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Toonz

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2D animation software

OpenToonz
Developer Dwango [1]
ReleaseMarch26, 2016;10 years ago(2016年03月26日)
Stable release
1.7.1 / May9, 2023;3 years ago(2023年05月09日)[2]
Written inC++ (Qt [3] )
Operating system Linux,[4] macOS, Microsoft Windows
Platform x86, x86-64
Type 2D animation software
License Open-source (BSD license)[5]
Websiteopentoonz.github.io/e/
Repository
Toonz Premium
Developer Digital Video S.p.a.
Release1993;33years ago(1993)
Stable release
7.3[6]
Written inC++ (Qt)[3]
Operating system macOS, Microsoft Windows
Platform x86, x86-64
Type 2D animation software
License Proprietary
Websitewww.toonzpremium.com
Repository

Toonz is a 2D animation software program. The base application is currently managed by Dwango as open-source software under the name OpenToonz.[1] An extended commercial variant for professional individuals and studios, Toonz Premium, is being developed and marketed by Digital Video S.p.A.[5] Toonz has been used by studios such as Studio Ghibli [7] and Rough Draft Studios.[8]

Release history

Toonz 3.0

Developed in 1993 for the IRIX operating system, Toonz was created and registered as a trademark.[9] An exclusive distribution agreement was signed with Softimage,[10] which distributed it as Creative Toonz. One year later, the product was used in some productions such as Amblimation's Balto .[8]

Toonz 4.0

After Microsoft acquired Softimage, Toonz was optimized to run on Windows so that it could be marketed as Microsoft Toonz.[11] [non-primary source needed ] Toonz underwent improvements on the tools and user interface for traditional cel animators. New features included the Pencil Test module, the Palette Editor, the Xsheet, the Ink and Paint module, and the Flip module, as well as more customizability by adding separate modules for scanning and rendering.[clarification needed ]

Toonz 5.0

Toonz 5.0 Harlequin now supported vector graphics, with continued support for raster graphics, either generated inside the program or scanned in from paper to allow users to step into paperless animation.[citation needed ] Toonz was also made compatible with both Windows and Mac OS X for the first time.[12]

Toonz 6.0 Harlequin and Bravo

Version 6.0 was made available as Toonz Harlequin, created in collaboration with Studio Ghibli, for traditional (with scanned graphics) and paperless animation workflows;[7] and Toonz Bravo for paperless workflows only.

Toonz 6.3 ML

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Version 6.3 ML ("ML" for "multi-language") introduced non-English language support. Other new features included raster-vector conversion, palette styles, and options for rendering image sequences and video clips. More specifically, Toonz Bravo 6.3 ML got animation libraries for characters and props; palettes with linked styles and smart color models; animation levels with numerically controlled transformation, links and dependencies among pegbars, cameras and table; visual effects, including a 2D particle engine; and batch rendering with render farms. Toonz Harlequin 6.3 ML also allowed paper drawings to be scanned, colorized, and refined within it.

Toonz 6.4 ML

Version 6.4 was still available as Toonz Harlequin and Toonz 6.4 Bravo!, with improvements on the Cleanup module and previewing, the new Black & White mode of scanning, editable DPI parameters, a new algorithm for the Raster-to-Vector Converter, the Interactive Color Editing and the Smart FX Schematic Editing.[13] [non-primary source needed ]

Toonz 7.0

Version 7.0 introduced new features such as mesh deformation with bones, the ECMAScript support for automation, new effects, drawing cleanup, symmetric backgrounds, 3D stereoscopic rendering among others.[14] [non-primary source needed ]

Open-sourcing

On March 19, 2016, it was announced that Toonz would be released as free and open-source software as OpenToonz.[15] The source code of OpenToonz was released under the BSD license to a GitHub repository on March 26, 2016.[3] [16] [17] Digital Video will also continue to develop and market a Toonz Premium version.[5] The source code has also been forked by other projects, such as Tahoma2D which focuses on ease of use,[18] as well as a custom made version for the Morevna Project.[19]

