同步操作将从 liyonghelpme/GameServerCsharp 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
<?xml version="1.0" encoding="utf-8"?><Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"><PropertyGroup><Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration><Platform Condition=" '$(Platform)' == '' ">x86</Platform><ProjectGuid>{A482A5E8-5701-42FF-8B3E-F47E65A639B5}</ProjectGuid><OutputType>Exe</OutputType><RootNamespace>TestClient</RootNamespace><AssemblyName>TestClient</AssemblyName><TargetFrameworkVersion>v4.5</TargetFrameworkVersion></PropertyGroup><PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "><DebugSymbols>true</DebugSymbols><DebugType>full</DebugType><Optimize>false</Optimize><OutputPath>bin\Debug</OutputPath><DefineConstants>DEBUG;</DefineConstants><ErrorReport>prompt</ErrorReport><WarningLevel>4</WarningLevel><Externalconsole>true</Externalconsole><PlatformTarget>x86</PlatformTarget></PropertyGroup><PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "><DebugType>full</DebugType><Optimize>true</Optimize><OutputPath>bin\Release</OutputPath><ErrorReport>prompt</ErrorReport><WarningLevel>4</WarningLevel><Externalconsole>true</Externalconsole><PlatformTarget>x86</PlatformTarget></PropertyGroup><ItemGroup><Reference Include="System" /></ItemGroup><ItemGroup><Compile Include="Properties\AssemblyInfo.cs" /><Compile Include="Client.cs" /></ItemGroup><Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /></Project>
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。