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UnityCsReference
/
Tools
/
Unity.SerializationLogic
/
UnitySerializationLogic.cs
UnityCsReference
/
Tools
/
Unity.SerializationLogic
/
UnitySerializationLogic.cs
UnitySerializationLogic.cs 22.74 KB
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Unity Technologies 提交于 2019年12月19日 18:21 +08:00 . Unity 202010a17 C# reference source code
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
using Mono.Collections.Generic;
using Unity.CecilTools;
using Unity.CecilTools.Extensions;
namespace Unity.SerializationLogic
{
internal class GenericInstanceHolder
{
public int Count;
public IGenericInstance GenericInstance;
}
public class TypeResolver
{
private readonly IGenericInstance _typeDefinitionContext;
private readonly IGenericInstance _methodDefinitionContext;
private readonly Dictionary<string, GenericInstanceHolder> _context = new Dictionary<string, GenericInstanceHolder>();
public TypeResolver()
{
}
public TypeResolver(IGenericInstance typeDefinitionContext)
{
_typeDefinitionContext = typeDefinitionContext;
}
public TypeResolver(GenericInstanceMethod methodDefinitionContext)
{
_methodDefinitionContext = methodDefinitionContext;
}
public TypeResolver(IGenericInstance typeDefinitionContext, IGenericInstance methodDefinitionContext)
{
_typeDefinitionContext = typeDefinitionContext;
_methodDefinitionContext = methodDefinitionContext;
}
public void Add(GenericInstanceType genericInstanceType)
{
Add(ElementTypeFor(genericInstanceType).FullName, genericInstanceType);
}
public void Remove(GenericInstanceType genericInstanceType)
{
Remove(genericInstanceType.ElementType.FullName, genericInstanceType);
}
public void Add(GenericInstanceMethod genericInstanceMethod)
{
Add(ElementTypeFor(genericInstanceMethod).FullName, genericInstanceMethod);
}
private static MemberReference ElementTypeFor(TypeSpecification genericInstanceType)
{
return genericInstanceType.ElementType;
}
private static MemberReference ElementTypeFor(MethodSpecification genericInstanceMethod)
{
return genericInstanceMethod.ElementMethod;
}
public void Remove(GenericInstanceMethod genericInstanceMethod)
{
Remove(genericInstanceMethod.ElementMethod.FullName, genericInstanceMethod);
}
public TypeReference Resolve(TypeReference typeReference)
{
var genericParameter = typeReference as GenericParameter;
if (genericParameter != null)
{
var resolved = ResolveGenericParameter(genericParameter);
if (genericParameter == resolved) // Resolving failed, return what we have.
return resolved;
return Resolve(resolved);
}
var arrayType = typeReference as ArrayType;
if (arrayType != null)
return new ArrayType(Resolve(arrayType.ElementType), arrayType.Rank);
var pointerType = typeReference as PointerType;
if (pointerType != null)
return new PointerType(Resolve(pointerType.ElementType));
var byReferenceType = typeReference as ByReferenceType;
if (byReferenceType != null)
return new ByReferenceType(Resolve(byReferenceType.ElementType));
var genericInstanceType = typeReference as GenericInstanceType;
if (genericInstanceType != null)
{
var newGenericInstanceType = new GenericInstanceType(Resolve(genericInstanceType.ElementType));
foreach (var genericArgument in genericInstanceType.GenericArguments)
newGenericInstanceType.GenericArguments.Add(Resolve(genericArgument));
return newGenericInstanceType;
}
var pinnedType = typeReference as PinnedType;
if (pinnedType != null)
return new PinnedType(Resolve(pinnedType.ElementType));
var reqModifierType = typeReference as RequiredModifierType;
if (reqModifierType != null)
return Resolve(reqModifierType.ElementType);
var optModifierType = typeReference as OptionalModifierType;
if (optModifierType != null)
return new OptionalModifierType(Resolve(optModifierType.ModifierType), Resolve(optModifierType.ElementType));
var sentinelType = typeReference as SentinelType;
if (sentinelType != null)
return new SentinelType(Resolve(sentinelType.ElementType));
var funcPtrType = typeReference as FunctionPointerType;
if (funcPtrType != null)
throw new NotSupportedException("Function pointer types are not supported by the SerializationWeaver");
if (typeReference is TypeSpecification)
throw new NotSupportedException();
return typeReference;
}
private TypeReference ResolveGenericParameter(GenericParameter genericParameter)
{
if (genericParameter.Owner == null)
throw new NotSupportedException();
