Explore Enterprise Education Gitee Premium Gitee AI AI teammates
Fetch the repository succeeded.
Create your Gitee Account
Explore and code with more than 14 million developers,Free private repositories !:)
Sign up
Already have an account? Sign in
文件
master
Branches (3)
master
FairlyGUI
testSubModule
This repository doesn't specify license. Please pay attention to the specific project description and its upstream code dependency when using it.
The license selected for the repository is subject to the license used by the main branch of the repository.
master
Branches (3)
master
FairlyGUI
testSubModule
Clone or Download
Clone/Download
Prompt
To download the code, please copy the following command and execute it in the terminal
To ensure that your submitted code identity is correctly recognized by Gitee, please execute the following command.
When using the SSH protocol for the first time to clone or push code, follow the prompts below to complete the SSH configuration.
1 Generate RSA keys.
2 Obtain the content of the RSA public key and configure it in SSH Public Keys
To use SVN on Gitee, please visit the usage guide
When using the HTTPS protocol, the command line will prompt for account and password verification as follows. For security reasons, Gitee recommends configure and use personal access tokens instead of login passwords for cloning, pushing, and other operations.
Username for 'https://gitee.com': userName
Password for 'https://userName@gitee.com': # Private Token
master
Branches (3)
master
FairlyGUI
testSubModule
UnityResourceMgr
/
Android
/
Cocos2dxHandler.java
UnityResourceMgr
/
Android
/
Cocos2dxHandler.java
Cocos2dxHandler.java 2.34 KB
Copy Edit Raw Blame History
billwillman authored 2018年06月26日 17:40 +08:00 . [修改]注释掉日志
package com.example.crossgate;
import java.lang.ref.WeakReference;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
public class Cocos2dxHandler extends Handler {
// ===========================================================
// Constants
// ===========================================================
public final static int HANDLER_SHOW_DIALOG = 1;
public final static int HANDLER_SHOW_EDITBOX_DIALOG = 2;
// ===========================================================
// Fields
// ===========================================================
private WeakReference<Activity> mActivity;
// ===========================================================
// Constructors
// ===========================================================
public Cocos2dxHandler(Activity activity) {
this.mActivity = new WeakReference<Activity>(activity);
}
public void handleMessage(Message msg)
{
switch (msg.what) {
case Cocos2dxHandler.HANDLER_SHOW_DIALOG:
// ֧
//showDialog(msg);
break;
case Cocos2dxHandler.HANDLER_SHOW_EDITBOX_DIALOG:
showEditBoxDialog(msg);
break;
}
}
private void showEditBoxDialog(Message msg) {
// Log.i("Unity", "showEditBoxDialog");
EditBoxMessage editBoxMessage = (EditBoxMessage)msg.obj;
Cocos2dxEditBoxDialog dialog = new Cocos2dxEditBoxDialog(this.mActivity.get(),
editBoxMessage.title,
editBoxMessage.content,
editBoxMessage.inputMode,
editBoxMessage.inputFlag,
editBoxMessage.returnType,
editBoxMessage.maxLength);
dialog.InitUnityMethod(editBoxMessage.gameObjName, editBoxMessage.methodName);
dialog.show();
}
public static class EditBoxMessage {
public String title;
public String content;
public int inputMode;
public int inputFlag;
public int returnType;
public int maxLength;
public String gameObjName;
public String methodName;
public EditBoxMessage(String title, String content, int inputMode, int inputFlag, int returnType, int maxLength, String gameObj, String method){
this.content = content;
this.title = title;
this.inputMode = inputMode;
this.inputFlag = inputFlag;
this.returnType = returnType;
this.maxLength = maxLength;
this.gameObjName = gameObj;
this.methodName = method;
}
}
}
Loading...
Report
Report success
We will send you the feedback within 2 working days through the letter!
Please fill in the reason for the report carefully. Provide as detailed a description as possible.
Please select a report type
Cancel
Send
误判申诉

此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。

如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。

取消
提交

Releases

No release

Contributors

All

Activities

can not load any more
Edit
About
Homepage
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/billwillman/UnityResourceMgr.git
git@gitee.com:billwillman/UnityResourceMgr.git
billwillman
UnityResourceMgr
UnityResourceMgr
master
Going to Help Center

Search

Comment
Repository Report
Back to the top
Login prompt
This operation requires login to the code cloud account. Please log in before operating.
Go to login
No account. Register

AltStyle によって変換されたページ (->オリジナル) /