同步操作将从 liyonghelpme/GameServerCsharp 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
using System.Collections.Generic;using Google.ProtocolBuffers;namespace MyLib {public partial class Util {public delegate IMessageLite MsgDelegate(ByteString buf);static IMessageLite GetGCGetKeyValue(ByteString buf) {var retMsg = MyLib.GCGetKeyValue.ParseFrom(buf);return retMsg;}static IMessageLite GetGCListBranchinges(ByteString buf) {var retMsg = MyLib.GCListBranchinges.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLoginAccount(ByteString buf) {var retMsg = MyLib.CGLoginAccount.ParseFrom(buf);return retMsg;}static IMessageLite GetCGGetKeyValue(ByteString buf) {var retMsg = MyLib.CGGetKeyValue.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushFightModeChangeWithMap(ByteString buf) {var retMsg = MyLib.GCPushFightModeChangeWithMap.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPickUpLootReward(ByteString buf) {var retMsg = MyLib.GCPickUpLootReward.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSaveGuideStep(ByteString buf) {var retMsg = MyLib.GCSaveGuideStep.ParseFrom(buf);return retMsg;}static IMessageLite GetCGForgotPassword(ByteString buf) {var retMsg = MyLib.CGForgotPassword.ParseFrom(buf);return retMsg;}static IMessageLite GetCGPropsRevive(ByteString buf) {var retMsg = MyLib.CGPropsRevive.ParseFrom(buf);return retMsg;}static IMessageLite GetCGChangeScreen4Point(ByteString buf) {var retMsg = MyLib.CGChangeScreen4Point.ParseFrom(buf);return retMsg;}static IMessageLite GetCGChangeFightMode(ByteString buf) {var retMsg = MyLib.CGChangeFightMode.ParseFrom(buf);return retMsg;}static IMessageLite GetGCBindingSession(ByteString buf) {var retMsg = MyLib.GCBindingSession.ParseFrom(buf);return retMsg;}static IMessageLite GetCGGetCharacterInfo(ByteString buf) {var retMsg = MyLib.CGGetCharacterInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushAttribute2Members(ByteString buf) {var retMsg = MyLib.GCPushAttribute2Members.ParseFrom(buf);return retMsg;}static IMessageLite GetCGRegisterAccount(ByteString buf) {var retMsg = MyLib.CGRegisterAccount.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSetKeyValue(ByteString buf) {var retMsg = MyLib.CGSetKeyValue.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerModifyName(ByteString buf) {var retMsg = MyLib.GCPushPlayerModifyName.ParseFrom(buf);return retMsg;}static IMessageLite GetGCGetCharacterInfo(ByteString buf) {var retMsg = MyLib.GCGetCharacterInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushAttrChange(ByteString buf) {var retMsg = MyLib.GCPushAttrChange.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSelectCharacter(ByteString buf) {var retMsg = MyLib.GCSelectCharacter.ParseFrom(buf);return retMsg;}static IMessageLite GetCGListBranchinges(ByteString buf) {var retMsg = MyLib.CGListBranchinges.ParseFrom(buf);return retMsg;}static IMessageLite GetCGAutoRegisterAccount(ByteString buf) {var retMsg = MyLib.CGAutoRegisterAccount.ParseFrom(buf);return retMsg;}static IMessageLite GetCGModifyPassword(ByteString buf) {var retMsg = MyLib.CGModifyPassword.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushNotice2Kick(ByteString buf) {var retMsg = MyLib.GCPushNotice2Kick.