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Snapshot Games

From Wikipedia, the free encyclopedia
Bulgarian video game developer
Snapshot Games
Company typeSubsidiary
IndustryVideo game developer
Founded2013; 12 years ago (2013)
Founders
Headquarters,
Number of employees
64[1]  (2021)
Parent
Websitesnapshotgames.com

Snapshot Games is a Bulgarian video game developer headquartered in Sofia.[2] [3] Snapshot Games was founded in 2013 by Julian Gollop and David Kaye.[2] [4] Gollop is recognized for creating the X-COM video game franchise in the 1990s with X-COM: UFO Defense and X-COM: Apocalypse .[5] [2] [6] [7] [8] [9] Gollop also is the CEO of Snapshot Games.[9] In addition to Gollop, the company includes about eight developers who are industry veterans with years of previous experience working for Ubisoft Sofia, Crytek Black Sea, and other Bulgaria studios.[2]

History

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On November 12, 2013, Snapshot Games was founded as a privately held corporation in the state of California of the United States.[4] However, it is based in Bulgaria where its CEO, Julian Gollop, lives and where video game development costs are about one-third of what they would be for a similar studio in the United States.[2] [3] [9]

In April 2014, Snapshot Games launched a Kickstarter to crowdfund the development of its first video game, Chaos Reborn .[10] The effort was successful, generating over 210,000ドル.[10] The game was made available through the Early Access program of Steam on December 9, 2014 before it was released officially on October 26, 2015.[11] The game received a score of 86/100 on review aggregation website Metacritic.[12] PC Gamer awarded it a score of 87%, saying "A true wizard’s wheeze, and a fine return for one of gaming’s oldest tactical classics."[13] The game also was nominated for a Golden Joystick Award in the 2015 Best Indie Game category but lost to Kerbal Space Program .[14] [15]

Julian Gollop teased the development of a new video game, Phoenix Point , on Twitter on March 18, 2016.[16] [17] For the next year, Snapshot Games worked on designing and producing the game.[18] After investing 450,000ドル into this first year of development, the company launched a Fig crowdfunding campaign in April 2017 to obtain the 500,000ドル they budgeted to complete the game.[3] [19] The future of Snapshot relied on the success of the campaign.[18] "There is no Plan B," Gollop said to the press at the time.[18] The campaign was successful, raising more than 765,000ドル from over 10,300 different contributors.[19] Snapshot Games has committed to release Phoenix Point in 2019.[20] [21]

In November 2020, Embracer Group announced that it acquired the company through Saber Interactive.[22] In March 2024, Embracer sold Saber and many of its studios to Beacon Interactive. However, Snapshot was not included in the deal and remains under Embracer.[23]

Video games

[edit ]
Year Title Platform(s)
2015 Chaos Reborn Linux, Macintosh, Windows
2019 Phoenix Point Macintosh, Windows
2020 Phoenix Point: Year One Edition
2021 Phoenix Point: Behemoth Edition PlayStation 4, Xbox One
Phoenix Point: Year One Edition Stadia

References

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  1. ^ "Embracer Group Annual Report & Sustainability Report 2020 / 2021" (PDF). Embracer Group. 25 August 2021. Archived (PDF) from the original on 25 August 2021. Retrieved 12 September 2021.
  2. ^ a b c d e "Inspired by X-COM, Snapshot Games is creating Phoenix Point for fall 2018". VentureBeat. 2017年04月25日. Retrieved 2017年06月16日.
  3. ^ a b c "Phoenix Point's Fig campaign promises new take on classic X-COM formula". Polygon. 2017年04月25日. Retrieved 2017年06月13日.
  4. ^ a b "Business Search - Business Entities - Business Programs | California Secretary of State". businesssearch.sos.ca.gov. Retrieved 2017年06月16日.
  5. ^ Hall, Charlie (2017年05月02日). "X-COM spiritual successor Phoenix Point hits 500ドルK crowdfunding goal". Polygon. Retrieved 2017年06月16日.
  6. ^ "Gamereactor UK". www.gamereactor.eu. Retrieved 2017年06月16日.
  7. ^ "Phoenix Point, the Spiritual Successor to X-Com, Can Be Backed on Fig". geekreply.com. 29 April 2017. Retrieved 2017年06月16日.
  8. ^ Williams, Mike (26 April 2017). "X-COM Designer Returns To the Genre With Phoenix Point". USgamer. Archived from the original on 2017年07月04日. Retrieved 2017年06月16日.
  9. ^ a b c Osborn, Alex (2017年06月05日). "Phoenix Point Boss Battle Gameplay Revealed". IGN. Retrieved 2017年06月16日.
  10. ^ a b "Chaos Reborn - From the Creator of the Original X-COM". Kickstarter. Retrieved 2017年06月16日.
  11. ^ Meer, Alec (2015年10月09日). "X-COM Creator's Chaos Reborn Is Born This Month". Rock, Paper, Shotgun. Retrieved 2017年06月16日.
  12. ^ "Chaos Reborn". Metacritic. Retrieved 2017年06月16日.
  13. ^ "Chaos Reborn review". PC Gamer . Retrieved 2017年06月16日.
  14. ^ "The Golden Joystick Awards 2015 - Voting Now Open - Geek Syndicate". Geek Syndicate. 2015年09月04日. Retrieved 2017年06月16日.
  15. ^ "Golden Joysticks 2015: The Witcher 3: Wild Hunt wins five gaming awards - BBC Newsbeat". BBC Newsbeat. 2015年10月30日. Retrieved 2017年06月16日.
  16. ^ "X-COM creator Julian Gollop teases new game Phoenix Point". VG 247. 2016年03月18日. Retrieved 2017年06月13日.
  17. ^ Morrison, Angus (2016年03月18日). "Julian Gollop announces new game, Phoenix Point". PC Gamer . Retrieved 2017年06月13日.
  18. ^ a b c "There is no Plan B". Gameindustry.biz. 2017年04月26日. Retrieved 2017年06月13日.
  19. ^ a b "Phoenix Point Crowdfunding Campaign". Fig. Retrieved 2017年06月16日.
  20. ^ "X-COM spiritual successor Phoenix Point hits 500ドルK crowdfunding goal". Polygon. 2017年05月02日. Retrieved 2017年06月13日.
  21. ^ "Phoenix Point by X-COM Creator Seeks Funding on Fig". wcctech.com. 2017年04月26日. Retrieved 2017年06月13日.
  22. ^ Takahashi, Dean (November 17, 2020). "Embracer Group acquires 10 game studios and a PR firm". Venture Beat . Retrieved November 17, 2020.
  23. ^ McEvoy, Sophie (2024年03月14日). "Embracer sells Saber Interactive for 247ドルm". GamesIndustry.biz. Retrieved 2024年03月15日.
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