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NavMesh Link creates a navigable link between two locations that use NavMeshes.

This link can be from point to point or it can span a gap, in which case the Agent uses the nearest location along the entry edge to cross the link.

I don't know why when I use navmesh link player move along horizontal plane (that I demonstrate it by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate it green curve)? should I use force?

enter image description here

you can see player move horizontally! that isn't interesting. Offmesh Links - Unity Official Tutorials

enter image description here

NavMesh Link creates a navigable link between two locations that use NavMeshes.

This link can be from point to point or it can span a gap, in which case the Agent uses the nearest location along the entry edge to cross the link.

I don't know why when I use navmesh link player move along horizontal plane (that I demonstrate it by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate it green curve)? should I use force?

enter image description here

you can see player move horizontally! that isn't interesting. Offmesh Links - Unity Official Tutorials

enter image description here

NavMesh Link creates a navigable link between two locations that use NavMeshes.

This link can be from point to point or it can span a gap, in which case the Agent uses the nearest location along the entry edge to cross the link.

I don't know why when I use navmesh link player move along horizontal plane (that I demonstrate it by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate it green curve)? should I use force?

enter image description here

you can see player move horizontally! that isn't interesting. Offmesh Links - Unity Official Tutorials

enter image description here

added 162 characters in body
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NavMesh Link creates a navigable link between two locations that use NavMeshes.

This link can be from point to point or it can span a gap, in which case the Agent uses the nearest location along the entry edge to cross the link.

I don't know why when I use navmesh linknavmesh link player move along horizontal plane (that I demonstrate Itit by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate Itit green curve)? should I use force?

enter image description here

you can see player move horizontally! that isn't interesting. Offmesh Links - Unity Official Tutorials

enter image description here

I don't know why when I use navmesh link player move along horizontal plane (that I demonstrate It by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate It green curve)?

enter image description here

you can see player move horizontally!

enter image description here

NavMesh Link creates a navigable link between two locations that use NavMeshes.

This link can be from point to point or it can span a gap, in which case the Agent uses the nearest location along the entry edge to cross the link.

I don't know why when I use navmesh link player move along horizontal plane (that I demonstrate it by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate it green curve)? should I use force?

enter image description here

you can see player move horizontally! that isn't interesting. Offmesh Links - Unity Official Tutorials

enter image description here

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How to move player along navmesh link's curve?

I don't know why when I use navmesh link player move along horizontal plane (that I demonstrate It by red line) between gaps in navmesh link Is there a option that player jump along curve (that I demonstrate It green curve)?

enter image description here

you can see player move horizontally!

enter image description here

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AltStyle によって変換されたページ (->オリジナル) /