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushLevelUpgrade(ByteString buf) {var retMsg = MyLib.GCPushLevelUpgrade.ParseFrom(buf);return retMsg;}static IMessageLite GetCGHeartBeat(ByteString buf) {var retMsg = MyLib.CGHeartBeat.ParseFrom(buf);return retMsg;}static IMessageLite GetCGPlayerCmd(ByteString buf) {var retMsg = MyLib.CGPlayerCmd.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushLootReward(ByteString buf) {var retMsg = MyLib.GCPushLootReward.ParseFrom(buf);return retMsg;}static IMessageLite GetCGBindingSession(ByteString buf) {var retMsg = MyLib.CGBindingSession.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPropsRevive(ByteString buf) {var retMsg = MyLib.GCPropsRevive.ParseFrom(buf);return retMsg;}static IMessageLite GetGCChangeFightMode(ByteString buf) {var retMsg = MyLib.GCChangeFightMode.ParseFrom(buf);return retMsg;}static IMessageLite GetCGModifyPlayerName(ByteString buf) {var retMsg = MyLib.CGModifyPlayerName.ParseFrom(buf);return retMsg;}static IMessageLite GetCGCreateCharacter(ByteString buf) {var retMsg = MyLib.CGCreateCharacter.ParseFrom(buf);return retMsg;}static IMessageLite GetGCModifyPassword(ByteString buf) {var retMsg = MyLib.GCModifyPassword.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushLevel(ByteString buf) {var retMsg = MyLib.GCPushLevel.ParseFrom(buf);return retMsg;}static IMessageLite GetGCEnterScene(ByteString buf) {var retMsg = MyLib.GCEnterScene.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushNotify(ByteString buf) {var retMsg = MyLib.GCPushNotify.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushLootRewardRemove(ByteString buf) {var retMsg = MyLib.GCPushLootRewardRemove.ParseFrom(buf);return retMsg;}static IMessageLite GetGCForgotPassword(ByteString buf) {var retMsg = MyLib.GCForgotPassword.ParseFrom(buf);return retMsg;}static IMessageLite GetCGPickItem(ByteString buf) {var retMsg = MyLib.CGPickItem.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushExpChange(ByteString buf) {var retMsg = MyLib.GCPushExpChange.ParseFrom(buf);return retMsg;}static IMessageLite GetCGPlayerMove(ByteString buf) {var retMsg = MyLib.CGPlayerMove.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerPower(ByteString buf) {var retMsg = MyLib.GCPushPlayerPower.ParseFrom(buf);return retMsg;}static IMessageLite GetCGDelCharacter(ByteString buf) {var retMsg = MyLib.CGDelCharacter.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSaveGuideStep(ByteString buf) {var retMsg = MyLib.CGSaveGuideStep.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSettingClothShow(ByteString buf) {var retMsg = MyLib.GCSettingClothShow.ParseFrom(buf);return retMsg;}static IMessageLite GetCGAddProp(ByteString buf) {var retMsg = MyLib.CGAddProp.ParseFrom(buf);return retMsg;}static IMessageLite GetGCRegisterAccount(ByteString buf) {var retMsg = MyLib.GCRegisterAccount.ParseFrom(buf);return retMsg;}static IMessageLite GetGCChangeScreen4Point(ByteString buf) {var retMsg = MyLib.GCChangeScreen4Point.ParseFrom(buf);return retMsg;}static IMessageLite GetCGEnterScene(ByteString buf) {var retMsg = MyLib.CGEnterScene.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSettingClothShow(ByteString buf) {var retMsg = MyLib.CGSettingClothShow.ParseFrom(buf);return retMsg;}static IMessageLite GetGCDelCharacter(ByteString buf) {var retMsg = MyLib.GCDelCharacter.ParseFrom(buf);return retMsg;}static IMessageLite GetGCAutoRegisterAccount(ByteString buf) {var retMsg = MyLib.GCAutoRegisterAccount.