I have a top-down character object that is a Container of various parts. This character can have elements that should move along with it (think a health bar, a speech bubble) that should NOT rotate when the character rotates.
If I add it to the Container, it rotates by default. If I don't add it to the Container, the element needs to be moved separately to keep up.
Neither of those work super well for me. Is there a neat way to flag that part of a Container should not rotate with it? Or that one object should stick to another without having them be in a Container? π€
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\$\begingroup\$ So you want to billboard the healthbar graphic... \$\endgroup\$ratchet freak– ratchet freak2025εΉ΄09ζ25ζ₯ 08:33:04 +00:00Commented Sep 25 at 8:33
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1\$\begingroup\$ I guess? I'm not familiar with that term. Can you explain what you mean exactly? \$\endgroup\$Mara– Mara2025εΉ΄09ζ26ζ₯ 09:16:34 +00:00Commented Sep 26 at 9:16