开源 企业版 高校版 私有云 模力方舟 AI 队友
代码拉取完成,页面将自动刷新
捐赠
捐赠前请先登录
扫描微信二维码支付
取消
支付完成
支付提示
将跳转至支付宝完成支付
确定
取消
1 Star 0 Fork 32

coder_lw/hp-socket

加入 Gitee
与超过 1400万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
已有帐号? 立即登录
文件
dev
分支 (3)
标签 (64)
dev
master
gh-pages
v6.0.1
v5.9.5
v5.9.4
v5.9.3
v5.9.2
v5.9.1
v5.8.8
v5.8.7
v5.8.6
v5.8.5
v5.8.4
v5.8.3
v5.8.2
v5.8.1
v5.7.3
v5.7.2
v5.7.1
v5.6.4
v5.6.3
v5.6.2
dev
分支 (3)
标签 (64)
dev
master
gh-pages
v6.0.1
v5.9.5
v5.9.4
v5.9.3
v5.9.2
v5.9.1
v5.8.8
v5.8.7
v5.8.6
v5.8.5
v5.8.4
v5.8.3
v5.8.2
v5.8.1
v5.7.3
v5.7.2
v5.7.1
v5.6.4
v5.6.3
v5.6.2
克隆/下载
克隆/下载
提示
下载代码请复制以下命令到终端执行
为确保你提交的代码身份被 Gitee 正确识别,请执行以下命令完成配置
初次使用 SSH 协议进行代码克隆、推送等操作时,需按下述提示完成 SSH 配置
1 生成 RSA 密钥
2 获取 RSA 公钥内容,并配置到 SSH公钥
在 Gitee 上使用 SVN,请访问 使用指南
使用 HTTPS 协议时,命令行会出现如下账号密码验证步骤。基于安全考虑,Gitee 建议 配置并使用私人令牌 替代登录密码进行克隆、推送等操作
Username for 'https://gitee.com': userName
Password for 'https://userName@gitee.com': # 私人令牌
dev
分支 (3)
标签 (64)
dev
master
gh-pages
v6.0.1
v5.9.5
v5.9.4
v5.9.3
v5.9.2
v5.9.1
v5.8.8
v5.8.7
v5.8.6
v5.8.5
v5.8.4
v5.8.3
v5.8.2
v5.8.1
v5.7.3
v5.7.2
v5.7.1
v5.6.4
v5.6.3
v5.6.2
hp-socket
/
Linux
/
src
/
UdpCast.h
hp-socket
/
Linux
/
src
/
UdpCast.h
UdpCast.h 7.64 KB
一键复制 编辑 原始数据 按行查看 历史
伤神小怪兽 提交于 2021年09月01日 00:26 +08:00 . 20210901
/*
* Copyright: JessMA Open Source (ldcsaa@gmail.com)
*
* Author : Bruce Liang
* Website : https://github.com/ldcsaa
* Project : https://github.com/ldcsaa/HP-Socket
* Blog : http://www.cnblogs.com/ldcsaa
* Wiki : http://www.oschina.net/p/hp-socket
* QQ Group : 44636872, 75375912
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "SocketHelper.h"
#include "./common/GeneralHelper.h"
#ifdef _UDP_SUPPORT
class CUdpCast : public IUdpCast
{
public:
virtual BOOL Start (LPCTSTR lpszRemoteAddress, USHORT usPort, BOOL bAsyncConnect = TRUE, LPCTSTR lpszBindAddress = nullptr, USHORT usLocalPort = 0);
virtual BOOL Stop ();
virtual BOOL Send (const BYTE* pBuffer, int iLength, int iOffset = 0);
virtual BOOL SendPackets (const WSABUF pBuffers[], int iCount);
virtual BOOL PauseReceive (BOOL bPause = TRUE);
virtual BOOL Wait (DWORD dwMilliseconds = INFINITE) {return m_evWait.WaitFor(dwMilliseconds, WAIT_FOR_STOP_PREDICATE);}
virtual BOOL HasStarted () {return m_enState == SS_STARTED || m_enState == SS_STARTING;}
virtual EnServiceState GetState () {return m_enState;}
virtual CONNID GetConnectionID () {return m_dwConnID;}
virtual EnSocketError GetLastError () {return m_enLastError;}
virtual LPCTSTR GetLastErrorDesc () {return ::GetSocketErrorDesc(m_enLastError);}
virtual BOOL GetLocalAddress (TCHAR lpszAddress[], int& iAddressLen, USHORT& usPort);
virtual BOOL GetRemoteHost (TCHAR lpszHost[], int& iHostLen, USHORT& usPort);
virtual BOOL GetPendingDataLength (int& iPending) {iPending = m_lsSend.Length(); return HasStarted();}
virtual BOOL IsPauseReceive (BOOL& bPaused) {bPaused = m_bPaused; return HasStarted();}
virtual BOOL IsConnected () {return m_bConnected;}
