This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation. More...
#include <dxva2.h>
This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation.
The application must make it available as AVCodecContext.hwaccel_context.
DXVA2 configuration used to create the decoder.
Definition at line 66 of file dxva2.h.
Referenced by dxva2_create_decoder().
The number of surface in the surface array.
Definition at line 71 of file dxva2.h.
Referenced by dxva2_create_decoder().
The array of Direct3D surfaces used to create the decoder.
Definition at line 76 of file dxva2.h.
Referenced by dxva2_create_decoder().
A bit field configuring the workarounds needed for using the decoder.
Definition at line 81 of file dxva2.h.
Referenced by dxva2_create_decoder().