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerToilState(ByteString buf) {var retMsg = MyLib.GCPushPlayerToilState.ParseFrom(buf);return retMsg;}static IMessageLite GetGCCreateCharacter(ByteString buf) {var retMsg = MyLib.GCCreateCharacter.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerResurrect(ByteString buf) {var retMsg = MyLib.GCPushPlayerResurrect.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPlayerMove(ByteString buf) {var retMsg = MyLib.GCPlayerMove.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPlayerCmd(ByteString buf) {var retMsg = MyLib.GCPlayerCmd.ParseFrom(buf);return retMsg;}static IMessageLite GetGCModifyPlayerName(ByteString buf) {var retMsg = MyLib.GCModifyPlayerName.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSelectCharacter(ByteString buf) {var retMsg = MyLib.CGSelectCharacter.ParseFrom(buf);return retMsg;}static IMessageLite GetCGPickUpLootReward(ByteString buf) {var retMsg = MyLib.CGPickUpLootReward.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSetProp(ByteString buf) {var retMsg = MyLib.CGSetProp.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerDressAttributeChanges(ByteString buf) {var retMsg = MyLib.GCPushPlayerDressAttributeChanges.ParseFrom(buf);return retMsg;}static IMessageLite GetGCLoginAccount(ByteString buf) {var retMsg = MyLib.GCLoginAccount.ParseFrom(buf);return retMsg;}static IMessageLite GetGCCopyInfo(ByteString buf) {var retMsg = MyLib.GCCopyInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGCopyInfo(ByteString buf) {var retMsg = MyLib.CGCopyInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCCopyReward(ByteString buf) {var retMsg = MyLib.GCCopyReward.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushLevelOpen(ByteString buf) {var retMsg = MyLib.GCPushLevelOpen.ParseFrom(buf);return retMsg;}static IMessageLite GetCGResetSkillPoint(ByteString buf) {var retMsg = MyLib.CGResetSkillPoint.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSkillLevelUp(ByteString buf) {var retMsg = MyLib.CGSkillLevelUp.ParseFrom(buf);return retMsg;}static IMessageLite GetCGInjectPropsLevelUp(ByteString buf) {var retMsg = MyLib.CGInjectPropsLevelUp.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLoadInjectPropsLevelUpInfo(ByteString buf) {var retMsg = MyLib.CGLoadInjectPropsLevelUpInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushMemberSkillCD(ByteString buf) {var retMsg = MyLib.GCPushMemberSkillCD.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLoadSkillPanel(ByteString buf) {var retMsg = MyLib.CGLoadSkillPanel.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSkillLevelDown(ByteString buf) {var retMsg = MyLib.CGSkillLevelDown.ParseFrom(buf);return retMsg;}static IMessageLite GetGCInjectPropsLevelUp(ByteString buf) {var retMsg = MyLib.GCInjectPropsLevelUp.ParseFrom(buf);return retMsg;}static IMessageLite GetGCLoadSkillPanel(ByteString buf) {var retMsg = MyLib.GCLoadSkillPanel.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushActivateSkill(ByteString buf) {var retMsg = MyLib.GCPushActivateSkill.