var memberReference = genericParameter.Owner as MemberReference;
if (memberReference == null)
throw new NotSupportedException();
var key = memberReference.FullName;
if (!_context.ContainsKey(key))
{
if (genericParameter.Type == GenericParameterType.Type)
{
if (_typeDefinitionContext != null)
return _typeDefinitionContext.GenericArguments[genericParameter.Position];
return genericParameter;
}
if (_methodDefinitionContext != null)
return _methodDefinitionContext.GenericArguments[genericParameter.Position];
return genericParameter;
}
return GenericArgumentAt(key, genericParameter.Position);
}
private TypeReference GenericArgumentAt(string key, int position)
{
return _context[key].GenericInstance.GenericArguments[position];
}
private void Add(string key, IGenericInstance value)
{
GenericInstanceHolder oldValue;
if (_context.TryGetValue(key, out oldValue))
{
var memberReference = value as MemberReference;
if (memberReference == null)
throw new NotSupportedException();
var storedValue = (MemberReference)oldValue.GenericInstance;
if (storedValue.FullName != memberReference.FullName)
throw new ArgumentException("Duplicate key!", "key");
oldValue.Count++;
return;
}
_context.Add(key, new GenericInstanceHolder { Count = 1, GenericInstance = value });
}
private void Remove(string key, IGenericInstance value)
{
GenericInstanceHolder oldValue;
if (_context.TryGetValue(key, out oldValue))
{
var memberReference = value as MemberReference;
if (memberReference == null)
throw new NotSupportedException();
var storedValue = (MemberReference)oldValue.GenericInstance;
if (storedValue.FullName != memberReference.FullName)
throw new ArgumentException("Invalid value!", "value");
oldValue.Count--;
if (oldValue.Count == 0)
_context.Remove(key);
return;
}
throw new ArgumentException("Invalid key!", "key");
}
}
public static class UnitySerializationLogic
{
public static bool WillUnitySerialize(FieldDefinition fieldDefinition)
{
return WillUnitySerialize(fieldDefinition, new TypeResolver(null));
}
public static bool WillUnitySerialize(FieldDefinition fieldDefinition, TypeResolver typeResolver)
{
if (fieldDefinition == null)
return false;
//skip static, const and NotSerialized fields before even checking the type
if (fieldDefinition.IsStatic || IsConst(fieldDefinition) || fieldDefinition.IsNotSerialized || fieldDefinition.IsInitOnly)
return false;
// The field must have correct visibility/decoration to be serialized.
if (!fieldDefinition.IsPublic &&
!ShouldHaveHadAllFieldsPublic(fieldDefinition) &&
!HasSerializeFieldAttribute(fieldDefinition) &&
!HasSerializeReferenceAttribute(fieldDefinition))
return false;
// Don't try to resolve types that come from Windows assembly,
// as serialization weaver will fail to resolve that (due to it being in platform specific SDKs)
if (ShouldNotTryToResolve(fieldDefinition.FieldType))
return false;
if (IsFixedBuffer(fieldDefinition))
return true;
// Resolving types is more complex and slower than checking their names or attributes,
// thus keep those checks below
var typeReference = typeResolver.Resolve(fieldDefinition.FieldType);
//the type of the field must be serializable in the first place.
if (typeReference.MetadataType == MetadataType.String)
return true;
if (typeReference.IsValueType)
return IsValueTypeSerializable(typeReference);
if (typeReference is ArrayType || CecilUtils.IsGenericList(typeReference))
{
if (!HasSerializeReferenceAttribute(fieldDefinition))
return IsSupportedCollection(typeReference);
}
if (!IsReferenceTypeSerializable(typeReference) && !HasSerializeReferenceAttribute(fieldDefinition))
return false;
if (IsDelegate(typeReference))
return false;
return true;
}
private static bool IsDelegate(TypeReference typeReference)
{
return typeReference.IsAssignableTo("System.Delegate");
}
public static bool ShouldFieldBePPtrRemapped(FieldDefinition fieldDefinition)
{
return ShouldFieldBePPtrRemapped(fieldDefinition, new TypeResolver(null));
}
public static bool ShouldFieldBePPtrRemapped(FieldDefinition fieldDefinition, TypeResolver typeResolver)
{
if (!WillUnitySerialize(fieldDefinition, typeResolver))
return false;
return CanTypeContainUnityEngineObjectReference(typeResolver.Resolve(fieldDefinition.FieldType));
}
private static bool CanTypeContainUnityEngineObjectReference(TypeReference typeReference)
{
if (IsUnityEngineObject(typeReference))
return true;
if (typeReference.IsEnum())
return false;
