Extractors
Extractors | |
---|---|
North American cover art | |
Developer(s) | Millennium Interactive |
Publisher(s) | |
Platform(s) | DOS |
Release | 1995 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Extractors The Hanging Worlds Of Zarg, also known as Diggers 2, is a puzzle video game developed by Millennium Interactive. It was published in 1995 for DOS by Psygnosis in Europe and by Nova Spring in North America. It is the sequel to 1993's Diggers . A version for the Amiga CD32 was produced but never released.
Gameplay
[edit ]Extractors is a science-fiction puzzle game in which three different races seek to overthrow the evil Quarriors.[1]
Development and release
[edit ]Extractors was developed by the Cambridge-based studio Millennium Interactive. Work was initiated in September 1993, shortly after the release of the game's predecessor Diggers .[2] Initially announced as Diggers 2, the project was led by designer and programmer Toby Simpson, who served the same role on the first game.[3] [4] Simpson wished to distinguish Extractors from just being a simple sequel to Diggers by establishing a more complex lore and storyline.[5] Graphically, Extractors utilized over 300 colors on the main interface with the "base" graphics, panels, and backgrounds all having unique pallettes of 256 colors each.[5] While digging was the primary gameplay focus of Diggers, Simpson felt players overlooked its "really stunning" maps by completing objectives too quickly. He described digging in Extractors as "a side thing" to locating fuel and deactivating machines, which the designers placed the fuel and machines on opposites ends of its maps to effectively force players to fully appreciate them.[5] The CD32 version was set to be released in March 1995.[3] [6] [7] However, despite being completed and receiving numerous final reviews, it was cancelled.[8]
Reception
[edit ]Publication | Score |
---|---|
Amiga Action | 84%[9] |
Amiga Computing | 89%[10] |
Amiga Power | 62%[11] |
Next Generation | [1] |
PC Gamer (US) | 73%[12] |
Amiga CD32 Gamer | 88%[13] |
CU Amiga | 75%[14] |
PC Joker | 56%[15] |
Power Play | 58%[16] |
Score | 3/10[17] |
The One | 75%[18] |
Extractors received mixed reviews. Next Generation gave the game two stars out of five, and stated that "A couple of flaws keep Extractors from being as entertaining or addictive as the other puzzle games it imitates. It's extremely repetitive, and it suffers from an awkward interface - a real liability in a game like this. Only the patient need apply."[1]
References
[edit ]- ^ a b c Next Generation staff (July 1995). "Finals". Next Generation . No. 7. Imagine Media. p. 70. ISSN 1078-9693.
- ^ Broughton, Matt (January 1995). "Work in Progress: Ace of Spades". The One . No. 76. EMAP. pp. 32–3. ISSN 0955-4084.
- ^ a b Maddock, Jonathan (March 1995). "System Preview: Extractors". Amiga Computing . No. 84. Europress. pp. 114–5. ISSN 0959-9630.
- ^ Byron, Simon (January 1994). "Work in Progress: Into the Crystal Ball..." The One . No. 64. EMAP. p. 48. ISSN 0955-4084.
- ^ a b c CU Amiga staff (May 1994). "Work in Progress: Digging Deeper". CU Amiga . No. 51. EMAP. p. 59. ISSN 0265-721X.
- ^ Sharp, Andy (March 1995). "Blue Print: Extractors". Amiga Action . No. 68. Europress. pp. 54–5. ISSN 0957-4050.
- ^ Génération 4 staff (March 1995). "Reportage: Millennium – Extractors". Génération 4 (in French). No. 75. Pressimage. p. 39. ISSN 1624-1088.
{{cite magazine}}
: CS1 maint: numeric names: authors list (link) - ^ Day, Ashley (January 2007). "Retroinspection: Amiga CD32". Retro Gamer . No. 33. Imagine Publishing. p. 20. ISSN 1742-3155.
- ^ McNally, Steve (April 1995). "Amiga Review: Puzzle – Extractors". Amiga Action . No. 69. Europress. p. 29. ISSN 0957-4050.
- ^ Maddock, Jonathan (April 1995). "System Spotlight: Extractors". Amiga Computing . No. 85. Europress. pp. 100–1. ISSN 0959-9630.
- ^ Winstanley, Mike (June 1995). "Game Reviews: Extractors". Amiga Power . No. 50. Future plc. pp. 36–7. ISSN 0961-7310. Archived from the original on 2025年03月01日.
- ^ Vaughn, Todd (July 1995). "Reviews: Extractors". PC Gamer . No. 14. Future plc. pp. 120–1. ISSN 1059-2180.
- ^ Guttery, Miles (April 1995). "CD review: Extractors". Amiga CD32 Gamer. No. 11. Paragon Publishing. pp. 30–1. ISSN 1353-484X.
- ^ Collins, Lisa (April 1995). "Game Review: Extractors". CU Amiga . No. 62. EMAP. p. 67. ISSN 0265-721X.
- ^ Schnelle, Martin (September 1995). "Extractors". PC Joker (in German). Joker-Verlag. p. 78. Archived from the original on 2025年03月02日.
- ^ Weitz, Volker (August 1995). "Test: Extractors". Power Play (in German). Future Verlag. p. 44. ISSN 0937-9754.
- ^ Henzi, Vladmir (August 1995). "Recenze: Extractors". Score (in Czech). No. 20. Omega Publishing Group. p. 43. ISSN 1210-7522.
- ^ Broughton, Matt (April 1995). "Review: Extractors". The One . No. 79. EMAP. pp. 42–3. ISSN 0955-4084.
External links
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