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushUnitAddBuffer(ByteString buf) {var retMsg = MyLib.GCPushUnitAddBuffer.ParseFrom(buf);return retMsg;}static IMessageLite GetGCLoadInjectPropsLevelUpInfo(ByteString buf) {var retMsg = MyLib.GCLoadInjectPropsLevelUpInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCResetSkillPoint(ByteString buf) {var retMsg = MyLib.GCResetSkillPoint.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushSkillPoint(ByteString buf) {var retMsg = MyLib.GCPushSkillPoint.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSkillLevelUp(ByteString buf) {var retMsg = MyLib.GCSkillLevelUp.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSkillLevelDown(ByteString buf) {var retMsg = MyLib.GCSkillLevelDown.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSendChat(ByteString buf) {var retMsg = MyLib.CGSendChat.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLoadMChatShowInfo(ByteString buf) {var retMsg = MyLib.CGLoadMChatShowInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCViewChatGoods(ByteString buf) {var retMsg = MyLib.GCViewChatGoods.ParseFrom(buf);return retMsg;}static IMessageLite GetGCLoadMChatShowInfo(ByteString buf) {var retMsg = MyLib.GCLoadMChatShowInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushChat2Client(ByteString buf) {var retMsg = MyLib.GCPushChat2Client.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSendChat(ByteString buf) {var retMsg = MyLib.GCSendChat.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushSendNotice(ByteString buf) {var retMsg = MyLib.GCPushSendNotice.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushNotice(ByteString buf) {var retMsg = MyLib.GCPushNotice.ParseFrom(buf);return retMsg;}static IMessageLite GetCGViewChatGoods(ByteString buf) {var retMsg = MyLib.CGViewChatGoods.ParseFrom(buf);return retMsg;}static IMessageLite GetCGBuyShopProps(ByteString buf) {var retMsg = MyLib.CGBuyShopProps.ParseFrom(buf);return retMsg;}static IMessageLite GetGCBuyShopProps(ByteString buf) {var retMsg = MyLib.GCBuyShopProps.ParseFrom(buf);return retMsg;}static IMessageLite GetGCListUserEquip(ByteString buf) {var retMsg = MyLib.GCListUserEquip.ParseFrom(buf);return retMsg;}static IMessageLite GetGCCheckout4Storage(ByteString buf) {var retMsg = MyLib.GCCheckout4Storage.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSellUserProps(ByteString buf) {var retMsg = MyLib.GCSellUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushGoodsCountChange(ByteString buf) {var retMsg = MyLib.GCPushGoodsCountChange.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSellUserProps(ByteString buf) {var retMsg = MyLib.CGSellUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPackInfo(ByteString buf) {var retMsg = MyLib.GCPushPackInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGAutoAdjustPack(ByteString buf) {var retMsg = MyLib.CGAutoAdjustPack.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSplitUserProps(ByteString buf) {var retMsg = MyLib.CGSplitUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetGCLoadShortcutsInfo(ByteString buf) {var retMsg = MyLib.GCLoadShortcutsInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCUserDressEquip(ByteString buf) {var retMsg = MyLib.GCUserDressEquip.ParseFrom(buf);return retMsg;}static IMessageLite GetCGSwapShortcuts(ByteString buf) {var retMsg = MyLib.CGSwapShortcuts.ParseFrom(buf);return retMsg;}static IMessageLite GetGCUnbindingGoods(ByteString buf) {var retMsg = MyLib.GCUnbindingGoods.ParseFrom(buf);return retMsg;}static IMessageLite GetCGUseUserProps(ByteString buf) {var retMsg = MyLib.CGUseUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetCGUnbindingGoods(ByteString buf) {var retMsg = MyLib.CGUnbindingGoods.