if (IsSerializablePrimitive(typeReference))
return false;
if (IsSupportedCollection(typeReference))
return CanTypeContainUnityEngineObjectReference(CecilUtils.ElementTypeOfCollection(typeReference));
var definition = typeReference.Resolve();
if (definition == null)
return false;
return HasFieldsThatCanContainUnityEngineObjectReferences(definition, new TypeResolver(typeReference as GenericInstanceType));
}
private static bool HasFieldsThatCanContainUnityEngineObjectReferences(TypeDefinition definition, TypeResolver typeResolver)
{
return AllFieldsFor(definition, typeResolver).Where(kv => kv.Value.Resolve(kv.Key.FieldType).Resolve() != definition).Any(kv => CanFieldContainUnityEngineObjectReference(definition, kv.Key, kv.Value));
}
private static IEnumerable<KeyValuePair<FieldDefinition, TypeResolver>> AllFieldsFor(TypeDefinition definition, TypeResolver typeResolver)
{
var baseType = definition.BaseType;
if (baseType != null)
{
var genericBaseInstanceType = baseType as GenericInstanceType;
if (genericBaseInstanceType != null)
typeResolver.Add(genericBaseInstanceType);
foreach (var kv in AllFieldsFor(baseType.Resolve(), typeResolver))
yield return kv;
if (genericBaseInstanceType != null)
typeResolver.Remove(genericBaseInstanceType);
}
foreach (var fieldDefinition in definition.Fields)
yield return new KeyValuePair<FieldDefinition, TypeResolver>(fieldDefinition, typeResolver);
}
private static bool CanFieldContainUnityEngineObjectReference(TypeReference typeReference, FieldDefinition t, TypeResolver typeResolver)
{
if (typeResolver.Resolve(t.FieldType) == typeReference)
return false;
if (!WillUnitySerialize(t, typeResolver))
return false;
if (UnityEngineTypePredicates.IsUnityEngineValueType(typeReference))
return false;
return true;
}
private static bool IsConst(FieldDefinition fieldDefinition)
{
return fieldDefinition.IsLiteral && !fieldDefinition.IsInitOnly;
}
public static bool HasSerializeFieldAttribute(FieldDefinition field)
{
//return FieldAttributes(field).Any(UnityEngineTypePredicates.IsSerializeFieldAttribute);
foreach (var attribute in FieldAttributes(field))
if (UnityEngineTypePredicates.IsSerializeFieldAttribute(attribute))
return true;
return false;
}
public static bool HasSerializeReferenceAttribute(FieldDefinition field)
{
foreach (var attribute in FieldAttributes(field))
if (UnityEngineTypePredicates.IsSerializeReferenceAttribute(attribute))
return true;
return false;
}
private static IEnumerable<TypeReference> FieldAttributes(FieldDefinition field)
{
return field.CustomAttributes.Select(_ => _.AttributeType);
}
public static bool ShouldNotTryToResolve(TypeReference typeReference)
{
var typeReferenceScopeName = typeReference.Scope.Name;
if (typeReferenceScopeName == "Windows")
{
return true;
}
if (typeReferenceScopeName == "mscorlib")
{
var resolved = typeReference.Resolve();
return resolved == null;
}
try
{ // This will throw an exception if typereference thinks it's referencing a .dll,
// but actually there's .winmd file in the current directory. RRW will fix this
// at a later step, so we will not try to resolve this type. This is OK, as any
// type defined in a winmd cannot be serialized.
typeReference.Resolve();
}
catch
{
return true;
}
return false;
}
private static bool IsFieldTypeSerializable(TypeReference typeReference, FieldDefinition fieldDefinition)
{
return IsTypeSerializable(typeReference) || IsSupportedCollection(typeReference) || IsFixedBuffer(fieldDefinition);
}
private static bool IsValueTypeSerializable(TypeReference typeReference)
{
if (typeReference.IsPrimitive)
return IsSerializablePrimitive(typeReference);
return UnityEngineTypePredicates.IsSerializableUnityStruct(typeReference) ||
typeReference.IsEnum() ||
ShouldImplementIDeserializable(typeReference);
}
private static bool IsReferenceTypeSerializable(TypeReference typeReference)
{
if (typeReference.MetadataType == MetadataType.String)
return IsSerializablePrimitive(typeReference);
if (IsGenericDictionary(typeReference))
return false;
if (IsUnityEngineObject(typeReference) ||
ShouldImplementIDeserializable(typeReference) ||
UnityEngineTypePredicates.IsSerializableUnityClass(typeReference))
return true;
return false;
}
private static bool IsTypeSerializable(TypeReference typeReference)
{
if (typeReference.MetadataType == MetadataType.String)
return true;
if (typeReference.IsValueType)
return IsValueTypeSerializable(typeReference);
