1 /*
2 * rectangle filling function
3 * Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * useful rectangle filling function
25 * @author Michael Niedermayer <michaelni@gmx.at>
26 */
27
28 #ifndef AVCODEC_RECTANGLE_H
29 #define AVCODEC_RECTANGLE_H
30
34
35 /**
36 * fill a rectangle.
37 * @param h height of the rectangle, should be a constant
38 * @param w width of the rectangle, should be a constant
39 * @param size the size of val (1, 2 or 4), should be a constant
40 */
45
48
49 av_assert2((((
long)vp)&(
FFMIN(w, 8<<(HAVE_NEON|ARCH_PPC|HAVE_MMX))-1)) == 0);
51 if(w==2){
52 const uint16_t
v= size==4 ? val : val*0x0101;
53 *(uint16_t*)(p + 0*stride)=
v;
54 if(h==1) return;
55 *(uint16_t*)(p + 1*stride)=
v;
56 if(h==2) return;
57 *(uint16_t*)(p + 2*stride)=
v;
58 *(uint16_t*)(p + 3*stride)=
v;
59 }else if(w==4){
60 const uint32_t
v= size==4 ? val : size==2 ? val*0x00010001 : val*0x01010101;
61 *(uint32_t*)(p + 0*stride)=
v;
62 if(h==1) return;
63 *(uint32_t*)(p + 1*stride)=
v;
64 if(h==2) return;
65 *(uint32_t*)(p + 2*stride)=
v;
66 *(uint32_t*)(p + 3*stride)=
v;
67 }else if(w==8){
68 //gcc can't optimize 64bit math on x86_32
69 #if HAVE_FAST_64BIT
70 const uint64_t
v= size==2 ? val*0x0001000100010001ULL : val*0x0100000001ULL;
71 *(uint64_t*)(p + 0*stride)=
v;
72 if(h==1) return;
73 *(uint64_t*)(p + 1*stride)=
v;
74 if(h==2) return;
75 *(uint64_t*)(p + 2*stride)=
v;
76 *(uint64_t*)(p + 3*stride)=
v;
77 }else if(w==16){
78 const uint64_t
v= val*0x0100000001ULL;
79 *(uint64_t*)(p + 0+0*stride)=
v;
80 *(uint64_t*)(p + 8+0*stride)=
v;
81 *(uint64_t*)(p + 0+1*stride)=
v;
82 *(uint64_t*)(p + 8+1*stride)=
v;
83 if(h==2) return;
84 *(uint64_t*)(p + 0+2*stride)=
v;
85 *(uint64_t*)(p + 8+2*stride)=
v;
86 *(uint64_t*)(p + 0+3*stride)=
v;
87 *(uint64_t*)(p + 8+3*stride)=
v;
88 #else
89 const uint32_t v= size==2 ? val*0x00010001 :
val;
90 *(uint32_t*)(p + 0+0*stride)=
v;
91 *(uint32_t*)(p + 4+0*stride)=
v;
92 if(h==1) return;
93 *(uint32_t*)(p + 0+1*stride)=
v;
94 *(uint32_t*)(p + 4+1*stride)=
v;
95 if(h==2) return;
96 *(uint32_t*)(p + 0+2*stride)=
v;
97 *(uint32_t*)(p + 4+2*stride)=
v;
98 *(uint32_t*)(p + 0+3*stride)=
v;
99 *(uint32_t*)(p + 4+3*stride)=
v;
100 }else if(w==16){
101 *(uint32_t*)(p + 0+0*stride)=
val;
102 *(uint32_t*)(p + 4+0*stride)=
val;
103 *(uint32_t*)(p + 8+0*stride)=
val;
104 *(uint32_t*)(p +12+0*stride)=
val;
105 *(uint32_t*)(p + 0+1*stride)=
val;
106 *(uint32_t*)(p + 4+1*stride)=
val;
107 *(uint32_t*)(p + 8+1*stride)=
val;
108 *(uint32_t*)(p +12+1*stride)=
val;
109 if(h==2) return;
110 *(uint32_t*)(p + 0+2*stride)=
val;
111 *(uint32_t*)(p + 4+2*stride)=
val;
112 *(uint32_t*)(p + 8+2*stride)=
val;
113 *(uint32_t*)(p +12+2*stride)=
val;
114 *(uint32_t*)(p + 0+3*stride)=
val;
115 *(uint32_t*)(p + 4+3*stride)=
val;
116 *(uint32_t*)(p + 8+3*stride)=
val;
117 *(uint32_t*)(p +12+3*stride)=
val;
118 #endif
119 }else
122 }
123
124 #endif /* AVCODEC_RECTANGLE_H */
const char const char void * val
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, uint32_t val, int size)
fill a rectangle.
simple assert() macros that are a bit more flexible than ISO C assert().
GLint GLenum GLboolean GLsizei stride
common internal and external API header