffer> commandBuffers;void initWindow() {glfwInit();glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);}void initVulkan() {createInstance();setupDebugCallback();createSurface();pickPhysicalDevice();createLogicalDevice();createSwapChain();createImageViews();createRenderPass();createGraphicsPipeline();createFramebuffers();createCommandPool();createCommandBuffers();}void mainLoop() {while (!glfwWindowShouldClose(window)) {glfwPollEvents();}}void cleanup() {vkDestroyCommandPool(device, commandPool, nullptr);for (auto framebuffer : swapChainFramebuffers) {vkDestroyFramebuffer(device, framebuffer, nullptr);}vkDestroyPipeline(device, graphicsPipeline, nullptr);vkDestroyPipelineLayout(device, pipelineLayout, nullptr);vkDestroyRenderPass(device, renderPass, nullptr);for (auto imageView : swapChainImageViews) {vkDestroyImageView(device, imageView, nullptr);}vkDestroySwapchainKHR(device, swapChain, nullptr);vkDestroyDevice(device, nullptr);if (enableValidationLayers) {DestroyDebugReportCallbackEXT(instance, callback, nullptr);}vkDestroySurfaceKHR(instance, surface, nullptr);vkDestroyInstance(instance, nullptr);glfwDestroyWindow(window);glfwTerminate();}void createInstance() {if (enableValidationLayers && !checkValidationLayerSupport()) {throw std::runtime_error("validation layers requested, but not available!");}VkApplicationInfo appInfo = {};appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;appInfo.pApplicationName = "Hello Triangle";appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);appInfo.pEngineName = "No Engine";appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);appInfo.apiVersion = VK_API_VERSION_1_0;VkInstanceCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;createInfo.pApplicationInfo = &appInfo;auto extensions = getRequiredExtensions();createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());createInfo.ppEnabledExtensionNames = extensions.data();if (enableValidationLayers) {createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());createInfo.ppEnabledLayerNames = validationLayers.data();} else {createInfo.enabledLayerCount = 0;}if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {throw std::runtime_error("failed to create instance!");}}void setupDebugCallback() {if (!enableValidationLayers) return;VkDebugReportCallbackCreateInfoEXT createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;createInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT;createInfo.pfnCallback = debugCallback;if (CreateDebugReportCallbackEXT(instance, &createInfo, nullptr, &callback) != VK_SUCCESS) {throw std::runtime_error("failed to set up debug callback!");}}void createSurface() {if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {throw std::runtime_error("failed to create window surface!");}}void pickPhysicalDevice() {uint32_t deviceCount = 0;vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);if (deviceCount == 0) {throw std::runtime_error("failed to find GPUs with Vulkan support!");}std::vector<VkPhysicalDevice> devices(deviceCount);vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());for (const auto& device : devices) {if (isDeviceSuitable(device)) {physicalDevice = device;break;}}if (physicalDevice == VK_NULL_HANDLE) {throw std::runtime_error("failed to find a suitable GPU!");}}void createLogicalDevice() {QueueFamilyIndices indices = findQueueFamilies(physicalDevice);std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;std::set<int> uniqueQueueFamilies = {indices.graphicsFamily, indices.presentFamily};float queuePriority = 1.0f;for (int queueFamily : uniqueQueueFamilies) {VkDeviceQueueCreateInfo queueCreateInfo = {};queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;queueCreateInfo.queueFamilyIndex = queueFamily;queueCreateInfo.queueCount = 1;queueCreateInfo.pQueuePriorities = &queuePriority;queueCreateInfos.push_back(queueCreateInfo);}VkPhysicalDeviceFeatures deviceFeatures = {};VkDeviceCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());createInfo.pQueueCreateInfos = queueCreateInfos.data();createInfo.pEnabledFeatures = &deviceFeatures;createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());createInfo.ppEnabledExtensionNames = deviceExtensions.data();if (enableValidationLayers) {createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());createInfo.ppEnabledLayerNames = validationLayers.data();} else {createInfo.enabledLayerCount = 0;}if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {throw std::runtime_error("failed to create logical device!");}vkGetDeviceQueue(device, indices.graphicsFamily, 0, &graphicsQueue);vkGetDeviceQueue(device, indices.presentFamily, 