public:
virtual BOOL IsSecure () {return FALSE;}
virtual void SetReuseAddressPolicy (EnReuseAddressPolicy enReusePolicy){ENSURE_HAS_STOPPED(); m_enReusePolicy = enReusePolicy;}
virtual void SetMaxDatagramSize (DWORD dwMaxDatagramSize) {ENSURE_HAS_STOPPED(); m_dwMaxDatagramSize = dwMaxDatagramSize;}
virtual void SetFreeBufferPoolSize (DWORD dwFreeBufferPoolSize) {ENSURE_HAS_STOPPED(); m_dwFreeBufferPoolSize = dwFreeBufferPoolSize;}
virtual void SetFreeBufferPoolHold (DWORD dwFreeBufferPoolHold) {ENSURE_HAS_STOPPED(); m_dwFreeBufferPoolHold = dwFreeBufferPoolHold;}
virtual void SetCastMode (EnCastMode enCastMode) {ENSURE_HAS_STOPPED(); m_enCastMode = enCastMode;}
virtual void SetMultiCastTtl (int iMCTtl) {ENSURE_HAS_STOPPED(); m_iMCTtl = iMCTtl;}
virtual void SetMultiCastLoop (BOOL bMCLoop) {ENSURE_HAS_STOPPED(); m_bMCLoop = bMCLoop;}
virtual void SetExtra (PVOID pExtra) {m_pExtra = pExtra;}
virtual EnReuseAddressPolicy GetReuseAddressPolicy () {return m_enReusePolicy;}
virtual DWORD GetMaxDatagramSize () {return m_dwMaxDatagramSize;}
virtual DWORD GetFreeBufferPoolSize () {return m_dwFreeBufferPoolSize;}
virtual DWORD GetFreeBufferPoolHold () {return m_dwFreeBufferPoolHold;}
virtual EnCastMode GetCastMode () {return m_enCastMode;}
virtual int GetMultiCastTtl () {return m_iMCTtl;}
virtual BOOL IsMultiCastLoop () {return m_bMCLoop;}
virtual PVOID GetExtra () {return m_pExtra;}
virtual BOOL GetRemoteAddress(TCHAR lpszAddress[], int& iAddressLen, USHORT& usPort)
{
ADDRESS_FAMILY usFamily;
return ::sockaddr_IN_2_A(m_remoteAddr, usFamily, lpszAddress, iAddressLen, usPort);
}
protected:
virtual EnHandleResult FirePrepareConnect(SOCKET socket)
{return m_pListener->OnPrepareConnect(this, m_dwConnID, socket);}
virtual EnHandleResult FireConnect()
{
EnHandleResult rs = m_pListener->OnConnect(this, m_dwConnID);
if(rs != HR_ERROR) rs = FireHandShake();
return rs;
}
virtual EnHandleResult FireHandShake()
{return m_pListener->OnHandShake(this, m_dwConnID);}
virtual EnHandleResult FireSend(const BYTE* pData, int iLength)
{return m_pListener->OnSend(this, m_dwConnID, pData, iLength);}
virtual EnHandleResult FireReceive(const BYTE* pData, int iLength)
{return m_pListener->OnReceive(this, m_dwConnID, pData, iLength);}
virtual EnHandleResult FireReceive(int iLength)
{return m_pListener->OnReceive(this, m_dwConnID, iLength);}
virtual EnHandleResult FireClose(EnSocketOperation enOperation, int iErrorCode)
{return m_pListener->OnClose(this, m_dwConnID, enOperation, iErrorCode);}
void SetLastError(EnSocketError code, LPCSTR func, int ec);
virtual BOOL CheckParams();
virtual void PrepareStart();
virtual void Reset();
virtual void OnWorkerThreadStart(THR_ID tid) {}
virtual void OnWorkerThreadEnd(THR_ID tid) {}
protected:
void SetReserved (PVOID pReserved) {m_pReserved = pReserved;}
PVOID GetReserved () {return m_pReserved;}
BOOL GetRemoteHost (LPCSTR* lpszHost, USHORT* pusPort = nullptr);