Usage

For films and TV

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For video games

References

  1. 1 2 "Here's Where To Download OpenToonz, Studio Ghibli's Free Animation Software". Cartoon Brew. 27 March 2016. Archived from the original on 5 May 2018. Retrieved 31 December 2016.
  2. "Release OpenToonz V1.7.1". GitHub . Archived from the original on 2023年11月05日. Retrieved 2024年02月09日.
  3. 1 2 3 "LXer: Toonz is Open Sourced (OpenToonz) and source code is ready for download!". Archived from the original on 2020年11月08日. Retrieved 2016年04月03日.
  4. "opentoonz/opentoonz". GitHub . Archived from the original on 2019年01月19日. Retrieved 2016年12月27日.
  5. 1 2 3 "Toonz goes Open source". Archived from the original on 2016年12月27日. Retrieved 2016年12月27日.
  6. "Toonz Premium 7.3 at MIFA". Archived from the original on 2016年12月27日. Retrieved 2016年12月27日.
  7. 1 2 Moody, Annemarie (2009年07月14日). "Studio Ghibli, Digital Video Team on Toonz". Animation World Network. Retrieved 2012年07月08日.
  8. 1 2 3 "Interview with Serena Guidobaldi" (PDF). Archived from the original on 2016年12月27日. Retrieved 2012年07月11日.
  9. "Toonz". Trademark Electronic Search System (TESS). United States Patent and Trademark Office. January 23, 1996. Retrieved 29 July 2012.
  10. "TheFreeLibrary". TheFreeLibrary. 1995年01月06日. Retrieved 2012年07月08日.
  11. "TheFreeLibrary". TheFreeLibrary. 1995年08月08日. Archived from the original on 2014年01月09日. Retrieved 2012年07月08日.
  12. "DesignTaxi". DesignTaxi. 2006年01月26日. Retrieved 2012年07月08日.
  13. "Toonz 6.4 Datasheet" (PDF). Archived (PDF) from the original on 2012年07月17日. Retrieved 2012年07月08日.
  14. "Toonz 7.0 Datasheet" (PDF). Archived (PDF) from the original on 2014年01月24日. Retrieved 2012年07月08日.
  15. 1 2 3 4 Amid Amidi (3 March 2016). "Toonz Software Used by Studio Ghibli and 'Futurama' Being Made Free and Open Source". Cartoon Brew. Archived from the original on 20 March 2016. Retrieved 20 March 2016.
  16. "OpenToonz". Archived from the original on 2016年03月28日. Retrieved 2016年03月26日.
  17. opentoonz Archived 2016年03月23日 at the Wayback Machine on github.com
  18. Editorial Team (25 December 2021). "OpenToonz VS Tahoma 2D - Ultimate Head-to-Head Comparison". Inspiration Tuts.
  19. Stephen Egts (7 February 2017). "OpenToonz: Making high-end animation software accessible". Opensource.com.
  20. The Art of Princess Mononoke, Page 169
  21. Piero Angela. Superquark Matematica e Cartoni Animati con Digital Video Toonz . Retrieved 2012年07月11日.
  22. "Mary & The Witch's Flower 1st Film to Use Free OpenToonz Animation Software". Anime News Network. Retrieved 2020年09月19日.
  23. "'Mary and The Witch's Flower' First Feature to Use OpenToonz Software". Animation World Network. Retrieved 2020年09月19日.
  24. "'Mary And The Witch's Flower' Was Made With Free OpenToonz Animation Software". Cartoon Brew. 2017年08月24日. Retrieved 2020年09月19日.
  25. Milligan, Mercedes (2017年07月25日). "'Mary and the Witch's Flower' Is First Feature Made in OpenToonz". Animation Magazine. Retrieved 2020年09月19日.
  26. 1 2 3 4 Dwango. "Cases of Introduction". GitHub . Retrieved 24 September 2024.
  27. Oscar Cosulich. "Ecco Anastasia principessa Fox". La Repubblica . Retrieved 2012年07月08日.
  28. "The Deal with Toonz Premium and Toon Boom". 23 March 2022.
  29. Jones-Quartey, Ian (2013年11月11日). "Hey hey! I hope you don't mind me asking but...". Tumblr . Retrieved 1 January 2017.
  30. "Section 3.1". Lspace.org. Archived from the original on 2012年08月25日. Retrieved 2012年07月08日.
  31. "Interview with Donald Wallace" (PDF). Archived (PDF) from the original on 2012年07月21日. Retrieved 2012年07月08日.
  1. "Toonz Harlequin 7.1". Archived from the original on 2 December 2016. Retrieved 31 December 2016.

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