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushEquipDataUpdate(ByteString buf) {var retMsg = MyLib.GCPushEquipDataUpdate.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerDressInfo(ByteString buf) {var retMsg = MyLib.GCPushPlayerDressInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLoadShortcutsInfo(ByteString buf) {var retMsg = MyLib.CGLoadShortcutsInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCModifyShortcutsInfo(ByteString buf) {var retMsg = MyLib.GCModifyShortcutsInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCDressCloth(ByteString buf) {var retMsg = MyLib.GCDressCloth.ParseFrom(buf);return retMsg;}static IMessageLite GetCGPut2Storage(ByteString buf) {var retMsg = MyLib.CGPut2Storage.ParseFrom(buf);return retMsg;}static IMessageLite GetCGCheckout4Storage(ByteString buf) {var retMsg = MyLib.CGCheckout4Storage.ParseFrom(buf);return retMsg;}static IMessageLite GetGCTakeOffCloth(ByteString buf) {var retMsg = MyLib.GCTakeOffCloth.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLevelUpEquip(ByteString buf) {var retMsg = MyLib.CGLevelUpEquip.ParseFrom(buf);return retMsg;}static IMessageLite GetGCMergeUserProps(ByteString buf) {var retMsg = MyLib.GCMergeUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetGCUseUserProps(ByteString buf) {var retMsg = MyLib.GCUseUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetCGModifyShortcutsInfo(ByteString buf) {var retMsg = MyLib.CGModifyShortcutsInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGListUserEquip(ByteString buf) {var retMsg = MyLib.CGListUserEquip.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLoadPackInfo(ByteString buf) {var retMsg = MyLib.CGLoadPackInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGDressCloth(ByteString buf) {var retMsg = MyLib.CGDressCloth.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPut2Storage(ByteString buf) {var retMsg = MyLib.GCPut2Storage.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSplitUserProps(ByteString buf) {var retMsg = MyLib.GCSplitUserProps.ParseFrom(buf);return retMsg;}static IMessageLite GetCGQueryUserEquipInfo(ByteString buf) {var retMsg = MyLib.CGQueryUserEquipInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCSwapShortcuts(ByteString buf) {var retMsg = MyLib.GCSwapShortcuts.ParseFrom(buf);return retMsg;}static IMessageLite GetGCLoadPackInfo(ByteString buf) {var retMsg = MyLib.GCLoadPackInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGUserDressEquip(ByteString buf) {var retMsg = MyLib.CGUserDressEquip.ParseFrom(buf);return retMsg;}static IMessageLite GetGCAutoAdjustPack(ByteString buf) {var retMsg = MyLib.GCAutoAdjustPack.