// Unity C# reference source// Copyright (c) Unity Technologies. For terms of use, see// https://unity3d.com/legal/licenses/Unity_Reference_Only_Licenseusing UnityEngine.Scripting;namespace UnityEngine{internal class ScriptingUtility{struct TestClass{public int value;}// This method is the first thing called after loading assemblies.// If the scripting runtime somehow breaks because of "broken"// assemblies, then the call to this method will fail.// It's purpose is to communicate that there is an issue with// calling C# code in general and nothing that is specific// to any specific C# code/system.[RequiredByNativeCode]static bool IsManagedCodeWorking(){var testClass = new TestClass { value = 42 };return testClass.value == 42;}}}
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