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TapTap

From Wikipedia, the free encyclopedia
Video game distribution platform
TapTap
Developer XD Inc
Platform Android, iOS, iPadOS (open-source)
Type Mobile game store
Websitetaptap.io
This is TapTap's oldest icon before 2021.
TapTap's oldest icon before 2021.

TapTap is a mobile game-sharing community and third-party game store that originated in China, operated by XD Inc.[1] [2] The platform allows users to download games and engage within the community.[2]

In the first half of 2024, TapTap reached an average of 48 million monthly active users from over 170 countries, including the United States, Japan, Germany, and Italy.[citation needed ][3] [4]

ByteDance, the parent company of TikTok, game developer miHoYo, and Lilith Mobile are investors of TapTap. In 2020, MiHoYo’s Genshin Impact was distributed on TapTap.[5]

Exclusives

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While with similarities to the offering on mainstream app stores such as Google Play and the App Store, TapTap holds exclusives to games such as Torchlight: Infinite and T3 Arena during alpha testing and Valorant Mobile.[6]

Events

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TapTap Presents

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TapTap Presents is a Live Show, hosted by TapTap, that first streamed on July 10, 2020, unveiling game-related updates and upcoming mobile games, including Genshin Impact and Torchlight: Infinite.[7] [8]

History

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TapTap was created by Yiwan in 2016 with an investment from XD Inc., previously known for peer-to-peer download network VeryCD.[8] [9] In March 2018, TapTap was fined for violating games publishing laws in China, among other companies, and shut down its service for 3 months.[10]

References

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  1. ^ "Beijing knows video games better than most think, says games store founder". South China Morning Post. 2021年10月28日. Archived from the original on 2022年12月03日. Retrieved 2022年12月03日.
  2. ^ a b Cranmer, Brandon (2022年09月11日). "How to Get Exclusive Android Games That Aren't on the Google Play Store". MUO. Archived from the original on 2022年11月25日. Retrieved 2022年12月03日.
  3. ^ "Alibaba Cloud announces final nominees for AsiaStar ×ばつ10 campaign to recognize innovation achievements in Southeast Asia". KrASIA. 2022年11月04日. Archived from the original on 2022年12月04日. Retrieved 2022年12月03日.
  4. ^ Liao, Rita (2021年04月01日). "Bilibili ups the ante in games with 123ドル million investment in TapTap". TechCrunch. Archived from the original on 2022年12月03日. Retrieved 2022年12月03日.
  5. ^ "Tech startups shun Singapore and Hong Kong for US SPACs". KrASIA. 2022年11月22日. Archived from the original on 2022年12月03日. Retrieved 2022年12月03日.
  6. ^ Leroux, Faith (2022年12月22日). "TapTap.io explained: How to install and navigate the Play Store alternative". Android Police. Archived from the original on 2022年12月23日. Retrieved 2022年12月23日.
  7. ^ Gregson-Wood, Stephen. "TapTap's 2020 conference saw gameplay from Torchlight: Infinite, Devil May Cry, Komori Life and more". www.pocketgamer.com. Archived from the original on 2022年12月03日. Retrieved 2022年12月03日.
  8. ^ a b "TapTap Presents Is an Annual Mobile Gaming Showcase - And It's Happening Today". Droid Gamers. 2022年07月23日. Archived from the original on 2022年12月03日. Retrieved 2022年12月03日.
  9. ^ Huang, Zheping (25 January 2021). "College Dropout Becomes Billionaire With Chinese Gaming Platform". Bloomberg.com.
  10. ^ Chapple, Craig (2018年03月08日). "Chinese online games portal TapTap shut down for three months as government cracks down on rule breakers". pocketgamer.biz. Retrieved 2024年03月17日.
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