0, &presentQueue);}void createSwapChain() {SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {imageCount = swapChainSupport.capabilities.maxImageCount;}VkSwapchainCreateInfoKHR createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;createInfo.surface = surface;createInfo.minImageCount = imageCount;createInfo.imageFormat = surfaceFormat.format;createInfo.imageColorSpace = surfaceFormat.colorSpace;createInfo.imageExtent = extent;createInfo.imageArrayLayers = 1;createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;QueueFamilyIndices indices = findQueueFamilies(physicalDevice);uint32_t queueFamilyIndices[] = {(uint32_t) indices.graphicsFamily, (uint32_t) indices.presentFamily};if (indices.graphicsFamily != indices.presentFamily) {createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;createInfo.queueFamilyIndexCount = 2;createInfo.pQueueFamilyIndices = queueFamilyIndices;} else {createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;}createInfo.preTransform = swapChainSupport.capabilities.currentTransform;createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;createInfo.presentMode = presentMode;createInfo.clipped = VK_TRUE;createInfo.oldSwapchain = VK_NULL_HANDLE;if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {throw std::runtime_error("failed to create swap chain!");}vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);swapChainImages.resize(imageCount);vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());swapChainImageFormat = surfaceFormat.format;swapChainExtent = extent;}void createImageViews() {swapChainImageViews.resize(swapChainImages.size());for (size_t i = 0; i < swapChainImages.size(); i++) {VkImageViewCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;createInfo.image = swapChainImages[i];createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;createInfo.format = swapChainImageFormat;createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;createInfo.subresourceRange.baseMipLevel = 0;createInfo.subresourceRange.levelCount = 1;createInfo.subresourceRange.baseArrayLayer = 0;createInfo.subresourceRange.layerCount = 1;if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS) {throw std::runtime_error("failed to create image views!");}}}void createRenderPass() {VkAttachmentDescription colorAttachment = {};colorAttachment.format = swapChainImageFormat;colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;VkAttachmentReference colorAttachmentRef = {};colorAttachmentRef.attachment = 0;colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;VkSubpassDescription subpass = {};subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;subpass.colorAttachmentCount = 1;subpass.pColorAttachments = &colorAttachmentRef;VkRenderPassCreateInfo renderPassInfo = {};renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;renderPassInfo.attachmentCount = 1;renderPassInfo.pAttachments = &colorAttachment;renderPassInfo.subpassCount = 1;renderPassInfo.pSubpasses = &subpass;if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {throw std::runtime_error("failed to create render pass!");}}void createGraphicsPipeline() {auto vertShaderCode = readFile("shaders/vert.spv");auto fragShaderCode = readFile("shaders/frag.spv");VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;vertShaderStageInfo.module = vertShaderModule;vertShaderStageInfo.pName = "main";VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;fragShaderStageInfo.module = fragShaderModule;fragShaderStageInfo.pName = "main";VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;vertexInputInfo.vertexBindingDescriptionCount = 0;vertexInputInfo.vertexAttributeDescriptionCount = 0;VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;inputAssembly.primitiveRestartEnable = VK_FALSE;VkViewport viewport = {};viewport.x = 0.0f;viewport.y = 0.0f;viewport.width = (float) swapChainExtent.width;viewport.height = (float) swapChainExtent.height;viewport.minDepth = 0.0f;viewport.maxDepth = 1.0f;VkRect2D scissor = {};scissor.offset = {0, 0};scissor.extent = swapChainExtent;VkPipelineViewportStateCreateInfo viewportState = {};viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;viewportState.viewportCount = 1;viewportState.pViewports = &viewport;viewportState.scissorCount = 1;viewportState.pScissors = &scissor;VkPipelineRasterizationStateCreateInfo rasterizer = {};rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;rasterizer.depthClampEnable = VK_FALSE;rasterizer.rasterizerDiscardEnable = VK_FALSE;rasterizer.polygonMode = VK_POLYGON_MODE_FILL;rasterizer.lineWidth = 1.0f;rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;rasterizer.depthBiasEnable = VK_FALSE;VkPipelineMultisampleStateCreateInfo multisampling = {};multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;multisampling.sampleShadingEnable = VK_FALSE;multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;VkPipelineColorBlendAttachmentState colorBlendAttachment = {};colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;colorBlendAttachment.blendEnable = VK_FALSE;VkPipelineColorBlendStateCreateInfo colorBlending = {};colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;colorBlending.logicOpEnable = VK_FALSE;colorBlending.logicOp = VK_LOGIC_OP_COPY;colorBlending.attachmentCount = 1;colorBlending.pAttachments = &colorBlendAttachment;colorBlending.blendConstants[0] = 0.0f;colorBlending.blendConstants[1] = 0.0f;colorBlending.blendConstants[2] = 0.0f;colorBlending.blendConstants[3] = 0.0f;VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;pipelineLayoutInfo.setLayoutCount = 0;pipelineLayoutInfo.pushConstantRangeCount = 0;if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS) {throw std::runtime_error("failed to create pipeline layout!");}VkGraphicsPipelineCreateInfo pipelineInfo = {};pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;pipelineInfo.stageCount = 2;pipelineInfo.pStages = shaderStages;pipelineInfo.pVertexInputState = &vertexInputInfo;pipelineInfo.pInputAssemblyState = &inputAssembly;pipelineInfo.pViewportState = &viewportState;pipelineInfo.pRasterizationState = &rasterizer;pipelineInfo.pMultisampleState = &multisampling;pipelineInfo.pColorBlendState = &colorBlending;pipelineInfo.layout = pipelineLayout;pipelineInfo.renderPass = renderPass;pipelineInfo.subpass = 0;pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {throw std::runtime_error("failed to create graphics pipeline!");}vkDestroyShaderModule(device, fragShaderModule, nullptr);vkDestroyShaderModule(device, vertShaderModule, nullptr);}void createFramebuffers() {swapChainFramebuffers.resize(swapChainImageViews.size());for (size_t i = 0; i < swapChainImageViews.size(); i++) {VkImageView attachments[] = {swapChainImageViews[i]};VkFramebufferCreateInfo framebufferInfo = {};framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;framebufferInfo.renderPass = renderPass;framebufferInfo.attachmentCount = 1;framebufferInfo.pAttachments = attachments;framebufferInfo.width = swapChainExtent.width;framebufferInfo.height = swapChainExtent.height;framebufferInfo.layers = 1;if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS) {throw std::runtime_error("failed to create framebuffer!");}}}void createCommandPool() {QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);VkCommandPoolCreateInfo poolInfo = {};poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily;if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {throw std::runtime_error("failed to create command pool!");}}void createCommandBuffers() {commandBuffers.resize(swapChainFramebuffers.size());VkCommandBufferAllocateInfo allocInfo = {};allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;allocInfo.commandPool = commandPool;allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;allocInfo.commandBufferCount = (uint32_t) commandBuffers.size();if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {throw std::runtime_error("failed to allocate command buffers!");}for (size_t i = 0; i < commandBuffers.size(); i++) {VkCommandBufferBeginInfo beginInfo = {};beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS) {throw std::runtime_error("failed to begin recording command buffer!");}VkRenderPassBeginInfo renderPassInfo = {};renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;renderPassInfo.renderPass = renderPass;renderPassInfo.framebuffer = swapChainFramebuffers[i];renderPassInfo.renderArea.offset = {0, 0};renderPassInfo.renderArea.extent = swapChainExtent;VkClearValue clearColor = {0.0f, 0.0f, 0.0f, 1.0f};renderPassInfo.clearValueCount = 1;renderPassInfo.pClearValues = &clearColor;vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);vkCmdDraw(commandBuffers[i], 3, 1, 0, 0);vkCmdEndRenderPass(commandBuffers[i]);if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) {throw std::runtime_error("failed to record command buffer!");}}}VkShaderModule createShaderModule(const std::vector<char>& code) {VkShaderModuleCreateInfo createInfo = {};createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;createInfo.codeSize = code.size();createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());VkShaderModule shaderModule;if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {throw std::runtime_error("failed to create shader