return IsReferenceTypeSerializable(typeReference);
}
private static bool IsGenericDictionary(TypeReference typeReference)
{
var current = typeReference;
if (current != null)
{
if (CecilUtils.IsGenericDictionary(current))
return true;
}
return false;
}
public static bool IsFixedBuffer(FieldDefinition fieldDefinition)
{
return GetFixedBufferAttribute(fieldDefinition) != null;
}
public static CustomAttribute GetFixedBufferAttribute(FieldDefinition fieldDefinition)
{
if (!fieldDefinition.HasCustomAttributes)
return null;
return fieldDefinition.CustomAttributes.SingleOrDefault(a => a.AttributeType.FullName == "System.Runtime.CompilerServices.FixedBufferAttribute");
}
public static int GetFixedBufferLength(FieldDefinition fieldDefinition)
{
var fixedBufferAttribute = GetFixedBufferAttribute(fieldDefinition);
if (fixedBufferAttribute == null)
throw new ArgumentException(string.Format("Field '{0}' is not a fixed buffer field.", fieldDefinition.FullName));
var size = (Int32)fixedBufferAttribute.ConstructorArguments[1].Value;
return size;
}
public static int PrimitiveTypeSize(TypeReference type)
{
switch (type.MetadataType)
{
case MetadataType.Boolean:
case MetadataType.Byte:
case MetadataType.SByte:
return 1;
case MetadataType.Char:
case MetadataType.Int16:
case MetadataType.UInt16:
return 2;
case MetadataType.Int32:
case MetadataType.UInt32:
case MetadataType.Single:
return 4;
case MetadataType.Int64:
case MetadataType.UInt64:
case MetadataType.Double:
return 8;
default:
throw new ArgumentException(string.Format("Unsupported {0}", type.MetadataType));
}
}
private static bool IsSerializablePrimitive(TypeReference typeReference)
{
switch (typeReference.MetadataType)
{
case MetadataType.SByte:
case MetadataType.Byte:
case MetadataType.Char:
case MetadataType.Int16:
case MetadataType.UInt16:
case MetadataType.Int64:
case MetadataType.UInt64:
case MetadataType.Int32:
case MetadataType.UInt32:
case MetadataType.Single:
case MetadataType.Double:
case MetadataType.Boolean:
case MetadataType.String:
return true;
}
return false;
}
public static bool IsSupportedCollection(TypeReference typeReference)
{
if (!(typeReference is ArrayType || CecilUtils.IsGenericList(typeReference)))
return false;
// We don't support arrays like byte[,] etc
if (typeReference.IsArray && ((ArrayType)typeReference).Rank > 1)
return false;
return IsTypeSerializable(CecilUtils.ElementTypeOfCollection(typeReference));
}
private static bool ShouldHaveHadAllFieldsPublic(FieldDefinition field)
{
return UnityEngineTypePredicates.IsUnityEngineValueType(field.DeclaringType);
}
private static bool IsUnityEngineObject(TypeReference typeReference)
{
return UnityEngineTypePredicates.IsUnityEngineObject(typeReference);
}
public static bool IsNonSerialized(TypeReference typeDeclaration)
{
if (typeDeclaration == null)
return true;
if (typeDeclaration.HasGenericParameters)
return true;
if (typeDeclaration.MetadataType == MetadataType.Object)
return true;
var fullName = typeDeclaration.FullName;
if (fullName.StartsWith("System.")) //can this be done better?
return true;
if (typeDeclaration.IsArray)
return true;
if (typeDeclaration.FullName == UnityEngineTypePredicates.MonoBehaviour)
return true;
if (typeDeclaration.FullName == UnityEngineTypePredicates.ScriptableObject)
return true;
if (typeDeclaration.IsEnum())
return true;
return false;
}
public static bool ShouldImplementIDeserializable(TypeReference typeDeclaration)
{
if (typeDeclaration.FullName == "UnityEngine.ExposedReference`1")
return true;
if (IsNonSerialized(typeDeclaration))
return false;
try
{
if (UnityEngineTypePredicates.ShouldHaveHadSerializableAttribute(typeDeclaration))
return true;
var resolvedTypeDeclaration = typeDeclaration.CheckedResolve();
if (resolvedTypeDeclaration.IsValueType)
{
return resolvedTypeDeclaration.IsSerializable && !resolvedTypeDeclaration.CustomAttributes.Any(a => a.AttributeType.FullName.Contains("System.Runtime.CompilerServices.CompilerGenerated"));
}
else
{
return (resolvedTypeDeclaration.IsSerializable && !resolvedTypeDeclaration.CustomAttributes.Any(a => a.AttributeType.FullName.Contains("System.Runtime.CompilerServices.CompilerGenerated"))) ||
resolvedTypeDeclaration.IsSubclassOf(UnityEngineTypePredicates.MonoBehaviour, UnityEngineTypePredicates.ScriptableObject);
}
}
catch (Exception)
{
return false;
}
}
}
}
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