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/** C++ Design Patterns: Template Method* Author: Jakub Vojvoda [github.com/JakubVojvoda]* 2016** Source code is licensed under MIT License* (for more details see LICENSE)**/#include <iostream>/** AbstractClass* implements a template method defining the skeleton of an algorithm*/class AbstractClass{public:virtual ~AbstractClass() {}void templateMethod(){// ...primitiveOperation1();// ...primitiveOperation2();// ...}virtual void primitiveOperation1() = 0;virtual void primitiveOperation2() = 0;// ...};/** Concrete Class* implements the primitive operations to carry out specific steps* of the algorithm, there may be many Concrete classes, each implementing* the full set of the required operation*/class ConcreteClass : public AbstractClass{public:~ConcreteClass() {}void primitiveOperation1(){std::cout << "Primitive operation 1" << std::endl;// ...}void primitiveOperation2(){std::cout << "Primitive operation 2" << std::endl;// ...}// ...};int main(){AbstractClass *tm = new ConcreteClass;tm->templateMethod();delete tm;return 0;}
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