module!");}return shaderModule;}VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {if (availableFormats.size() == 1 && availableFormats[0].format == VK_FORMAT_UNDEFINED) {return {VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR};}for (const auto& availableFormat : availableFormats) {if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {return availableFormat;}}return availableFormats[0];}VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR> availablePresentModes) {VkPresentModeKHR bestMode = VK_PRESENT_MODE_FIFO_KHR;for (const auto& availablePresentMode : availablePresentModes) {if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {return availablePresentMode;} else if (availablePresentMode == VK_PRESENT_MODE_IMMEDIATE_KHR) {bestMode = availablePresentMode;}}return bestMode;}VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {return capabilities.currentExtent;} else {VkExtent2D actualExtent = {WIDTH, HEIGHT};actualExtent.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, actualExtent.width));actualExtent.height = std::max(capabilities.minImageExtent.height, std::min(capabilities.maxImageExtent.height, actualExtent.height));return actualExtent;}}SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device) {SwapChainSupportDetails details;vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);uint32_t formatCount;vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);if (formatCount != 0) {details.formats.resize(formatCount);vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());}uint32_t presentModeCount;vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);if (presentModeCount != 0) {details.presentModes.resize(presentModeCount);vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());}return details;}bool isDeviceSuitable(VkPhysicalDevice device) {QueueFamilyIndices indices = findQueueFamilies(device);bool extensionsSupported = checkDeviceExtensionSupport(device);bool swapChainAdequate = false;if (extensionsSupported) {SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();}return indices.isComplete() && extensionsSupported && swapChainAdequate;}bool checkDeviceExtensionSupport(VkPhysicalDevice device) {uint32_t extensionCount;vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);std::vector<VkExtensionProperties> availableExtensions(extensionCount);vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());for (const auto& extension : availableExtensions) {requiredExtensions.erase(extension.extensionName);}return requiredExtensions.empty();}QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) {QueueFamilyIndices indices;uint32_t queueFamilyCount = 0;vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());int i = 0;for (const auto& queueFamily : queueFamilies) {if (queueFamily.queueCount > 0 && queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {indices.graphicsFamily = i;}VkBool32 presentSupport = false;vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);if (queueFamily.queueCount > 0 && presentSupport) {indices.presentFamily = i;}if (indices.isComplete()) {break;}i++;}return indices;}std::vector<const char*> getRequiredExtensions() {uint32_t glfwExtensionCount = 0;const char** glfwExtensions;glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);if (enableValidationLayers) {extensions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);}return extensions;}bool checkValidationLayerSupport() {uint32_t layerCount;vkEnumerateInstanceLayerProperties(&layerCount, nullptr);std::vector<VkLayerProperties> availableLayers(layerCount);vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());for (const char* layerName : validationLayers) {bool layerFound = false;for (const auto& layerProperties : availableLayers) {if (strcmp(layerName, layerProperties.layerName) == 0) {layerFound = true;break;}}if (!layerFound) {return false;}}return true;}static std::vector<char> readFile(const std::string& filename) {std::ifstream file(filename, std::ios::ate | std::ios::binary);if (!file.is_open()) {throw std::runtime_error("failed to open file!");}size_t fileSize = (size_t) file.tellg();std::vector<char> buffer(fileSize);file.seekg(0);file.read(buffer.data(), fileSize);file.close();return buffer;}static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char* layerPrefix, const char* msg, void* userData) {std::cerr << "validation layer: " << msg << std::endl;return VK_FALSE;}};int main() {HelloTriangleApplication app;try {app.run();} catch (const std::runtime_error& e) {std::cerr << e.what() << std::endl;return EXIT_FAILURE;}return EXIT_SUCCESS;}
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