private:
void SetRemoteHost (LPCTSTR lpszHost, USHORT usPort);
void SetConnected (BOOL bConnected = TRUE) {m_bConnected = bConnected; if(bConnected) m_enState = SS_STARTED;}
BOOL CheckStarting();
BOOL CheckStoping();
BOOL CreateClientSocket(LPCTSTR lpszRemoteAddress, USHORT usPort, LPCTSTR lpszBindAddress, HP_SOCKADDR& bindAddr);
BOOL BindClientSocket(HP_SOCKADDR& bindAddr);
BOOL ConnectToGroup(const HP_SOCKADDR& bindAddr);
BOOL CreateWorkerThread();
BOOL ProcessNetworkEvent(SHORT events);
BOOL ReadData();
BOOL SendData();
BOOL DoSendData(TItem* pItem, BOOL& bBlocked);
int SendInternal(TItemPtr& itPtr);
void WaitForWorkerThreadEnd();
BOOL HandleClose(SHORT events);
BOOL HandleRead(SHORT events);
BOOL HandleWrite(SHORT events);
UINT WINAPI WorkerThreadProc(LPVOID pv);
public:
CUdpCast(IUdpCastListener* pListener)
: m_pListener (pListener)
, m_lsSend (m_itPool)
, m_soClient (INVALID_SOCKET)
, m_nEvents (0)
, m_dwConnID (0)
, m_usPort (0)
, m_bPaused (FALSE)
, m_bConnected (FALSE)
, m_enLastError (SE_OK)
, m_enState (SS_STOPPED)
, m_pExtra (nullptr)
, m_pReserved (nullptr)
, m_enReusePolicy (RAP_ADDR_ONLY)
, m_dwMaxDatagramSize (DEFAULT_UDP_MAX_DATAGRAM_SIZE)
, m_dwFreeBufferPoolSize(DEFAULT_CLIENT_FREE_BUFFER_POOL_SIZE)
, m_dwFreeBufferPoolHold(DEFAULT_CLIENT_FREE_BUFFER_POOL_HOLD)
, m_iMCTtl (1)
, m_bMCLoop (FALSE)
, m_enCastMode (CM_MULTICAST)
, m_castAddr (AF_UNSPEC, TRUE)
, m_remoteAddr (AF_UNSPEC, TRUE)
{
ASSERT(m_pListener);
}
virtual ~CUdpCast()
{
ENSURE_STOP();
}
private:
CSEM m_evWait;
IUdpCastListener* m_pListener;
TClientCloseContext m_ccContext;
SOCKET m_soClient;
SHORT m_nEvents;
CONNID m_dwConnID;
EnReuseAddressPolicy m_enReusePolicy;
DWORD m_dwMaxDatagramSize;
DWORD m_dwFreeBufferPoolSize;
DWORD m_dwFreeBufferPoolHold;
int m_iMCTtl;
BOOL m_bMCLoop;
EnCastMode m_enCastMode;
EnSocketError m_enLastError;
volatile BOOL m_bConnected;
volatile EnServiceState m_enState;
PVOID m_pExtra;
PVOID m_pReserved;
HP_SOCKADDR m_castAddr;
HP_SOCKADDR m_remoteAddr;
CBufferPtr m_rcBuffer;
protected:
CStringA m_strHost;
USHORT m_usPort;
CItemPool m_itPool;
private:
CSpinGuard m_csState;
CCriSec m_csSend;
TItemListExV m_lsSend;
CEvt m_evSend;
CEvt m_evRecv;
CEvt m_evStop;
volatile BOOL m_bPaused;
CThread<CUdpCast, VOID, UINT> m_thWorker;
};
#endif
Loading...
举报
举报成功
我们将于2个工作日内通过站内信反馈结果给你!
请认真填写举报原因,尽可能描述详细。
请选择举报类型
取消
发送
误判申诉

此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。

如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。

取消
提交

简介

HP-Socket 是一套通用的高性能 TCP/UDP/HTTP 通信框架,包含服务端组件、客户端组件和Agent组件,广泛适用于各种不同应用场景的 TCP/UDP/HTT
暂无标签
Apache-2.0
使用 Apache-2.0 开源许可协议
取消

发行版

暂无发行版

贡献者

全部

近期动态

不能加载更多了
编辑仓库简介
简介内容
主页
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/coder_lw/hp-socket.git
git@gitee.com:coder_lw/hp-socket.git
coder_lw
hp-socket
hp-socket
dev
点此查找更多帮助

搜索帮助

评论
仓库举报
回到顶部
登录提示
该操作需登录 Gitee 帐号,请先登录后再操作。
立即登录
没有帐号,去注册

AltStyle によって変換されたページ (->オリジナル) /