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushShortcutsInfo(ByteString buf) {var retMsg = MyLib.GCPushShortcutsInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetGCPushPlayerDressedEquipChange(ByteString buf) {var retMsg = MyLib.GCPushPlayerDressedEquipChange.ParseFrom(buf);return retMsg;}static IMessageLite GetCGTakeOffCloth(ByteString buf) {var retMsg = MyLib.CGTakeOffCloth.ParseFrom(buf);return retMsg;}static IMessageLite GetGCQueryUserEquipInfo(ByteString buf) {var retMsg = MyLib.GCQueryUserEquipInfo.ParseFrom(buf);return retMsg;}static IMessageLite GetCGLevelUpGem(ByteString buf) {var retMsg = MyLib.CGLevelUpGem.ParseFrom(buf);return retMsg;}static IMessageLite GetCGMergeUserProps(ByteString buf) {var retMsg = MyLib.CGMergeUserProps.ParseFrom(buf);return retMsg;}static Dictionary<string, MsgDelegate> msgMap = new Dictionary<string, MsgDelegate>(){{"GCGetKeyValue", GetGCGetKeyValue},{"GCListBranchinges", GetGCListBranchinges},{"CGLoginAccount", GetCGLoginAccount},{"CGGetKeyValue", GetCGGetKeyValue},{"GCPushFightModeChangeWithMap", GetGCPushFightModeChangeWithMap},{"GCPickUpLootReward", GetGCPickUpLootReward},{"GCSaveGuideStep", GetGCSaveGuideStep},{"CGForgotPassword", GetCGForgotPassword},{"CGPropsRevive", GetCGPropsRevive},{"CGChangeScreen4Point", GetCGChangeScreen4Point},{"CGChangeFightMode", GetCGChangeFightMode},{"GCBindingSession", GetGCBindingSession},{"CGGetCharacterInfo", GetCGGetCharacterInfo},{"GCPushAttribute2Members", GetGCPushAttribute2Members},{"CGRegisterAccount", GetCGRegisterAccount},{"CGSetKeyValue", GetCGSetKeyValue},{"GCPushPlayerModifyName", GetGCPushPlayerModifyName},{"GCGetCharacterInfo", GetGCGetCharacterInfo},{"GCPushAttrChange", GetGCPushAttrChange},{"GCSelectCharacter", GetGCSelectCharacter},{"CGListBranchinges", GetCGListBranchinges},{"CGAutoRegisterAccount", GetCGAutoRegisterAccount},{"CGModifyPassword", GetCGModifyPassword},{"GCPushNotice2Kick", GetGCPushNotice2Kick},{"GCPushLevelUpgrade", GetGCPushLevelUpgrade},{"CGHeartBeat", GetCGHeartBeat},{"CGPlayerCmd", GetCGPlayerCmd},{"GCPushLootReward", GetGCPushLootReward},{"CGBindingSession", GetCGBindingSession},{"GCPropsRevive", GetGCPropsRevive},{"GCChangeFightMode", GetGCChangeFightMode},{"CGModifyPlayerName", GetCGModifyPlayerName},{"CGCreateCharacter", GetCGCreateCharacter},{"GCModifyPassword", GetGCModifyPassword},{"GCPushLevel", GetGCPushLevel},{"GCEnterScene", GetGCEnterScene},{"GCPushNotify", GetGCPushNotify},{"GCPushLootRewardRemove", GetGCPushLootRewardRemove},{"GCForgotPassword", GetGCForgotPassword},{"CGPickItem", GetCGPickItem},{"GCPushExpChange", GetGCPushExpChange},{"CGPlayerMove", GetCGPlayerMove},{"GCPushPlayerPower", GetGCPushPlayerPower},{"CGDelCharacter", GetCGDelCharacter},{"CGSaveGuideStep", GetCGSaveGuideStep},{"GCSettingClothShow", GetGCSettingClothShow},{"CGAddProp", GetCGAddProp},{"GCRegisterAccount", GetGCRegisterAccount},{"GCChangeScreen4Point", GetGCChangeScreen4Point},{"CGEnterScene", GetCGEnterScene},{"CGSettingClothShow", GetCGSettingClothShow},{"GCDelCharacter", GetGCDelCharacter},{"GCAutoRegisterAccount", GetGCAutoRegisterAccount},{"GCPushPlayerToilState", GetGCPushPlayerToilState},{"GCCreateCharacter", GetGCCreateCharacter},{"GCPushPlayerResurrect", GetGCPushPlayerResurrect},{"GCPlayerMove", GetGCPlayerMove},{"GCPlayerCmd", GetGCPlayerCmd},{"GCModifyPlayerName", GetGCModifyPlayerName},{"CGSelectCharacter", GetCGSelectCharacter},{"CGPickUpLootReward", GetCGPickUpLootReward},{"CGSetProp", GetCGSetProp},{"GCPushPlayerDressAttributeChanges", GetGCPushPlayerDressAttributeChanges},{"GCLoginAccount", GetGCLoginAccount},{"GCCopyInfo", GetGCCopyInfo},{"CGCopyInfo", GetCGCopyInfo},{"GCCopyReward", GetGCCopyReward},{"GCPushLevelOpen", GetGCPushLevelOpen},{"CGResetSkillPoint", GetCGResetSkillPoint},{"CGSkillLevelUp", GetCGSkillLevelUp},{"CGInjectPropsLevelUp", GetCGInjectPropsLevelUp},{"CGLoadInjectPropsLevelUpInfo", GetCGLoadInjectPropsLevelUpInfo},{"GCPushMemberSkillCD", GetGCPushMemberSkillCD},{"CGLoadSkillPanel", GetCGLoadSkillPanel},{"CGSkillLevelDown", GetCGSkillLevelDown},{"GCInjectPropsLevelUp", GetGCInjectPropsLevelUp},{"GCLoadSkillPanel", GetGCLoadSkillPanel},{"GCPushActivateSkill", GetGCPushActivateSkill},{"GCPushUnitAddBuffer", GetGCPushUnitAddBuffer},{"GCLoadInjectPropsLevelUpInfo", GetGCLoadInjectPropsLevelUpInfo},{"GCResetSkillPoint", GetGCResetSkillPoint},{"GCPushSkillPoint", GetGCPushSkillPoint},{"GCSkillLevelUp", GetGCSkillLevelUp},{"GCSkillLevelDown", GetGCSkillLevelDown},{"CGSendChat", GetCGSendChat},{"CGLoadMChatShowInfo", GetCGLoadMChatShowInfo},{"GCViewChatGoods", GetGCViewChatGoods},{"GCLoadMChatShowInfo", GetGCLoadMChatShowInfo},{"GCPushChat2Client", GetGCPushChat2Client},{"GCSendChat", GetGCSendChat},{"GCPushSendNotice", GetGCPushSendNotice},{"GCPushNotice", GetGCPushNotice},{"CGViewChatGoods", GetCGViewChatGoods},{"CGBuyShopProps", GetCGBuyShopProps},{"GCBuyShopProps", GetGCBuyShopProps},{"GCListUserEquip", GetGCListUserEquip},{"GCCheckout4Storage", GetGCCheckout4Storage},{"GCSellUserProps", GetGCSellUserProps},{"GCPushGoodsCountChange", GetGCPushGoodsCountChange},{"CGSellUserProps", GetCGSellUserProps},{"GCPushPackInfo", GetGCPushPackInfo},{"CGAutoAdjustPack", GetCGAutoAdjustPack},{"CGSplitUserProps", GetCGSplitUserProps},{"GCLoadShortcutsInfo", GetGCLoadShortcutsInfo},{"GCUserDressEquip", GetGCUserDressEquip},{"CGSwapShortcuts", GetCGSwapShortcuts},{"GCUnbindingGoods", GetGCUnbindingGoods},{"CGUseUserProps", GetCGUseUserProps},{"CGUnbindingGoods", GetCGUnbindingGoods},{"GCPushEquipDataUpdate", GetGCPushEquipDataUpdate},{"GCPushPlayerDressInfo", GetGCPushPlayerDressInfo},{"CGLoadShortcutsInfo", GetCGLoadShortcutsInfo},{"GCModifyShortcutsInfo", GetGCModifyShortcutsInfo},{"GCDressCloth", GetGCDressCloth},{"CGPut2Storage", GetCGPut2Storage},{"CGCheckout4Storage", GetCGCheckout4Storage},{"GCTakeOffCloth", GetGCTakeOffCloth},{"CGLevelUpEquip", GetCGLevelUpEquip},{"GCMergeUserProps", GetGCMergeUserProps},{"GCUseUserProps", GetGCUseUserProps},{"CGModifyShortcutsInfo", GetCGModifyShortcutsInfo},{"CGListUserEquip", GetCGListUserEquip},{"CGLoadPackInfo", GetCGLoadPackInfo},{"CGDressCloth", GetCGDressCloth},{"GCPut2Storage", GetGCPut2Storage},{"GCSplitUserProps", GetGCSplitUserProps},{"CGQueryUserEquipInfo", GetCGQueryUserEquipInfo},{"GCSwapShortcuts", GetGCSwapShortcuts},{"GCLoadPackInfo", GetGCLoadPackInfo},{"CGUserDressEquip", GetCGUserDressEquip},{"GCAutoAdjustPack", GetGCAutoAdjustPack},{"GCPushShortcutsInfo", GetGCPushShortcutsInfo},{"GCPushPlayerDressedEquipChange", GetGCPushPlayerDressedEquipChange},{"CGTakeOffCloth", GetCGTakeOffCloth},{"GCQueryUserEquipInfo", GetGCQueryUserEquipInfo},{"CGLevelUpGem", GetCGLevelUpGem},{"CGMergeUserProps", GetCGMergeUserProps},};public static IMessageLite GetMsg(int moduleId, int messageId, ByteString buf) {var module = SaveGame.saveGame.getModuleName(moduleId);var msg = SaveGame.saveGame.getMethodName(module, messageId);Debug.LogWarning ("modulename "+module+" "+msg);return msgMap[msg](buf);}}}
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。